Player Matchup

Terra
Terra
LGRAR
Terra
Level 22
God Stats
1W - 1L
1,780 SR
Queue Stats
86W - 91L
1,424 Elo+
Solo
Neith
Neith
Qu1nc3
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,444 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Samuell63
Morgan Le Fay
Level 14
God Stats
0W - 7L
1,032 SR
Queue Stats
11W - 18L
1,359 Elo+
Solo
Cthulhu
Cthulhu
jaozezza0
Cthulhu
Level 4
God Stats
1W - 2L
1,565 SR
Queue Stats
2W - 2L
1,563 Elo+
Solo
Fenrir
Fenrir
sweeep
Fenrir
Level 25
God Stats
2W - 3L
1,225 SR
Queue Stats
108W - 104L
1,459 Elo+
Solo
Team Averages
Level 14
1,421 SR
1,450 Elo+

VS

Team Averages
Level 22
1,556 SR
1,504 Elo+
Nike
Nike
Cleberfried
Nike
Level 25
God Stats
2W - 2L
1,217 SR
Queue Stats
58W - 74L
1,366 Elo+
Solo
Rama
Rama
MrFire7627
Rama
Level 24
God Stats
13W - 12L
1,591 SR
Queue Stats
201W - 223L
1,413 Elo+
Solo
Agni
Agni
ZezinhoKill
Agni
Level 29
God Stats
1W - 0L
1,744 SR
Queue Stats
22W - 9L
1,676 Elo+
Solo
Ares
Ares
fkbueno
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
guiximwii
Loki
Level 27
God Stats
4W - 2L
1,727 SR
Queue Stats
94W - 69L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
LGRAR
Terra
12
3 / 5 / 7
8,427
421
7,687
15,209
15,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Qu1nc3
Neith
14
5 / 5 / 5
9,126
456
9,691
13,002
4,108
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Samuell63
Morgan Le Fay
13
1 / 12 / 3
7,813
391
6,263
18,181
5,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
jaozezza0
Cthulhu
14
2 / 9 / 5
8,616
431
5,521
15,709
9,189
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
sweeep
Fenrir
18
15 / 6 / 5
11,772
589
20,839
21,826
11,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 6
9,605
480
5,304
14,470
6,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 7 / 4
8,977
449
4,844
13,687
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
12 / 6 / 5
11,940
597
27,820
18,234
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
fkbueno
Ares
14
3 / 6 / 6
9,481
474
8,312
14,793
13,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
20
19 / 1 / 0
13,588
679
21,993
12,425
5,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
58
26
Kills
37
37
Deaths
26
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
6
6
1
L
Terra
LGRAR
Terra
3
5
7
1.3
W
0
7
4
0.29
L
Neith
Qu1nc3
Neith
5
5
5
1.5
L
Morgan Le Fay
Samuell63
Morgan Le Fay
1
12
3
0.21
W
12
6
5
2.42
W
Ares
fkbueno
Ares
3
6
6
1
W
Loki
19
1
0
19
L
Cthulhu
jaozezza0
Cthulhu
2
9
5
0.5
L
Fenrir
sweeep
Fenrir
15
6
5
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,001
Damage
68,273
83,927
Taken
73,609
46,075
Mitigated
34,146
15,579
Healing
13,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,304
1,239
0
3,904
14,470
6,219
243
1,528
12,942
0
51,904
L
Terra
LGRAR
Terra
7,687
1,545
1,120
3,488
15,209
15,037
135
8,806
6,403
22,812
0
W
4,844
3,787
0
1,420
13,687
3,675
718
1,350
12,337
0
46,806
L
Neith
Qu1nc3
Neith
9,691
5,843
0
2,781
13,002
4,108
455
2,327
10,675
0
47,669
L
Morgan Le Fay
Samuell63
Morgan Le Fay
6,263
543
0
2,585
18,181
5,903
84
11,278
6,903
44,410
0
W
27,820
2,192
296
3,440
18,234
5,825
1,017
6,868
11,366
85,810
0
W
Ares
fkbueno
Ares
8,312
1,108
0
2,226
14,793
13,346
44
6,923
7,870
28,238
0
W
Loki
21,993
9,801
0
1,906
12,425
5,081
4,304
2,802
9,623
0
115,088
L
Cthulhu
jaozezza0
Cthulhu
5,521
1,665
53
116
15,709
9,189
1,029
6,475
9,234
34,026
0
L
Fenrir
sweeep
Fenrir
20,839
8,128
0
5,436
21,826
11,838
0
7,246
14,580
0
63,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,754
Gold Earned
53,591
336
Minions Killed
523
0
Camps Cleared
0
1,639,991
Distance Traveled
1,739,110
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,605
480
79
4
0
341,888
1
L
Terra
8,427
421
25
1
0
334,253
2
W
Rama
8,977
449
90
5
0
324,320
3
L
Neith
9,126
456
92
5
0
301,251
2
L
Morgan Le Fay
7,813
391
70
4
0
275,725
1
W
Agni
11,940
597
134
7
0
352,380
0
W
Ares
9,481
474
31
2
0
310,202
5
W
Loki
13,588
679
189
9
0
410,320
7
L
Cthulhu
8,616
431
68
3
0
349,428
3
L
Fenrir
11,772
589
81
4
0
379,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role