Player Matchup

Jormungandr
Jormungandr
BeavrFever
Jormungandr
Level 64
God Stats
5W - 2L
1,637 SR
Queue Stats
217W - 229L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
ENTOLES
Kuzenbo
Level 142
God Stats
6W - 4L
1,673 SR
Queue Stats
106W - 108L
1,508 Elo+
Solo
Bastet
Bastet
Radiiccaall
Bastet
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,760 Elo+
Solo
Baron Samedi
Baron Samedi
Xv L0g1C vX
Baron Samedi
Level 132
God Stats
4W - 2L
1,424 SR
Queue Stats
701W - 727L
1,475 Elo+
Solo
Vamana
Vamana
badinkus
Vamana
Level 47
God Stats
2W - 2L
1,541 SR
Queue Stats
13W - 13L
1,491 Elo+
Solo
Team Averages
Level 90
1,555 SR
1,546 Elo+

VS

Team Averages
Level 121
1,465 SR
1,499 Elo+
Charybdis
Charybdis
CorrosiveDrip
Charybdis
Level 140
God Stats
0W - 4L
1,093 SR
Queue Stats
111W - 130L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
OpenbagofLays
Gilgamesh
Level 128
God Stats
1W - 1L
1,580 SR
Queue Stats
98W - 70L
1,592 Elo+
Solo
Baron Samedi
Baron Samedi
XclockmeX
Baron Samedi
Level 147
God Stats
2W - 2L
1,757 SR
Queue Stats
329W - 332L
1,493 Elo+
Solo
Nike
Nike
benjamincorn225
Nike
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 76L
1,515 Elo+
Solo
Medusa
Medusa
wilddesert
Medusa
Level 62
God Stats
5W - 5L
1,394 SR
Queue Stats
161W - 196L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BeavrFever
Jormungandr
16
5 / 3 / 17
9,925
827
11,435
22,636
28,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
ENTOLES
Kuzenbo
17
4 / 4 / 20
10,190
849
16,026
28,079
40,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
16
7 / 6 / 15
10,322
860
14,314
13,425
10,835
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Xv L0g1C vX
Baron Samedi
20
11 / 2 / 15
11,857
988
17,087
11,174
9,352
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
badinkus
Vamana
17
3 / 4 / 20
10,202
850
15,706
28,170
34,402
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CorrosiveDrip
Charybdis
18
7 / 4 / 10
10,754
896
19,899
12,948
5,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
OpenbagofLays
Gilgamesh
17
3 / 7 / 10
9,754
813
17,914
22,379
21,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
XclockmeX
Baron Samedi
15
2 / 5 / 12
8,938
745
18,328
15,770
16,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 7 / 8
9,058
755
11,677
19,734
13,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
wilddesert
Medusa
15
3 / 7 / 8
9,030
753
13,671
16,489
7,055
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
66
30
Kills
18
19
Deaths
30
87
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BeavrFever
Jormungandr
5
3
17
4.5
L
Charybdis
CorrosiveDrip
Charybdis
7
4
10
3
W
Kuzenbo
ENTOLES
Kuzenbo
4
4
20
3.5
L
Gilgamesh
OpenbagofLays
Gilgamesh
3
7
10
1.14
W
Bastet
7
6
15
2.42
L
Baron Samedi
XclockmeX
Baron Samedi
2
5
12
1.6
W
Baron Samedi
Xv L0g1C vX
Baron Samedi
11
2
15
9.25
W
Vamana
badinkus
Vamana
3
4
20
3.25
L
3
7
8
1
L
Medusa
wilddesert
Medusa
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,568
Damage
81,489
103,484
Taken
87,320
123,852
Mitigated
64,426
41,712
Healing
32,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BeavrFever
Jormungandr
11,435
3,855
2,808
4,082
22,636
28,597
224
3,766
18,870
20,125
0
L
Charybdis
CorrosiveDrip
Charybdis
19,899
7,328
1,497
2,767
12,948
5,570
1,658
5,967
6,981
0
37,538
W
Kuzenbo
ENTOLES
Kuzenbo
16,026
3,545
1,858
7,071
28,079
40,666
210
5,546
22,533
27,554
0
L
Gilgamesh
OpenbagofLays
Gilgamesh
17,914
4,220
731
2,182
22,379
21,376
0
11,633
10,746
2,421
25,074
W
Bastet
14,314
5,485
0
75
13,425
10,835
2,419
3,307
10,118
0
19,794
L
Baron Samedi
XclockmeX
Baron Samedi
18,328
1,870
10,044
6,851
15,770
16,857
462
8,188
7,582
27,783
0
W
Baron Samedi
Xv L0g1C vX
Baron Samedi
17,087
2,021
6,780
3,336
11,174
9,352
1,345
2,116
9,058
41,134
0
W
Vamana
badinkus
Vamana
15,706
7,790
4,681
11,021
28,170
34,402
1,449
4,930
23,240
0
26,142
L
11,677
1,535
106
3,278
19,734
13,568
754
11,034
8,700
0
20,491
L
Medusa
wilddesert
Medusa
13,671
5,452
1,365
3,509
16,489
7,055
954
7,726
8,763
0
23,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,496
Gold Earned
47,534
103
Minions Killed
137
0
Camps Cleared
0
1,214,605
Distance Traveled
1,004,636
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,925
827
6
1
0
224,749
0
L
Charybdis
10,754
896
53
4
0
190,961
1
W
Kuzenbo
10,190
849
13
1
0
272,089
1
L
Gilgamesh
9,754
813
19
2
0
225,389
1
W
Bastet
10,322
860
18
2
0
237,356
0
L
Baron Samedi
8,938
745
20
2
0
188,559
5
W
Baron Samedi
11,857
988
56
5
0
230,431
0
W
Vamana
10,202
850
10
1
0
249,980
2
L
Nike
9,058
755
14
1
0
208,101
0
L
Medusa
9,030
753
31
3
0
191,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role