Player Matchup

Hercules
Hercules
Frostuser
Hercules
Level 44
God Stats
3W - 3L
1,509 SR
Queue Stats
6W - 9L
1,572 Elo+
Party 2
Ra
Ra
PuriVenn
Ra
Level 18
God Stats
1W - 2L
1,688 SR
Queue Stats
25W - 15L
1,707 Elo+
Solo
Anhur
Anhur
TrickShotzx
Anhur
Level 90
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 10L
1,474 Elo+
Party 2
Team Averages
Level 51
1,566 SR
1,584 Elo+

VS

Team Averages
Level 138
1,433 SR
1,477 Elo+
Hera
Hera
LostNoFound
Hera
Level 154
God Stats
3W - 3L
1,480 SR
Queue Stats
41W - 33L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
PrototypeW
Gilgamesh
Level 146
God Stats
4W - 2L
1,575 SR
Queue Stats
44W - 33L
1,513 Elo+
Party 1
Artemis
Artemis
lineng96
Artemis
Level 113
God Stats
6W - 11L
1,245 SR
Queue Stats
65W - 89L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Frostuser
Hercules
10
0 / 3 / 1
6,537
545
3,502
12,645
9,274
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 8 / 1
6,747
562
3,679
11,305
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 7 / 0
6,841
570
3,862
12,558
3,795
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 10
9,205
767
11,351
4,348
1,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
PrototypeW
Gilgamesh
14
8 / 0 / 10
9,615
801
10,329
8,821
6,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
lineng96
Artemis
13
5 / 1 / 10
9,044
754
11,983
5,276
1,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
18
18
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
Frostuser
Hercules
0
3
1
0.17
W
5
0
10
10
W
Gilgamesh
PrototypeW
Gilgamesh
8
0
10
13
L
0
8
1
0.06
L
1
7
0
0.14
W
Artemis
lineng96
Artemis
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,043
Damage
33,663
36,508
Taken
18,445
16,952
Mitigated
10,658
5,885
Healing
6,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Frostuser
Hercules
3,502
953
0
1,997
12,645
9,274
0
3,806
8,839
0
6,998
W
11,351
3,156
57
1,262
4,348
1,936
514
1,273
3,041
47,755
0
W
Gilgamesh
PrototypeW
Gilgamesh
10,329
1,630
0
3,846
8,821
6,952
648
2,057
6,572
6,657
24,998
L
3,679
498
1,247
1,395
11,305
3,883
0
4,519
6,786
30,620
0
L
3,862
1,849
330
916
12,558
3,795
0
4,909
7,649
0
16,168
W
Artemis
lineng96
Artemis
11,983
4,380
0
1,487
5,276
1,770
1,202
1,283
3,911
0
28,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,125
Gold Earned
27,864
105
Minions Killed
160
0
Camps Cleared
10
664,917
Distance Traveled
710,092
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,537
545
3
0
0
246,044
3
W
Hera
9,205
767
87
7
5
222,933
3
W
Gilgamesh
9,615
801
42
4
1
254,310
5
L
Ra
6,747
562
63
5
0
200,324
3
L
Anhur
6,841
570
39
3
0
218,549
5
W
Artemis
9,044
754
31
3
4
232,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role