Player Matchup

Khepri
Khepri
Kurodeuh
Khepri
Level 87
God Stats
5W - 13L
1,172 SR
Queue Stats
218W - 208L
1,505 Elo+
Party 1
Mulan
Mulan
Sapter
Mulan
Level 67
God Stats
1W - 1L
1,303 SR
Queue Stats
274W - 265L
1,419 Elo+
Solo
Skadi
Skadi
Stouwie
Skadi
Level 27
God Stats
14W - 5L
1,642 SR
Queue Stats
252W - 249L
1,482 Elo+
Party 1
Olorun
Olorun
gengting
Olorun
Level 67
God Stats
1W - 0L
1,424 SR
Queue Stats
8W - 13L
1,722 Elo+
Solo
Da Ji
Da Ji
kulin123
Da Ji
Level 49
God Stats
7W - 6L
1,485 SR
Queue Stats
123W - 119L
1,526 Elo+
Solo
Team Averages
Level 59
1,405 SR
1,531 Elo+

VS

Team Averages
Level 56
1,521 SR
1,437 Elo+
Cliodhna
Cliodhna
DimonII
Cliodhna
Level 87
God Stats
3W - 3L
1,529 SR
Queue Stats
549W - 568L
1,462 Elo+
Solo
Cupid
Cupid
TheChosenOne1705
Cupid
Level 71
God Stats
5W - 6L
1,556 SR
Queue Stats
150W - 147L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
benardo
Gilgamesh
Level 47
God Stats
3W - 1L
1,544 SR
Queue Stats
127W - 115L
1,563 Elo+
Solo
Ymir
Ymir
ivi2003
Ymir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,270 Elo+
Solo
Sol
Sol
simistropo
Sol
Level 42
God Stats
3W - 1L
1,475 SR
Queue Stats
121W - 134L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kurodeuh
Khepri
6
2 / 0 / 1
3,999
667
565
2,012
1,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Sapter
Mulan
6
0 / 3 / 0
3,607
601
2,820
4,284
1,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
Stouwie
Skadi
6
0 / 0 / 1
3,684
614
1,410
798
175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
gengting
Olorun
6
0 / 0 / 2
3,604
601
1,077
3,927
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
kulin123
Da Ji
7
2 / 0 / 1
4,081
680
3,231
5,023
1,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DimonII
Cliodhna
6
0 / 2 / 0
3,580
597
2,581
4,402
957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,625
604
108
2,488
489
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
benardo
Gilgamesh
8
3 / 0 / 0
4,862
810
3,038
5,132
3,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
ivi2003
Ymir
1
0 / 0 / 0
2,670
445
0
0
0
6
0 / 1 / 0
3,746
624
2,841
2,335
699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
3
3
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
DimonII
Cliodhna
0
2
0
0
W
Khepri
Kurodeuh
Khepri
2
0
1
2.5
W
Mulan
Sapter
Mulan
0
3
0
0
W
Skadi
Stouwie
Skadi
0
0
1
0.5
L
0
1
0
0
L
Gilgamesh
benardo
Gilgamesh
3
0
0
3
W
Olorun
gengting
Olorun
0
0
2
1
L
Ymir
ivi2003
Ymir
0
0
0
0
W
Da Ji
kulin123
Da Ji
2
0
1
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,103
Damage
8,568
16,044
Taken
14,357
5,480
Mitigated
5,426
7,331
Healing
6,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
DimonII
Cliodhna
2,581
412
0
1,498
4,402
957
0
240
4,162
0
14,539
W
Khepri
Kurodeuh
Khepri
565
0
0
421
2,012
1,064
0
24
1,988
6,334
0
W
Mulan
Sapter
Mulan
2,820
540
0
500
4,284
1,859
0
0
3,758
0
13,927
W
Skadi
Stouwie
Skadi
1,410
265
0
239
798
175
226
0
798
0
13,423
L
108
108
0
1,185
2,488
489
0
206
2,282
0
11,694
L
Gilgamesh
benardo
Gilgamesh
3,038
577
0
2,512
5,132
3,281
0
0
5,132
0
18,858
W
Olorun
gengting
Olorun
1,077
331
426
2,808
3,927
1,099
0
1,963
1,964
11,855
0
L
Ymir
ivi2003
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
kulin123
Da Ji
3,231
976
0
2,937
5,023
1,283
0
441
4,582
0
18,571
L
2,841
1,036
0
871
2,335
699
184
1,196
1,139
12,779
2,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,975
Gold Earned
18,483
144
Minions Killed
140
0
Camps Cleared
0
611,182
Distance Traveled
462,136
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
3,580
597
34
6
0
129,181
0
W
Khepri
3,999
667
5
1
0
123,305
0
W
Mulan
3,607
601
33
6
0
122,395
0
W
Skadi
3,684
614
38
6
0
106,216
0
L
Cupid
3,625
604
31
5
0
107,590
2
L
Gilgamesh
4,862
810
42
7
0
112,979
0
W
Olorun
3,604
601
29
5
0
127,777
2
L
Ymir
2,670
445
0
0
0
0
0
W
Da Ji
4,081
680
39
7
0
131,489
1
L
Sol
3,746
624
33
6
0
112,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role