Player Matchup

Rama
Rama
HEPBO3EH
Rama
Level 26
God Stats
1W - 0L
1,745 SR
Queue Stats
2W - 1L
1,492 Elo+
Party 1
Fenrir
Fenrir
SideKiller
Fenrir
Level 38
God Stats
2W - 0L
1,681 SR
Queue Stats
5W - 3L
1,508 Elo+
Party 1
Discordia
Discordia
SkarKid
Discordia
Level 15
God Stats
16W - 6L
1,968 SR
Queue Stats
107W - 111L
1,664 Elo+
Solo
Ares
Ares
THC3P0
Ares
Level 8
God Stats
1W - 1L
1,693 SR
Queue Stats
3W - 1L
1,675 Elo+
Party 1
Ne Zha
Ne Zha
ω1vs9ω
Ne Zha
Level 17
God Stats
13W - 6L
1,739 SR
Queue Stats
67W - 31L
1,710 Elo+
Solo
Team Averages
Level 21
1,765 SR
1,610 Elo+

VS

Team Averages
Level 14
1,462 SR
1,475 Elo+
Scylla
Scylla
 
Scylla
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JustApollo
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,178 Elo+
Solo
Izanami
Izanami
LFTMatheo
Izanami
Level 10
God Stats
1W - 1L
1,720 SR
Queue Stats
5W - 4L
1,522 Elo+
Solo
Ymir
Ymir
SwordShieldBoots
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 7L
1,734 Elo+
Solo
Ao Kuang
Ao Kuang
nclshel
Ao Kuang
Level 29
God Stats
0W - 3L
1,092 SR
Queue Stats
14W - 15L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
7 / 2 / 4
7,836
560
9,983
7,941
2,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
SideKiller
Fenrir
14
8 / 0 / 4
8,567
612
7,619
7,581
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
SkarKid
Discordia
13
4 / 3 / 6
8,208
586
6,624
6,461
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
THC3P0
Ares
11
2 / 3 / 9
7,233
517
4,554
8,271
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
ω1vs9ω
Ne Zha
15
4 / 3 / 0
9,009
644
11,327
14,726
5,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 9 / 1
7,769
555
6,454
9,431
2,662
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
JustApollo
Guan Yu
11
0 / 3 / 2
6,491
464
3,116
9,843
7,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
LFTMatheo
Izanami
11
2 / 6 / 2
6,645
475
4,860
7,839
2,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 4 / 5
6,419
459
5,939
13,162
10,411
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
nclshel
Ao Kuang
12
3 / 3 / 3
7,496
535
6,022
11,565
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
25
Kills
11
11
Deaths
25
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
9
1
0.5
W
Rama
7
2
4
4.5
L
Guan Yu
JustApollo
Guan Yu
0
3
2
0.33
L
Izanami
LFTMatheo
Izanami
2
6
2
0.5
W
Fenrir
SideKiller
Fenrir
8
0
4
10
W
Discordia
SkarKid
Discordia
4
3
6
2.33
L
2
4
5
1.13
W
Ares
THC3P0
Ares
2
3
9
2.17
L
Ao Kuang
nclshel
Ao Kuang
3
3
3
1.5
W
Ne Zha
ω1vs9ω
Ne Zha
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,107
Damage
26,391
44,980
Taken
51,840
17,849
Mitigated
26,497
15,206
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,454
893
0
125
9,431
2,662
0
4,155
4,877
40,181
0
W
Rama
9,983
8,671
0
1,944
7,941
2,678
965
3,808
4,133
0
52,482
L
Guan Yu
JustApollo
Guan Yu
3,116
462
0
2,207
9,843
7,986
0
0
9,843
7,085
27,943
L
Izanami
LFTMatheo
Izanami
4,860
2,960
0
523
7,839
2,103
62
1,579
6,260
0
38,177
W
Fenrir
SideKiller
Fenrir
7,619
2,741
0
2,058
7,581
2,789
0
2,150
5,431
0
44,831
W
Discordia
SkarKid
Discordia
6,624
553
131
1,424
6,461
2,087
345
4,053
2,408
38,625
0
L
5,939
1,753
195
2,183
13,162
10,411
0
2,692
10,430
22,231
0
W
Ares
THC3P0
Ares
4,554
593
0
1,892
8,271
5,152
160
3,167
5,104
9,732
0
L
Ao Kuang
nclshel
Ao Kuang
6,022
1,995
0
3,057
11,565
3,335
0
2,342
9,145
34,909
0
W
Ne Zha
ω1vs9ω
Ne Zha
11,327
5,389
0
7,757
14,726
5,143
724
6,126
8,600
0
65,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,853
Gold Earned
34,820
393
Minions Killed
316
0
Camps Cleared
0
1,369,471
Distance Traveled
1,288,283
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,769
555
84
6
0
246,985
2
W
Rama
7,836
560
101
7
0
247,948
2
L
Guan Yu
6,491
464
78
6
0
259,665
1
L
Izanami
6,645
475
83
6
0
265,174
3
W
Fenrir
8,567
612
67
5
0
313,175
2
W
Discordia
8,208
586
79
6
0
262,146
1
L
Ymir
6,419
459
20
1
0
252,412
1
W
Ares
7,233
517
13
1
0
273,983
0
L
Ao Kuang
7,496
535
51
4
0
264,047
3
W
Ne Zha
9,009
644
133
10
0
272,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role