Player Matchup

Odin
Odin
Mr_hsoJ
Odin
Level 19
God Stats
2W - 4L
1,292 SR
Queue Stats
118W - 117L
1,331 Elo+
Solo
Bastet
Bastet
Riki0077
Bastet
Level 21
God Stats
1W - 2L
1,211 SR
Queue Stats
53W - 64L
1,302 Elo+
Party 1
Ares
Ares
THE P0TS
Ares
Level 27
God Stats
3W - 2L
1,334 SR
Queue Stats
23W - 34L
1,335 Elo+
Solo
Scylla
Scylla
TOXIC_Gianpy
Scylla
Level 22
God Stats
1W - 2L
1,151 SR
Queue Stats
54W - 57L
1,319 Elo+
Party 1
Baron Samedi
Baron Samedi
ponte-ciumenta
Baron Samedi
Level 22
God Stats
1W - 2L
1,151 SR
Queue Stats
44W - 61L
1,268 Elo+
Solo
Team Averages
Level 22
1,228 SR
1,311 Elo+

VS

Team Averages
Level 16
1,436 SR
1,350 Elo+
Scylla
Scylla
B0byLaP0inte
Scylla
Level 20
God Stats
7W - 11L
1,345 SR
Queue Stats
50W - 58L
1,401 Elo+
Solo
Olorun
Olorun
OG Racso
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
OGBarneyFife37
Ra
Level 8
God Stats
1W - 2L
1,485 SR
Queue Stats
9W - 16L
1,288 Elo+
Solo
Da Ji
Da Ji
Warren Young 77
Da Ji
Level 25
God Stats
81W - 99L
1,398 SR
Queue Stats
152W - 173L
1,320 Elo+
Solo
Cerberus
Cerberus
xClapDiddyx
Cerberus
Level 24
God Stats
3W - 6L
1,454 SR
Queue Stats
95W - 159L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Mr_hsoJ
Odin
18
6 / 2 / 17
11,481
1,044
10,864
6,108
2,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Riki0077
Bastet
17
10 / 3 / 16
11,298
1,027
21,036
7,592
3,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
18
6 / 0 / 20
12,263
1,115
9,301
6,210
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
18
9 / 1 / 18
11,806
1,073
16,135
6,672
2,859
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ponte-ciumenta
Baron Samedi
18
6 / 3 / 7
10,664
969
6,670
7,477
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

387

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
0 / 0 / 0
8,210
746
0
0
0
Olorun
OG Racso
Olorun
15
1 / 8 / 2
9,547
868
1,980
12,010
11,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
1 / 14 / 4
10,270
934
9,209
16,816
5,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 7 / 0
12,261
1,115
15,851
17,058
6,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
xClapDiddyx
Cerberus
16
0 / 9 / 5
9,576
871
1,581
26,014
12,066
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
20
37
Kills
9
9
Deaths
38
78
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
0
0
0
W
Odin
Mr_hsoJ
Odin
6
2
17
7.25
L
Olorun
OG Racso
Olorun
1
8
2
0.25
L
1
14
4
0.21
W
Bastet
Riki0077
Bastet
10
3
16
6
W
Ares
6
0
20
16
W
Scylla
9
1
18
18
L
7
7
0
1
W
Baron Samedi
ponte-ciumenta
Baron Samedi
6
3
7
3.17
L
Cerberus
xClapDiddyx
Cerberus
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,006
Damage
28,621
34,059
Taken
71,898
19,605
Mitigated
35,869
2,415
Healing
6,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Odin
Mr_hsoJ
Odin
10,864
4,508
0
0
6,108
2,602
0
1,371
4,737
190
25,210
L
Olorun
OG Racso
Olorun
1,980
931
42
461
12,010
11,528
0
7,583
4,427
8,714
0
L
9,209
2,723
470
530
16,816
5,689
0
9,794
7,022
25,510
0
W
Bastet
Riki0077
Bastet
21,036
15,075
0
0
7,592
3,286
0
3,163
4,429
0
27,830
W
Ares
9,301
1,552
0
1,299
6,210
7,569
0
3,123
3,087
18,290
0
W
Scylla
16,135
3,734
0
0
6,672
2,859
0
2,455
4,217
26,252
0
L
15,851
4,151
625
540
17,058
6,586
0
8,249
8,809
0
27,710
W
Baron Samedi
ponte-ciumenta
Baron Samedi
6,670
722
422
694
7,477
3,289
0
2,658
4,819
24,115
0
L
Cerberus
xClapDiddyx
Cerberus
1,581
108
0
3,477
26,014
12,066
0
6,663
19,351
4,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,512
Gold Earned
49,864
128
Minions Killed
65
3
Camps Cleared
6
1,020,584
Distance Traveled
620,233
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,210
746
0
0
0
0
0
W
Odin
11,481
1,044
49
4
0
188,624
0
L
Olorun
9,547
868
8
1
0
86,332
0
L
Ra
10,270
934
32
3
2
162,302
1
W
Bastet
11,298
1,027
13
1
0
226,701
0
W
Ares
12,263
1,115
5
0
1
224,611
1
W
Scylla
11,806
1,073
23
2
0
229,972
0
L
Da Ji
12,261
1,115
11
1
4
188,253
0
W
Baron Samedi
10,664
969
38
3
2
150,676
2
L
Cerberus
9,576
871
14
1
0
183,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role