Player Matchup

Bakasura
Bakasura
Brockbot21
Bakasura
Level 145
God Stats
1W - 1L
1,470 SR
Queue Stats
131W - 127L
1,499 Elo+
Solo
Merlin
Merlin
Classic_Soap
Merlin
Level 125
God Stats
4W - 2L
1,612 SR
Queue Stats
149W - 156L
1,464 Elo+
Solo
Geb
Geb
NeowJH
Geb
Level 155
God Stats
3W - 2L
1,559 SR
Queue Stats
171W - 167L
1,509 Elo+
Solo
Bastet
Bastet
SoulOfDauntless
Bastet
Level 144
God Stats
1W - 3L
1,392 SR
Queue Stats
144W - 143L
1,587 Elo+
Solo
Chang'e
Chang'e
thesouleater33
Chang'e
Level 122
God Stats
5W - 3L
1,700 SR
Queue Stats
127W - 117L
1,530 Elo+
Solo
Team Averages
Level 138
1,546 SR
1,518 Elo+

VS

Team Averages
Level 134
1,652 SR
1,510 Elo+
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Bunny030321
Cerberus
Level 146
God Stats
4W - 0L
1,978 SR
Queue Stats
152W - 142L
1,493 Elo+
Solo
Ah Puch
Ah Puch
Khazardum
Ah Puch
Level 107
God Stats
3W - 3L
1,611 SR
Queue Stats
120W - 115L
1,567 Elo+
Solo
Loki
Loki
Riot Cartel
Loki
Level 127
God Stats
2W - 0L
1,672 SR
Queue Stats
13W - 11L
1,579 Elo+
Solo
Bastet
Bastet
TrySOs0ft
Bastet
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
330W - 371L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Brockbot21
Bakasura
20
7 / 8 / 13
14,446
760
14,096
28,090
22,653
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
20
9 / 7 / 7
14,270
751
32,211
18,987
6,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
NeowJH
Geb
20
3 / 8 / 19
13,056
687
17,009
27,232
34,420
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 6 / 17
13,399
705
27,691
25,304
7,549
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
0 / 8 / 12
11,118
585
10,595
24,412
10,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
6 / 4 / 21
14,626
770
15,891
25,232
11,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Bunny030321
Cerberus
20
2 / 4 / 24
12,811
674
13,128
27,279
32,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
Khazardum
Ah Puch
20
13 / 5 / 17
15,555
819
38,533
27,485
11,727
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
13 / 4 / 11
14,668
772
21,493
17,233
6,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
TrySOs0ft
Bastet
19
3 / 8 / 14
12,240
644
19,215
18,809
6,945
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
124
25
Kills
37
37
Deaths
25
68
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
4
21
4.13
L
Bakasura
Brockbot21
Bakasura
7
8
13
1.69
W
Cerberus
Bunny030321
Cerberus
2
4
24
3.5
L
Merlin
9
7
7
1.79
W
Ah Puch
Khazardum
Ah Puch
13
5
17
4.3
L
Geb
NeowJH
Geb
3
8
19
1.56
W
13
4
11
4.63
L
6
6
17
2.42
W
Bastet
TrySOs0ft
Bastet
3
8
14
1.25
L
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,602
Damage
108,260
124,025
Taken
116,038
81,130
Mitigated
69,329
40,514
Healing
59,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,891
2,202
16,713
12,681
25,232
11,784
1,732
12,388
12,349
58,967
0
L
Bakasura
Brockbot21
Bakasura
14,096
8,801
4,582
4,674
28,090
22,653
2,911
11,619
16,471
1,582
15,899
W
Cerberus
Bunny030321
Cerberus
13,128
659
1,609
7,387
27,279
32,248
646
13,870
11,457
25,456
0
L
Merlin
32,211
1,386
0
297
18,987
6,206
0
10,680
8,307
69,882
0
W
Ah Puch
Khazardum
Ah Puch
38,533
2,958
2,065
11,441
27,485
11,727
1,884
13,760
13,580
67,529
0
L
Geb
NeowJH
Geb
17,009
1,072
779
3,830
27,232
34,420
468
16,897
10,335
37,587
0
W
21,493
4,730
2,428
1,738
17,233
6,625
489
11,005
5,923
0
41,504
L
27,691
4,440
2,928
5,954
25,304
7,549
2,311
12,036
13,268
0
34,919
W
Bastet
TrySOs0ft
Bastet
19,215
3,643
2,517
1,336
18,809
6,945
766
9,380
8,468
0
28,914
L
10,595
813
9,863
7,607
24,412
10,302
16
16,320
8,092
24,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,289
Gold Earned
69,900
222
Minions Killed
270
0
Camps Cleared
0
1,595,637
Distance Traveled
1,668,864
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,626
770
103
5
0
336,239
0
L
Bakasura
14,446
760
28
1
0
290,948
0
W
Cerberus
12,811
674
42
2
0
297,912
0
L
Merlin
14,270
751
104
5
0
303,658
1
W
Ah Puch
15,555
819
73
4
0
319,976
2
L
Geb
13,056
687
32
2
0
311,825
1
W
Loki
14,668
772
35
2
0
367,981
0
L
Bastet
13,399
705
24
1
0
371,267
0
W
Bastet
12,240
644
17
1
0
346,756
0
L
Chang'e
11,118
585
34
2
0
317,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role