Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CthulhuChrist
Anhur
Level 18
God Stats
14W - 6L
1,721 SR
Queue Stats
198W - 200L
1,464 Elo+
Solo
Tyr
Tyr
MentalNido
Tyr
Level 19
God Stats
12W - 20L
1,482 SR
Queue Stats
60W - 74L
1,479 Elo+
Solo
Team Averages
Level 21
1,568 SR
1,481 Elo+

VS

Team Averages
Level 28
1,559 SR
1,509 Elo+
Neith
Neith
BOYS_R_US_91
Neith
Level 28
God Stats
16W - 17L
1,562 SR
Queue Stats
91W - 95L
1,544 Elo+
Party 1
Zhong Kui
Zhong Kui
ITBEJERMAINE
Zhong Kui
Level 29
God Stats
1W - 3L
1,492 SR
Queue Stats
47W - 55L
1,461 Elo+
Solo
Thanatos
Thanatos
OneWingAngel89
Thanatos
Level 27
God Stats
21W - 20L
1,622 SR
Queue Stats
91W - 106L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 3 / 8
10,163
678
11,441
5,344
1,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 3 / 6
10,937
729
19,041
15,124
5,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 10
10,722
715
6,532
17,322
17,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
8,991
599
10,329
13,601
4,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
ITBEJERMAINE
Zhong Kui
12
2 / 6 / 3
8,980
599
7,907
12,188
7,098
Thanatos
13
5 / 4 / 2
9,771
651
8,436
16,704
6,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
13
Kills
8
8
Deaths
13
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
3
8
2.67
L
1
3
6
1.33
W
7
3
6
3.33
L
Zhong Kui
ITBEJERMAINE
Zhong Kui
2
6
3
0.58
W
2
2
10
3.5
L
Thanatos
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,014
Damage
26,672
37,790
Taken
42,493
24,277
Mitigated
18,044
10,154
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,441
2,137
0
0
5,344
1,476
436
1,908
3,436
43,222
0
L
10,329
3,757
0
2,354
13,601
4,204
0
3,285
10,316
0
42,178
W
19,041
10,796
0
4,332
15,124
5,469
1,768
3,933
11,191
0
47,673
L
Zhong Kui
ITBEJERMAINE
Zhong Kui
7,907
183
0
1,218
12,188
7,098
68
3,118
9,070
23,179
0
W
6,532
521
0
5,822
17,322
17,332
287
2,649
14,673
0
23,254
L
Thanatos
8,436
2,173
0
5,769
16,704
6,742
0
5,359
11,345
0
26,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,822
Gold Earned
27,742
172
Minions Killed
148
7
Camps Cleared
5
803,794
Distance Traveled
743,933
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,163
678
59
4
2
243,729
6
L
Neith
8,991
599
71
5
1
238,022
3
W
Anhur
10,937
729
77
5
3
264,855
3
L
Zhong Kui
8,980
599
35
2
0
228,649
0
W
Tyr
10,722
715
36
2
2
295,210
5
L
Thanatos
9,771
651
42
3
4
277,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role