Player Matchup

Skadi
Skadi
Baaaabi
Skadi
Level 76
God Stats
1W - 7L
1,266 SR
Queue Stats
151W - 254L
1,293 Elo+
Party 3
Amaterasu
Amaterasu
Mumboy
Amaterasu
Level 43
God Stats
2W - 7L
1,310 SR
Queue Stats
5W - 25L
1,097 Elo+
Party 2
Thanatos
Thanatos
NIHIL799
Thanatos
Level 31
God Stats
26W - 39L
1,373 SR
Queue Stats
129W - 208L
1,329 Elo+
Solo
Ah Puch
Ah Puch
Opinelka
Ah Puch
Level 68
God Stats
14W - 21L
1,358 SR
Queue Stats
112W - 210L
1,320 Elo+
Party 3
Hou Yi
Hou Yi
Sopeih
Hou Yi
Level 29
God Stats
8W - 24L
1,276 SR
Queue Stats
25W - 45L
1,189 Elo+
Party 2
Team Averages
Level 49
1,316 SR
1,246 Elo+

VS

Team Averages
Level 54
1,439 SR
1,352 Elo+
Discordia
Discordia
 
Discordia
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Psychoprimate
Baron Samedi
Level 18
God Stats
2W - 8L
1,116 SR
Queue Stats
13W - 30L
1,248 Elo+
Party 1
Danzaburou
Danzaburou
Tanzbaerlie
Danzaburou
Level 88
God Stats
8W - 6L
1,479 SR
Queue Stats
502W - 637L
1,406 Elo+
Solo
Hun Batz
Hun Batz
ac Incisif
Hun Batz
Level 61
God Stats
4W - 6L
1,372 SR
Queue Stats
114W - 174L
1,343 Elo+
Party 1
Cabrakan
Cabrakan
isatonner
Cabrakan
Level 63
God Stats
5W - 1L
1,727 SR
Queue Stats
99W - 150L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Baaaabi
Skadi
16
2 / 8 / 1
9,767
407
10,808
16,128
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Mumboy
Amaterasu
17
0 / 3 / 0
10,100
421
3,156
12,477
10,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
NIHIL799
Thanatos
16
2 / 10 / 2
10,663
444
11,549
19,475
7,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Opinelka
Ah Puch
16
2 / 6 / 0
11,014
459
13,010
15,482
4,840
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Sopeih
Hou Yi
15
1 / 6 / 2
9,883
412
7,721
16,479
4,950
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
4 / 1 / 5
12,557
523
7,621
14,026
4,760
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Psychoprimate
Baron Samedi
20
3 / 0 / 6
13,034
543
9,827
7,567
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Tanzbaerlie
Danzaburou
20
7 / 4 / 9
14,474
603
14,653
16,945
7,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
ac Incisif
Hun Batz
20
7 / 1 / 7
13,265
553
10,059
17,885
8,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
isatonner
Cabrakan
19
12 / 1 / 12
13,617
567
17,946
22,258
37,486
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
7
Kills
33
33
Deaths
7
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
5
6.5
L
Skadi
Baaaabi
Skadi
2
8
1
0.31
L
Amaterasu
Mumboy
Amaterasu
0
3
0
0
L
Thanatos
NIHIL799
Thanatos
2
10
2
0.3
L
Ah Puch
Opinelka
Ah Puch
2
6
0
0.33
W
Baron Samedi
Psychoprimate
Baron Samedi
3
0
6
6
L
Hou Yi
Sopeih
Hou Yi
1
6
2
0.33
W
Danzaburou
Tanzbaerlie
Danzaburou
7
4
9
2.88
W
Hun Batz
ac Incisif
Hun Batz
7
1
7
10.5
W
Cabrakan
isatonner
Cabrakan
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,244
Damage
60,106
80,041
Taken
78,681
32,541
Mitigated
61,287
25,272
Healing
28,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,621
551
251
7,658
14,026
4,760
320
7,065
6,961
76,420
0
L
Skadi
Baaaabi
Skadi
10,808
4,735
0
3,237
16,128
4,697
1,021
6,971
9,157
0
51,786
L
Amaterasu
Mumboy
Amaterasu
3,156
899
0
2,695
12,477
10,152
1,385
6,886
5,591
0
56,942
L
Thanatos
NIHIL799
Thanatos
11,549
2,929
0
11,586
19,475
7,902
1,035
7,794
11,681
0
79,494
L
Ah Puch
Opinelka
Ah Puch
13,010
535
0
3,411
15,482
4,840
418
9,145
6,337
74,878
0
W
Baron Samedi
Psychoprimate
Baron Samedi
9,827
753
233
4,203
7,567
3,340
932
341
7,226
73,593
0
L
Hou Yi
Sopeih
Hou Yi
7,721
2,722
0
4,343
16,479
4,950
663
4,830
11,649
0
52,212
W
Danzaburou
Tanzbaerlie
Danzaburou
14,653
6,863
0
6,881
16,945
7,359
5,845
390
16,555
0
126,155
W
Hun Batz
ac Incisif
Hun Batz
10,059
2,624
0
2,341
17,885
8,342
1,011
2,809
15,076
0
114,847
W
Cabrakan
isatonner
Cabrakan
17,946
1,749
594
6,204
22,258
37,486
616
2,482
19,776
44,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,427
Gold Earned
66,947
535
Minions Killed
691
0
Camps Cleared
0
2,012,801
Distance Traveled
2,260,808
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,557
523
166
7
0
429,320
3
L
Skadi
9,767
407
70
3
0
377,040
5
L
Amaterasu
10,100
421
102
4
0
471,800
3
L
Thanatos
10,663
444
124
5
0
363,827
1
L
Ah Puch
11,014
459
132
6
0
408,167
9
W
Baron Samedi
13,034
543
143
6
0
420,286
6
L
Hou Yi
9,883
412
107
4
0
391,967
3
W
Danzaburou
14,474
603
196
8
0
428,357
3
W
Hun Batz
13,265
553
144
6
0
544,755
0
W
Cabrakan
13,617
567
42
2
0
438,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role