Player Matchup

Baron Samedi
Baron Samedi
BIowinBubbIes
Baron Samedi
Level 67
God Stats
0W - 1L
1,481 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
LOSMANCODStwitch
Bastet
Level 122
God Stats
43W - 48L
1,492 SR
Queue Stats
496W - 522L
1,496 Elo+
Solo
Neith
Neith
orangecanhang
Neith
Level 159
God Stats
28W - 41L
1,559 SR
Queue Stats
366W - 329L
1,602 Elo+
Solo
Team Averages
Level 116
1,511 SR
1,533 Elo+

VS

Team Averages
Level 124
1,663 SR
1,453 Elo+
Neith
Neith
 
Neith
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BG_Beast_TTV
Kumbhakarna
Level 101
God Stats
3W - 1L
1,860 SR
Queue Stats
126W - 151L
1,422 Elo+
Solo
Tiamat
Tiamat
WolfovCalamity
Tiamat
Level 141
God Stats
1W - 1L
1,628 SR
Queue Stats
62W - 88L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIowinBubbIes
Baron Samedi
15
1 / 2 / 6
11,360
568
11,188
9,471
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 3
12,317
616
15,581
15,640
5,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
4 / 5 / 5
12,422
621
17,425
17,272
5,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
10 / 2 / 2
14,220
711
22,664
18,644
9,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
BG_Beast_TTV
Kumbhakarna
14
1 / 3 / 5
11,506
575
4,335
20,716
26,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 4 / 5
11,721
586
9,249
17,766
12,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
9
Kills
12
12
Deaths
9
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
2
2
5.5
W
Kumbhakarna
BG_Beast_TTV
Kumbhakarna
1
3
5
1.17
L
Baron Samedi
BIowinBubbIes
Baron Samedi
1
2
6
2
L
4
5
3
1.1
W
1
4
5
0.88
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,194
Damage
36,248
42,383
Taken
57,126
14,733
Mitigated
47,406
5,715
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,664
5,106
0
8,248
18,644
9,210
2,464
3,408
15,236
0
87,706
W
Kumbhakarna
BG_Beast_TTV
Kumbhakarna
4,335
235
431
3,114
20,716
26,093
358
5,656
15,060
18,820
0
L
Baron Samedi
BIowinBubbIes
Baron Samedi
11,188
603
411
2,838
9,471
3,729
0
3,406
6,065
45,826
0
L
15,581
2,846
0
418
15,640
5,532
0
3,635
12,005
0
28,558
W
9,249
266
50
5,467
17,766
12,103
327
3,128
14,638
47,736
0
L
17,425
5,025
0
2,048
17,272
5,472
0
7,376
9,896
0
56,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,099
Gold Earned
37,447
195
Minions Killed
248
6
Camps Cleared
13
956,094
Distance Traveled
978,414
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,220
711
149
7
7
327,692
4
W
Kumbhakarna
11,506
575
24
1
0
324,105
8
L
Baron Samedi
11,360
568
86
4
2
295,874
5
L
Bastet
12,317
616
25
1
0
382,146
3
W
Tiamat
11,721
586
75
4
6
326,617
2
L
Neith
12,422
621
84
4
4
278,074
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role