Player Matchup

Tiamat
Tiamat
Cicciogamer4680
Tiamat
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 15L
1,597 Elo+
Party 1
Horus
Horus
Firestorm364zats
Horus
Level 101
God Stats
11W - 2L
1,808 SR
Queue Stats
398W - 353L
1,521 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Narkaden38
Ah Muzen Cab
Level 24
God Stats
3W - 4L
1,416 SR
Queue Stats
17W - 15L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
SonoDiCatanzaro
Gilgamesh
Level 22
God Stats
1W - 0L
1,691 SR
Queue Stats
25W - 23L
1,513 Elo+
Party 1
Cerberus
Cerberus
fredpool2012
Cerberus
Level 31
God Stats
1W - 0L
1,621 SR
Queue Stats
2W - 6L
1,257 Elo+
Solo
Team Averages
Level 39
1,607 SR
1,492 Elo+

VS

Team Averages
Level 17
1,566 SR
1,439 Elo+
Agni
Agni
Alexey_Kuzmichev
Agni
Level 26
God Stats
3W - 4L
1,692 SR
Queue Stats
119W - 181L
1,331 Elo+
Solo
Sylvanus
Sylvanus
Ethical_taser
Sylvanus
Level 5
God Stats
4W - 7L
1,500 SR
Queue Stats
60W - 84L
1,416 Elo+
Solo
Danzaburou
Danzaburou
Gnosis9919
Danzaburou
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,431 Elo+
Solo
Pele
Pele
districte27
Pele
Level 15
God Stats
3W - 3L
1,569 SR
Queue Stats
16W - 12L
1,472 Elo+
Solo
Ymir
Ymir
miklika
Ymir
Level 29
God Stats
18W - 11L
1,571 SR
Queue Stats
181W - 161L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 6
16,442
587
16,720
17,140
11,137
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 3 / 8
12,912
461
9,395
25,078
19,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Narkaden38
Ah Muzen Cab
20
12 / 8 / 6
14,655
523
19,183
18,307
7,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
SonoDiCatanzaro
Gilgamesh
20
10 / 2 / 6
15,494
553
13,491
21,543
10,905
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
fredpool2012
Cerberus
19
5 / 7 / 11
13,462
481
18,347
26,791
34,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 16 / 2
11,877
424
4,926
18,814
8,750
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
Ethical_taser
Sylvanus
20
5 / 8 / 5
13,881
496
14,646
26,112
37,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Gnosis9919
Danzaburou
20
9 / 7 / 6
15,761
563
24,451
26,795
9,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 5 / 3
14,401
514
11,207
19,116
6,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
miklika
Ymir
15
2 / 4 / 0
11,605
414
11,570
12,045
6,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
38
40
Kills
22
22
Deaths
40
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
16
2
0.13
W
12
2
6
7.5
L
Sylvanus
Ethical_taser
Sylvanus
5
8
5
0.94
W
1
3
8
1.67
L
Danzaburou
Gnosis9919
Danzaburou
9
7
6
1.71
W
Ah Muzen Cab
Narkaden38
Ah Muzen Cab
12
8
6
1.88
W
Gilgamesh
SonoDiCatanzaro
Gilgamesh
10
2
6
6.5
L
5
5
3
1.3
W
Cerberus
fredpool2012
Cerberus
5
7
11
1.5
L
Ymir
miklika
Ymir
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,136
Damage
66,800
108,859
Taken
102,882
84,320
Mitigated
68,534
42,822
Healing
28,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,926
228
0
250
18,814
8,750
511
8,176
10,238
56,010
0
W
16,720
2,381
331
7,451
17,140
11,137
2,553
7,211
9,929
117,029
0
L
Sylvanus
Ethical_taser
Sylvanus
14,646
3,968
1,635
5,342
26,112
37,200
74
9,209
16,667
57,267
15,395
W
9,395
3,162
2,784
10,742
25,078
19,993
886
10,302
14,776
0
63,178
L
Danzaburou
Gnosis9919
Danzaburou
24,451
16,056
0
10,849
26,795
9,563
135
8,699
18,062
0
124,790
W
Ah Muzen Cab
Narkaden38
Ah Muzen Cab
19,183
7,598
0
3,257
18,307
7,430
4,104
4,393
13,914
0
95,528
W
Gilgamesh
SonoDiCatanzaro
Gilgamesh
13,491
2,836
0
10,098
21,543
10,905
2,868
3,706
17,837
0
133,999
L
11,207
2,996
0
7,310
19,116
6,192
0
5,559
13,379
0
94,271
W
Cerberus
fredpool2012
Cerberus
18,347
348
838
7,321
26,791
34,855
900
4,140
22,651
60,803
0
L
Ymir
miklika
Ymir
11,570
3,145
0
3,317
12,045
6,829
0
2,641
9,277
59,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,965
Gold Earned
67,525
784
Minions Killed
673
0
Camps Cleared
0
2,552,812
Distance Traveled
2,032,045
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,877
424
105
4
0
420,901
0
W
Tiamat
16,442
587
195
7
0
531,370
8
L
Sylvanus
13,881
496
111
4
0
372,085
10
W
Horus
12,912
461
109
4
0
456,573
0
L
Danzaburou
15,761
563
173
6
0
469,856
2
W
Ah Muzen Cab
14,655
523
184
7
0
546,054
1
W
Gilgamesh
15,494
553
181
6
0
538,098
0
L
Pele
14,401
514
172
6
0
450,268
8
W
Cerberus
13,462
481
115
4
0
480,717
3
L
Ymir
11,605
414
112
4
0
318,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role