Player Matchup

Bellona
Bellona
Jacoz977
Bellona
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Zeus
Zeus
LJCAFFI
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ra
Ra
SiwyplSmyk
Ra
Level 8
God Stats
9W - 16L
1,279 SR
Queue Stats
30W - 32L
1,254 Elo+
Solo
Artemis
Artemis
ZairosssLMT
Artemis
Level 29
God Stats
8W - 8L
1,484 SR
Queue Stats
83W - 83L
1,552 Elo+
Solo
Khepri
Khepri
ТопОвен
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,442 Elo+
Solo
Team Averages
Level 16
1,453 SR
1,450 Elo+

VS

Team Averages
Level 21
1,633 SR
1,423 Elo+
Neith
Neith
TerrorDivisioN
Neith
Level 25
God Stats
3W - 0L
1,803 SR
Queue Stats
92W - 96L
1,420 Elo+
Solo
Anubis
Anubis
Thunderbird1005
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 65L
1,355 Elo+
Solo
Ah Puch
Ah Puch
Tungsten Rod
Ah Puch
Level 26
God Stats
4W - 0L
1,849 SR
Queue Stats
63W - 30L
1,594 Elo+
Solo
Fenrir
Fenrir
Warcos_19
Fenrir
Level 17
God Stats
16W - 13L
1,419 SR
Queue Stats
55W - 46L
1,421 Elo+
Solo
Jormungandr
Jormungandr
deni5-edc91
Jormungandr
Level 18
God Stats
10W - 5L
1,595 SR
Queue Stats
49W - 58L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jacoz977
Bellona
14
0 / 6 / 2
8,123
903
1,800
7,254
3,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
LJCAFFI
Zeus
14
1 / 10 / 2
8,610
957
920
12,402
5,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 9 / 6
8,806
978
5,161
12,072
5,018
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
ZairosssLMT
Artemis
16
10 / 11 / 0
12,084
1,343
25,336
20,172
7,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 3 / 8
10,509
1,168
5,833
23,002
33,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 13
10,916
1,213
15,695
9,791
3,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
7 / 4 / 11
10,300
1,144
9,234
9,957
4,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Tungsten Rod
Ah Puch
19
12 / 0 / 15
12,387
1,376
21,101
6,162
2,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Warcos_19
Fenrir
17
6 / 4 / 15
10,470
1,163
9,895
12,470
9,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
deni5-edc91
Jormungandr
17
4 / 2 / 23
10,630
1,181
13,398
8,921
3,445
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
116
12
Kills
39
39
Deaths
12
18
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Bellona
Jacoz977
Bellona
0
6
2
0.17
L
Zeus
LJCAFFI
Zeus
1
10
2
0.2
L
0
9
6
0.33
W
10
2
13
8.25
W
7
4
11
3.13
W
Ah Puch
Tungsten Rod
Ah Puch
12
0
15
19.5
W
Fenrir
Warcos_19
Fenrir
6
4
15
3.38
L
Artemis
ZairosssLMT
Artemis
10
11
0
0.91
W
Jormungandr
deni5-edc91
Jormungandr
4
2
23
7.75
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,050
Damage
69,323
74,902
Taken
47,301
55,394
Mitigated
23,485
4,083
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Jacoz977
Bellona
1,800
764
154
93
7,254
3,668
0
4,956
2,298
0
6,159
L
Zeus
LJCAFFI
Zeus
920
920
0
110
12,402
5,363
0
6,646
5,756
2,562
0
L
5,161
1,027
99
543
12,072
5,018
0
7,951
4,121
13,850
0
W
15,695
9,820
0
1,811
9,791
3,475
0
1,175
8,616
0
28,067
W
9,234
1,217
0
2,597
9,957
4,330
0
3,997
5,960
15,563
0
W
Ah Puch
Tungsten Rod
Ah Puch
21,101
440
778
3,351
6,162
2,240
0
1,187
4,975
55,230
0
W
Fenrir
Warcos_19
Fenrir
9,895
2,022
0
616
12,470
9,995
0
2,287
10,183
0
16,897
L
Artemis
ZairosssLMT
Artemis
25,336
17,277
0
2,519
20,172
7,776
0
11,904
8,268
0
47,194
W
Jormungandr
deni5-edc91
Jormungandr
13,398
2,110
0
176
8,921
3,445
0
3,268
4,020
23,663
0
L
5,833
596
0
565
23,002
33,569
0
12,276
10,726
18,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,132
Gold Earned
54,703
97
Minions Killed
173
2
Camps Cleared
5
562,108
Distance Traveled
823,381
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,123
903
11
1
2
62,975
0
L
Zeus
8,610
957
3
0
0
84,819
3
L
Ra
8,806
978
19
2
0
104,683
3
W
Neith
10,916
1,213
34
4
1
150,733
0
W
Anubis
10,300
1,144
25
3
0
137,986
0
W
Ah Puch
12,387
1,376
70
8
3
188,234
1
W
Fenrir
10,470
1,163
24
3
0
161,574
0
L
Artemis
12,084
1,343
44
5
0
133,758
1
W
Jormungandr
10,630
1,181
20
2
1
184,854
0
L
Khepri
10,509
1,168
20
2
0
175,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role