Player Matchup

Neith
Neith
Silver III
 
Neith
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver V
Blod Orn 666
Cerberus
Silver V
Level 68
God Stats
3W - 7L
1,213 SR
Queue Stats
45W - 79L
808 MMR
Party 1
Kukulkan
Kukulkan
Silver IV
CoyCoy420
Kukulkan
Silver IV
Level 85
God Stats
6W - 6L
1,522 SR
Queue Stats
24W - 40L
1,266 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,412 SR
1,191 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,432 SR
1,187 MMR
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver III
Mil20_67
Ares
Silver III
Level 121
God Stats
1W - 1L
1,349 SR
Queue Stats
59W - 89L
924 MMR
Solo
Ah Puch
Ah Puch
Silver II
STRANGER__HUMAN
Ah Puch
Silver II
Level 126
God Stats
10W - 11L
1,447 SR
Queue Stats
563W - 743L
1,137 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 5 / 3
6,831
683
4,579
9,438
2,766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Blod Orn 666
Cerberus
10
1 / 6 / 5
7,462
746
7,807
13,740
10,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
CoyCoy420
Kukulkan
11
4 / 7 / 1
7,313
731
5,658
8,651
3,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
PersephoneMorgan Le FayGilgameshAthenaDiscordia

VS

Bans
OdinChaacCabrakanGebBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
14 / 2 / 4
9,491
949
17,536
10,427
4,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
12
4 / 3 / 7
7,919
792
2,815
10,240
9,503
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 1 / 9
7,249
725
7,499
6,353
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
18
18
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
3
0.5
W
Medusa
 
Medusa
14
2
4
8
L
Cerberus
Blod Orn 666
Cerberus
1
6
5
0.58
L
Kukulkan
CoyCoy420
Kukulkan
4
7
1
0.64
W
Ares
4
3
7
2.5
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,044
Damage
27,850
31,829
Taken
27,020
16,324
Mitigated
16,371
3,315
Healing
5,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,579
1,841
0
717
9,438
2,766
0
2,903
6,535
0
18,083
W
Medusa
 
Medusa
17,536
8,615
0
2,877
10,427
4,790
1,978
6,043
4,384
0
37,866
L
Cerberus
Blod Orn 666
Cerberus
7,807
771
0
1,889
13,740
10,538
0
3,898
9,842
13,901
0
L
Kukulkan
CoyCoy420
Kukulkan
5,658
887
0
709
8,651
3,020
0
3,808
4,843
23,854
0
W
Ares
2,815
52
0
250
10,240
9,503
125
4,307
5,933
8,979
0
W
7,499
30
41
2,440
6,353
2,078
232
3,384
2,969
30,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,606
Gold Earned
24,659
111
Minions Killed
118
3
Camps Cleared
5
469,249
Distance Traveled
533,576
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,831
683
33
3
0
157,720
0
W
Medusa
9,491
949
50
5
3
163,236
1
L
Cerberus
7,462
746
27
3
1
161,109
1
L
Kukulkan
7,313
731
51
5
2
150,420
2
W
Ares
7,919
792
10
1
1
180,066
4
W
Ah Puch
7,249
725
58
6
1
190,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role