Player Matchup

Eset
Eset
Luaren
Eset
Level 132
God Stats
0W - 1L
1,436 SR
Queue Stats
76W - 52L
1,722 Elo+
Party 1
Nemesis
Nemesis
MinamiKafu
Nemesis
Level 136
God Stats
0W - 2L
1,327 SR
Queue Stats
172W - 130L
1,537 Elo+
Solo
Artemis
Artemis
Niculit
Artemis
Level 125
God Stats
9W - 11L
1,557 SR
Queue Stats
94W - 62L
1,609 Elo+
Solo
Geb
Geb
UlfofTorsten
Geb
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,638 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wolf58
Tsukuyomi
Level 147
God Stats
9W - 10L
1,641 SR
Queue Stats
592W - 534L
1,602 Elo+
Solo
Team Averages
Level 134
1,492 SR
1,622 Elo+

VS

Team Averages
Level 95
1,742 SR
1,566 Elo+
Thanatos
Thanatos
Arklesss
Thanatos
Level 68
God Stats
27W - 18L
1,618 SR
Queue Stats
353W - 289L
1,564 Elo+
Party 2
Charybdis
Charybdis
GoldEidolon
Charybdis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,515 Elo+
Solo
He Bo
He Bo
Sleefy
He Bo
Level 142
God Stats
3W - 1L
1,948 SR
Queue Stats
241W - 157L
1,651 Elo+
Party 2
Hera
Hera
Smürfie2
Hera
Level 68
God Stats
2W - 2L
1,745 SR
Queue Stats
698W - 724L
1,510 Elo+
Solo
Bacchus
Bacchus
shaozine
Bacchus
Level 68
God Stats
10W - 4L
1,897 SR
Queue Stats
363W - 286L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Luaren
Eset
15
2 / 6 / 1
9,171
510
8,337
12,547
5,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
MinamiKafu
Nemesis
14
5 / 8 / 1
8,946
497
7,932
15,603
6,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Niculit
Artemis
13
1 / 4 / 1
7,984
444
7,810
11,903
3,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 2
7,395
411
5,211
15,870
12,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Wolf58
Tsukuyomi
15
0 / 4 / 3
8,695
483
6,996
18,048
13,313
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arklesss
Thanatos
15
6 / 4 / 4
9,623
535
8,741
16,107
6,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
GoldEidolon
Charybdis
15
2 / 2 / 5
9,149
508
5,583
11,348
3,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
Sleefy
He Bo
17
7 / 1 / 5
10,778
599
17,607
12,702
4,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
16
5 / 2 / 5
10,147
564
12,843
9,727
6,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
shaozine
Bacchus
15
5 / 0 / 8
9,667
537
7,009
12,772
17,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
8
Kills
25
25
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Arklesss
Thanatos
6
4
4
2
W
Charybdis
GoldEidolon
Charybdis
2
2
5
2.25
L
Eset
Luaren
Eset
2
6
1
0.42
L
Nemesis
MinamiKafu
Nemesis
5
8
1
0.69
L
Artemis
Niculit
Artemis
1
4
1
0.38
W
He Bo
Sleefy
He Bo
7
1
5
9.5
W
Hera
5
2
5
3.75
L
0
3
2
0.33
L
Tsukuyomi
Wolf58
Tsukuyomi
0
4
3
0.38
W
Bacchus
shaozine
Bacchus
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,286
Damage
51,783
73,971
Taken
62,656
41,790
Mitigated
39,036
17,875
Healing
31,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Arklesss
Thanatos
8,741
1,838
0
13,791
16,107
6,197
291
2,664
13,301
0
72,753
W
Charybdis
GoldEidolon
Charybdis
5,583
3,352
0
4,318
11,348
3,975
1,630
1,922
9,414
0
70,236
L
Eset
Luaren
Eset
8,337
637
415
2,832
12,547
5,193
0
7,337
5,210
64,940
0
L
Nemesis
MinamiKafu
Nemesis
7,932
3,726
0
3,539
15,603
6,942
0
8,137
7,466
0
47,623
L
Artemis
Niculit
Artemis
7,810
2,609
0
3,703
11,903
3,407
0
3,447
8,456
0
57,441
W
He Bo
Sleefy
He Bo
17,607
504
182
6,493
12,702
4,735
463
3,977
8,465
83,696
0
W
Hera
12,843
3,199
0
2,896
9,727
6,272
496
762
8,929
64,129
0
L
5,211
961
1,842
2,040
15,870
12,935
0
9,119
6,751
20,055
0
L
Tsukuyomi
Wolf58
Tsukuyomi
6,996
806
0
3,504
18,048
13,313
35
9,419
8,629
162
63,429
W
Bacchus
shaozine
Bacchus
7,009
819
0
4,191
12,772
17,857
445
3,949
8,683
23,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,191
Gold Earned
49,364
462
Minions Killed
504
0
Camps Cleared
0
1,633,851
Distance Traveled
1,756,484
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,623
535
89
5
0
358,864
2
W
Charybdis
9,149
508
108
6
0
330,972
6
L
Eset
9,171
510
126
7
0
320,174
7
L
Nemesis
8,946
497
78
4
0
366,505
4
L
Artemis
7,984
444
103
6
0
275,434
4
W
He Bo
10,778
599
140
8
0
372,667
1
W
Hera
10,147
564
131
7
0
335,806
5
L
Geb
7,395
411
23
1
0
311,252
2
L
Tsukuyomi
8,695
483
132
7
0
360,486
6
W
Bacchus
9,667
537
36
2
0
358,175
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role