Player Matchup

Cliodhna
Cliodhna
JP_NFRJ
Cliodhna
Level 27
God Stats
6W - 4L
1,500 SR
Queue Stats
103W - 117L
1,318 Elo+
Solo
Discordia
Discordia
S T O R M3250
Discordia
Level 18
God Stats
3W - 2L
1,534 SR
Queue Stats
39W - 53L
1,339 Elo+
Party 1
Apollo
Apollo
Soujha
Apollo
Level 26
God Stats
12W - 12L
1,534 SR
Queue Stats
232W - 225L
1,497 Elo+
Solo
Ymir
Ymir
mage8093
Ymir
Level 25
God Stats
20W - 21L
1,523 SR
Queue Stats
43W - 54L
1,373 Elo+
Party 1
Tyr
Tyr
oHenryzinx
Tyr
Level 29
God Stats
2W - 5L
1,340 SR
Queue Stats
150W - 186L
1,361 Elo+
Party 1
Team Averages
Level 25
1,486 SR
1,378 Elo+

VS

Team Averages
Level 12
1,541 SR
1,509 Elo+
Nemesis
Nemesis
DreadLuque
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Dupla29
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Mulan
Mulan
MrFire7627
Mulan
Level 24
God Stats
23W - 23L
1,705 SR
Queue Stats
201W - 223L
1,427 Elo+
Solo
Hel
Hel
Qu1nc3
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,619 Elo+
Solo
Ares
Ares
kuringaverde
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JP_NFRJ
Cliodhna
13
5 / 8 / 5
7,929
529
9,820
12,726
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
S T O R M3250
Discordia
13
8 / 1 / 11
8,081
539
17,089
6,961
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Soujha
Apollo
13
5 / 2 / 8
7,735
516
7,079
8,892
2,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
10
2 / 1 / 9
7,168
478
2,628
9,908
7,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 3 / 9
8,493
566
5,614
9,591
5,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DreadLuque
Nemesis
8
0 / 2 / 3
5,873
392
1,195
7,579
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Dupla29
Artemis
12
7 / 1 / 4
7,823
522
11,898
7,005
1,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
13
7 / 4 / 2
8,724
582
9,022
16,507
11,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
Qu1nc3
Hel
9
1 / 10 / 5
6,285
419
6,370
11,387
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 9 / 5
5,487
366
2,077
11,868
9,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
25
Kills
15
15
Deaths
26
42
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DreadLuque
Nemesis
0
2
3
0.75
L
Artemis
Dupla29
Artemis
7
1
4
9
W
Cliodhna
JP_NFRJ
Cliodhna
5
8
5
0.94
L
Mulan
7
4
2
2
L
Hel
Qu1nc3
Hel
1
10
5
0.35
W
Discordia
S T O R M3250
Discordia
8
1
11
13.5
W
Apollo
Soujha
Apollo
5
2
8
4.5
L
0
9
5
0.28
W
Ymir
2
1
9
6.5
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,230
Damage
30,562
48,078
Taken
54,346
23,581
Mitigated
28,918
12,034
Healing
14,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DreadLuque
Nemesis
1,195
242
0
1,486
7,579
3,394
0
1,507
5,954
0
23,658
L
Artemis
Dupla29
Artemis
11,898
4,557
0
819
7,005
1,730
200
1,741
5,026
0
26,857
W
Cliodhna
JP_NFRJ
Cliodhna
9,820
2,229
0
2,422
12,726
4,443
33
1,465
11,189
0
49,504
L
Mulan
9,022
976
0
6,923
16,507
11,459
0
5,071
11,172
0
47,447
L
Hel
Qu1nc3
Hel
6,370
558
2,214
2,707
11,387
3,313
0
5,598
5,247
19,277
0
W
Discordia
S T O R M3250
Discordia
17,089
1,788
152
2,117
6,961
2,284
266
1,541
5,160
43,679
0
W
Apollo
Soujha
Apollo
7,079
4,771
0
2,853
8,892
2,965
2,841
1,909
6,799
0
55,984
L
2,077
232
0
266
11,868
9,022
0
4,302
7,230
6,657
0
W
Ymir
2,628
667
0
3,353
9,908
7,955
242
1,687
8,126
17,191
0
W
5,614
1,571
0
1,137
9,591
5,934
0
1,102
8,357
0
23,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,406
Gold Earned
34,192
330
Minions Killed
234
0
Camps Cleared
0
1,406,188
Distance Traveled
1,212,415
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,873
392
49
3
0
217,361
1
L
Artemis
7,823
522
46
3
0
278,836
0
W
Cliodhna
7,929
529
86
6
0
280,311
0
L
Mulan
8,724
582
94
6
0
288,271
2
L
Hel
6,285
419
41
3
0
262,319
2
W
Discordia
8,081
539
59
4
0
289,528
0
W
Apollo
7,735
516
107
7
0
279,288
5
L
Ares
5,487
366
4
0
0
165,628
0
W
Ymir
7,168
478
39
3
0
265,670
1
W
Tyr
8,493
566
39
3
0
291,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role