Player Matchup

Anubis
Anubis
 
Anubis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
Rez Fey
Thanatos
Level 32
God Stats
4W - 4L
1,546 SR
Queue Stats
110W - 106L
1,401 Elo+
Party 4
Yemoja
Yemoja
ThyLordApollyon
Yemoja
Level 24
God Stats
31W - 39L
1,370 SR
Queue Stats
177W - 232L
1,510 Elo+
Party 2
Neith
Neith
Unevenbeast007
Neith
Level 15
God Stats
3W - 3L
1,360 SR
Queue Stats
21W - 18L
1,591 Elo+
Solo
Hera
Hera
Z110991
Hera
Level 14
God Stats
6W - 1L
1,500 SR
Queue Stats
12W - 10L
1,554 Elo+
Party 2
Team Averages
Level 18
1,455 SR
1,511 Elo+

VS

Team Averages
Level 9
1,419 SR
1,416 Elo+
Olorun
Olorun
Darris92-_-
Olorun
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 27L
1,334 Elo+
Party 1
Xbalanque
Xbalanque
DarthBabyT55
Xbalanque
Level 17
God Stats
4W - 7L
1,501 SR
Queue Stats
18W - 25L
1,626 Elo+
Party 3
Thanatos
Thanatos
MonsteR_Anisse
Thanatos
Level 6
God Stats
1W - 5L
1,499 SR
Queue Stats
15W - 26L
1,413 Elo+
Party 1
Guan Yu
Guan Yu
NordicErdib
Guan Yu
Level 8
God Stats
0W - 2L
1,257 SR
Queue Stats
4W - 9L
1,343 Elo+
Party 3
Hel
Hel
kenZo92Natsu
Hel
Level 7
God Stats
0W - 2L
1,339 SR
Queue Stats
20W - 30L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
4 / 4 / 1
5,903
537
4,261
5,907
2,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Rez Fey
Thanatos
11
10 / 0 / 4
7,107
646
7,355
5,717
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 8
6,466
588
2,439
1,696
1,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
6 / 1 / 4
6,371
579
5,638
5,196
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
Z110991
Hera
10
5 / 1 / 4
6,275
570
3,714
3,064
978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 7 / 1
5,080
462
2,288
8,445
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
DarthBabyT55
Xbalanque
10
3 / 4 / 0
5,572
507
3,616
8,108
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
9
2 / 4 / 0
6,058
551
1,683
5,716
2,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
NordicErdib
Guan Yu
7
0 / 5 / 0
4,786
435
503
5,645
1,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

7
0 / 8 / 1
4,223
384
1,060
8,257
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
28
Kills
5
6
Deaths
28
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
4
1
1.13
L
Olorun
0
7
1
0.07
L
Xbalanque
DarthBabyT55
Xbalanque
3
4
0
0.75
L
Thanatos
2
4
0
0.5
L
Guan Yu
NordicErdib
Guan Yu
0
5
0
0
W
Thanatos
Rez Fey
Thanatos
10
0
4
12
W
3
0
8
7
W
6
1
4
8
W
Hera
Z110991
Hera
5
1
4
7
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,407
Damage
9,150
21,580
Taken
36,171
8,508
Mitigated
8,941
12,107
Healing
8,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,261
839
0
2,038
5,907
2,136
537
477
5,430
19,372
0
L
Olorun
2,288
1,537
0
1,860
8,445
2,032
636
2,486
5,959
21,432
0
L
Xbalanque
DarthBabyT55
Xbalanque
3,616
1,648
0
1,528
8,108
1,531
0
3,017
5,091
0
25,218
L
Thanatos
1,683
594
0
3,443
5,716
2,034
452
846
4,870
0
21,488
L
Guan Yu
NordicErdib
Guan Yu
503
311
205
820
5,645
1,303
0
833
4,812
0
12,846
W
Thanatos
Rez Fey
Thanatos
7,355
2,053
0
5,958
5,717
2,355
164
750
4,967
0
34,682
W
2,439
441
1,528
617
1,696
1,011
341
528
1,168
15,865
0
W
5,638
2,751
0
1,201
5,196
2,028
1,561
1,103
4,093
0
34,336
W
Hera
Z110991
Hera
3,714
1,549
0
765
3,064
978
1,050
490
2,574
27,746
0
L
1,060
549
186
678
8,257
2,041
0
3,232
5,025
5,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,122
Gold Earned
25,719
239
Minions Killed
185
0
Camps Cleared
0
968,267
Distance Traveled
983,434
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,903
537
36
3
0
173,876
0
L
Olorun
5,080
462
43
4
0
176,611
1
L
Xbalanque
5,572
507
48
4
0
200,394
0
L
Thanatos
6,058
551
50
5
0
231,869
1
L
Guan Yu
4,786
435
36
3
0
182,503
0
W
Thanatos
7,107
646
51
5
0
219,431
0
W
Yemoja
6,466
588
37
3
0
202,617
3
W
Neith
6,371
579
70
6
0
160,178
1
W
Hera
6,275
570
45
4
0
212,165
0
L
Hel
4,223
384
8
1
0
192,057
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role