Player Matchup

Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Desdemone
Athena
Level 146
God Stats
3W - 0L
1,606 SR
Queue Stats
77W - 80L
1,464 Elo+
Solo
Artemis
Artemis
ImD4delicous
Artemis
Level 68
God Stats
29W - 34L
1,393 SR
Queue Stats
45W - 66L
1,306 Elo+
Solo
Awilix
Awilix
Not_Captain_Keyz
Awilix
Level 160
God Stats
86W - 70L
1,599 SR
Queue Stats
305W - 325L
1,486 Elo+
Solo
Tyr
Tyr
arcange84800
Tyr
Level 108
God Stats
26W - 16L
1,510 SR
Queue Stats
83W - 53L
1,526 Elo+
Party 1
Team Averages
Level 110
1,522 SR
1,457 Elo+

VS

Team Averages
Level 119
1,504 SR
1,453 Elo+
Ares
Ares
Kirk exe
Ares
Level 126
God Stats
1W - 3L
1,560 SR
Queue Stats
235W - 219L
1,566 Elo+
Solo
Charybdis
Charybdis
Malditx2019
Charybdis
Level 143
God Stats
23W - 38L
1,402 SR
Queue Stats
524W - 569L
1,423 Elo+
Solo
The Morrigan
The Morrigan
ShepyShep
The Morrigan
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 145L
1,315 Elo+
Solo
Osiris
Osiris
Z0mb1e_Wolf_TV
Osiris
Level 151
God Stats
42W - 43L
1,538 SR
Queue Stats
935W - 891L
1,500 Elo+
Party 2
Pele
Pele
st3n3dm3nk3y
Pele
Level 86
God Stats
5W - 3L
1,521 SR
Queue Stats
96W - 88L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
8 / 2 / 3
8,233
588
7,750
8,022
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Desdemone
Athena
11
0 / 0 / 9
7,042
503
5,399
9,610
8,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
ImD4delicous
Artemis
12
1 / 2 / 2
7,309
522
6,053
6,037
2,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
10 / 0 / 2
8,921
637
7,674
7,356
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 2
7,771
555
7,381
11,762
9,760
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 2 / 0
6,277
448
3,626
11,626
6,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Malditx2019
Charybdis
10
1 / 4 / 1
6,147
439
5,576
8,069
2,361
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
ShepyShep
The Morrigan
9
0 / 7 / 0
5,746
410
1,292
7,343
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 1
6,811
487
6,045
10,767
9,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 5 / 0
6,364
455
5,594
12,427
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
20
Kills
5
5
Deaths
21
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
2
3
4.75
W
Athena
Desdemone
Athena
0
0
9
4.5
W
Artemis
ImD4delicous
Artemis
1
2
2
1
L
Ares
1
2
0
0.5
L
Charybdis
Malditx2019
Charybdis
1
4
1
0.38
W
10
0
2
11
L
The Morrigan
ShepyShep
The Morrigan
0
7
0
0
L
1
3
1
0.5
W
1
1
2
2
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,257
Damage
22,133
42,787
Taken
50,232
25,736
Mitigated
23,646
17,035
Healing
13,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,750
474
129
2,171
8,022
2,836
637
870
6,972
41,719
0
W
Athena
Desdemone
Athena
5,399
1,394
0
4,270
9,610
8,370
169
2,120
7,490
26,276
0
W
Artemis
ImD4delicous
Artemis
6,053
1,655
392
1,068
6,037
2,077
1,399
580
5,413
0
51,523
L
Ares
3,626
272
0
3,397
11,626
6,449
0
3,855
7,727
18,721
0
L
Charybdis
Malditx2019
Charybdis
5,576
3,051
247
2,856
8,069
2,361
819
2,061
5,922
0
37,867
W
7,674
2,836
0
3,047
7,356
2,693
0
648
6,708
0
50,255
L
The Morrigan
ShepyShep
The Morrigan
1,292
107
0
335
7,343
2,163
240
2,937
4,198
20,760
1,376
L
6,045
2,053
0
3,986
10,767
9,307
0
326
10,421
0
38,338
W
7,381
1,149
0
5,958
11,762
9,760
421
0
11,762
0
51,744
L
5,594
2,423
0
3,096
12,427
3,366
0
3,444
8,815
0
28,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,276
Gold Earned
31,345
424
Minions Killed
270
0
Camps Cleared
0
1,400,217
Distance Traveled
1,223,663
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,233
588
76
5
0
256,110
2
W
Athena
7,042
503
41
3
0
303,330
3
W
Artemis
7,309
522
96
7
0
235,992
1
L
Ares
6,277
448
30
2
0
254,777
4
L
Charybdis
6,147
439
65
5
0
230,003
3
W
Awilix
8,921
637
108
8
0
343,303
2
L
The Morrigan
5,746
410
52
4
0
233,202
1
L
Osiris
6,811
487
70
5
0
257,151
0
W
Tyr
7,771
555
103
7
0
261,482
3
L
Pele
6,364
455
53
4
0
248,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role