Player Matchup

Ullr
Ullr
ByMaGnuuss
Ullr
Level 109
God Stats
6W - 1L
1,973 SR
Queue Stats
298W - 78L
1,843 Elo+
Party 2
Sol
Sol
EL_YAYO_KEVIN
Sol
Level 5
God Stats
0W - 1L
1,719 SR
Queue Stats
61W - 5L
1,890 Elo+
Party 2
Artio
Artio
KakiiSevilla
Artio
Level 156
God Stats
7W - 1L
1,843 SR
Queue Stats
1,672W - 171L
1,905 Elo+
Party 2
Team Averages
Level 90
1,845 SR
1,879 Elo+

VS

Team Averages
Level 77
1,601 SR
1,471 Elo+
Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
FkingSolo
Hercules
Level 17
God Stats
4W - 3L
1,641 SR
Queue Stats
8W - 8L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
magalan2009
Tsukuyomi
Level 106
God Stats
5W - 6L
1,662 SR
Queue Stats
47W - 50L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
7,056
641
7,232
6,603
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 5 / 1
7,087
644
6,129
6,710
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 4
6,556
596
6,249
10,460
7,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
7 / 1 / 1
8,620
784
6,883
5,607
1,460
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
FkingSolo
Hercules
12
1 / 0 / 7
7,240
658
7,588
11,910
8,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
magalan2009
Tsukuyomi
9
0 / 3 / 6
6,684
608
5,373
7,248
4,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
8
8
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
1
7.5
L
2
2
2
1.5
L
2
5
1
0.5
W
Hercules
FkingSolo
Hercules
1
0
7
4.5
L
0
1
4
2
W
Tsukuyomi
magalan2009
Tsukuyomi
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,610
Damage
19,844
23,773
Taken
24,765
11,438
Mitigated
14,193
7,135
Healing
9,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,883
605
0
769
5,607
1,460
675
2,832
2,654
32,383
0
L
7,232
2,534
0
522
6,603
2,224
0
1,107
4,907
0
24,984
L
6,129
980
0
1,437
6,710
2,045
68
3,799
2,620
22,017
1,825
W
Hercules
FkingSolo
Hercules
7,588
1,410
513
6,996
11,910
8,726
100
5,252
6,076
5,082
15,693
L
6,249
588
811
4,365
10,460
7,169
0
3,486
6,042
14,906
0
W
Tsukuyomi
magalan2009
Tsukuyomi
5,373
1,330
0
1,169
7,248
4,007
38
3,467
3,534
0
17,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,699
Gold Earned
22,544
114
Minions Killed
136
5
Camps Cleared
5
545,537
Distance Traveled
641,908
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,620
784
82
7
4
211,117
2
L
Ullr
7,056
641
51
5
0
151,382
2
L
Sol
7,087
644
48
4
5
185,865
2
W
Hercules
7,240
658
30
3
0
219,149
4
L
Artio
6,556
596
15
1
0
208,290
3
W
Tsukuyomi
6,684
608
24
2
1
211,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role