Player Matchup

Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Flameoffury
Geb
Level 158
God Stats
5W - 4L
1,837 SR
Queue Stats
428W - 355L
1,734 Elo+
Party 1
Cliodhna
Cliodhna
LeonardoDōjinshi
Cliodhna
Level 62
God Stats
4W - 6L
1,801 SR
Queue Stats
82W - 69L
1,591 Elo+
Party 1
Zeus
Zeus
MooseNut
Zeus
Level 129
God Stats
11W - 7L
1,704 SR
Queue Stats
242W - 188L
1,664 Elo+
Party 1
Heimdallr
Heimdallr
RogueRaspberry
Heimdallr
Level 87
God Stats
4W - 5L
1,561 SR
Queue Stats
168W - 144L
1,574 Elo+
Solo
Team Averages
Level 112
1,681 SR
1,613 Elo+

VS

Team Averages
Level 112
1,636 SR
1,607 Elo+
Kumbhakarna
Kumbhakarna
Iplaybro1
Kumbhakarna
Level 123
God Stats
2W - 1L
1,319 SR
Queue Stats
129W - 105L
1,657 Elo+
Party 2
Danzaburou
Danzaburou
LanceFarts
Danzaburou
Level 101
God Stats
29W - 23L
1,642 SR
Queue Stats
486W - 431L
1,594 Elo+
Solo
Awilix
Awilix
LilithLissandra
Awilix
Level 104
God Stats
11W - 13L
1,593 SR
Queue Stats
312W - 282L
1,508 Elo+
Party 2
Vulcan
Vulcan
UnclaimedYeti
Vulcan
Level 149
God Stats
3W - 0L
1,991 SR
Queue Stats
67W - 40L
1,707 Elo+
Solo
Xing Tian
Xing Tian
cheppapig
Xing Tian
Level 82
God Stats
7W - 5L
1,638 SR
Queue Stats
554W - 525L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 3 / 3
7,413
494
6,050
10,437
7,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 1 / 5
6,795
453
3,903
12,064
10,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 7 / 1
7,762
517
8,181
12,939
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
11
0 / 6 / 2
6,354
424
10,137
9,852
3,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
RogueRaspberry
Heimdallr
13
1 / 5 / 0
7,450
497
4,675
10,058
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Iplaybro1
Kumbhakarna
14
3 / 1 / 4
8,753
584
7,215
12,200
7,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
LanceFarts
Danzaburou
16
5 / 1 / 1
9,556
637
9,430
10,135
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
6 / 2 / 4
8,332
555
6,415
8,484
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 1 / 8
9,440
629
12,067
8,308
3,664
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
cheppapig
Xing Tian
10
3 / 0 / 5
7,308
487
5,717
13,959
13,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
5
Kills
22
22
Deaths
5
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
3
0.83
L
0
1
5
2.5
W
Kumbhakarna
Iplaybro1
Kumbhakarna
3
1
4
5
W
Danzaburou
LanceFarts
Danzaburou
5
1
1
5.5
L
3
7
1
0.5
W
6
2
4
4
L
Zeus
0
6
2
0.17
L
Heimdallr
RogueRaspberry
Heimdallr
1
5
0
0.2
W
5
1
8
9
W
Xing Tian
cheppapig
Xing Tian
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,946
Damage
40,844
55,350
Taken
53,086
28,028
Mitigated
31,425
13,066
Healing
21,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,050
2,119
348
3,646
10,437
7,407
0
6,152
4,285
0
33,553
L
3,903
669
281
2,370
12,064
10,297
0
5,574
6,490
13,474
0
W
Kumbhakarna
Iplaybro1
Kumbhakarna
7,215
966
0
5,515
12,200
7,735
0
2,210
9,468
52,876
0
W
Danzaburou
LanceFarts
Danzaburou
9,430
3,373
0
5,341
10,135
3,881
0
758
9,377
0
73,335
L
8,181
1,115
0
2,091
12,939
4,445
0
5,520
7,419
0
40,963
W
6,415
2,919
0
3,534
8,484
2,945
0
2,763
5,676
0
46,091
L
Zeus
10,137
1,269
0
1,593
9,852
3,656
0
7,241
2,611
45,379
0
L
Heimdallr
RogueRaspberry
Heimdallr
4,675
2,464
0
2,737
10,058
2,223
868
512
9,546
0
51,341
W
12,067
2,620
317
3,320
8,308
3,664
694
3,288
4,836
69,966
0
W
Xing Tian
cheppapig
Xing Tian
5,717
1,038
738
2,468
13,959
13,200
67
5,189
8,636
16,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,774
Gold Earned
43,389
336
Minions Killed
474
0
Camps Cleared
0
1,391,326
Distance Traveled
1,511,419
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,413
494
59
4
0
292,918
3
L
Geb
6,795
453
15
1
0
299,286
8
W
Kumbhakarna
8,753
584
105
7
0
270,009
2
W
Danzaburou
9,556
637
135
9
0
273,448
4
L
Cliodhna
7,762
517
71
5
0
301,108
1
W
Awilix
8,332
555
83
6
0
331,667
4
L
Zeus
6,354
424
81
5
0
246,944
1
L
Heimdallr
7,450
497
110
7
0
251,070
3
W
Vulcan
9,440
629
132
9
0
329,971
2
W
Xing Tian
7,308
487
19
1
0
306,324
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role