Player Matchup

Gilgamesh
Gilgamesh
ClmaX_666
Gilgamesh
Level 62
God Stats
116W - 151L
1,418 SR
Queue Stats
186W - 284L
1,366 Elo+
Solo
Merlin
Merlin
Ismo_91940
Merlin
Level 18
God Stats
3W - 1L
1,773 SR
Queue Stats
4W - 3L
1,374 Elo+
Solo
Kuzenbo
Kuzenbo
Quiles_00
Kuzenbo
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Team Averages
Level 49
1,564 SR
1,413 Elo+

VS

Team Averages
Level 54
1,383 SR
1,199 Elo+
Xbalanque
Xbalanque
KaYsOr_Gante
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,139 Elo+
Party 1
Fenrir
Fenrir
KaYsOr_Louann
Fenrir
Level 24
God Stats
7W - 17L
1,288 SR
Queue Stats
7W - 18L
1,139 Elo+
Party 1
Discordia
Discordia
Obskuria789
Discordia
Level 122
God Stats
3W - 6L
1,361 SR
Queue Stats
7W - 13L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ClmaX_666
Gilgamesh
17
9 / 3 / 5
13,746
687
15,794
22,458
14,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Ismo_91940
Merlin
15
4 / 11 / 4
13,268
663
5,613
17,555
5,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Quiles_00
Kuzenbo
18
4 / 2 / 13
15,100
755
14,641
21,883
40,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KaYsOr_Gante
Xbalanque
12
0 / 6 / 6
10,645
532
4,178
11,248
5,449
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 7 / 3
11,446
572
12,174
17,928
11,604
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Obskuria789
Discordia
18
11 / 4 / 4
13,433
672
28,278
17,966
7,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
17
Kills
16
16
Deaths
17
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ClmaX_666
Gilgamesh
9
3
5
3.83
W
Merlin
Ismo_91940
Merlin
4
11
4
0.55
L
Xbalanque
KaYsOr_Gante
Xbalanque
0
6
6
0.5
L
5
7
3
0.93
L
Discordia
Obskuria789
Discordia
11
4
4
3.25
W
Kuzenbo
Quiles_00
Kuzenbo
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,048
Damage
44,630
61,896
Taken
47,142
60,813
Mitigated
24,657
13,552
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ClmaX_666
Gilgamesh
15,794
3,912
793
6,446
22,458
14,892
599
8,099
14,359
0
43,618
W
Merlin
Ismo_91940
Merlin
5,613
672
373
1,473
17,555
5,487
631
10,227
7,328
30,289
0
L
Xbalanque
KaYsOr_Gante
Xbalanque
4,178
2,304
451
598
11,248
5,449
0
3,551
7,697
0
15,970
L
12,174
657
0
50
17,928
11,604
69
9,726
8,202
0
26,982
L
Discordia
Obskuria789
Discordia
28,278
4,339
262
7,904
17,966
7,604
982
7,932
10,034
95,458
0
W
Kuzenbo
Quiles_00
Kuzenbo
14,641
4,446
0
4,467
21,883
40,434
463
10,391
11,492
39,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,114
Gold Earned
35,524
169
Minions Killed
205
3
Camps Cleared
10
1,093,130
Distance Traveled
862,518
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,746
687
58
3
1
409,634
1
W
Merlin
13,268
663
62
3
2
289,495
2
L
Xbalanque
10,645
532
26
1
1
213,440
0
L
Fenrir
11,446
572
35
2
0
341,662
4
L
Discordia
13,433
672
144
7
9
307,416
8
W
Kuzenbo
15,100
755
49
2
0
394,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role