Player Matchup

Hachiman
Hachiman
Broken155
Hachiman
Level 95
God Stats
11W - 5L
1,703 SR
Queue Stats
173W - 140L
1,517 Elo+
Party 1
Hercules
Hercules
IRavenx94
Hercules
Level 126
God Stats
3W - 2L
1,798 SR
Queue Stats
223W - 218L
1,540 Elo+
Party 2
Ganesha
Ganesha
Todbringer345
Ganesha
Level 75
God Stats
21W - 11L
1,796 SR
Queue Stats
183W - 148L
1,519 Elo+
Party 1
Ravana
Ravana
XTracks
Ravana
Level 62
God Stats
6W - 8L
1,456 SR
Queue Stats
142W - 135L
1,509 Elo+
Solo
Persephone
Persephone
xIBrownYIx
Persephone
Level 108
God Stats
19W - 3L
1,731 SR
Queue Stats
164W - 180L
1,525 Elo+
Party 2
Team Averages
Level 93
1,697 SR
1,522 Elo+

VS

Team Averages
Level 129
1,567 SR
1,552 Elo+
Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Kzqay
Merlin
Level 109
God Stats
7W - 6L
1,615 SR
Queue Stats
75W - 58L
1,589 Elo+
Party 3
Amaterasu
Amaterasu
Miizzou
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,542 Elo+
Party 3
Rama
Rama
NoturnoLipe
Rama
Level 147
God Stats
3W - 3L
1,477 SR
Queue Stats
162W - 111L
1,587 Elo+
Party 3
Terra
Terra
SAMURAI RICK25
Terra
Level 104
God Stats
1W - 1L
1,742 SR
Queue Stats
68W - 66L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Broken155
Hachiman
12
8 / 1 / 4
7,811
558
10,746
10,310
3,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
IRavenx94
Hercules
15
0 / 0 / 0
8,333
595
9,542
8,476
8,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
12
0 / 0 / 13
8,042
574
6,506
9,606
8,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
XTracks
Ravana
14
3 / 1 / 4
7,695
550
4,803
9,631
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
xIBrownYIx
Persephone
14
5 / 3 / 0
8,202
586
4,042
8,119
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 2 / 3
7,454
532
8,818
10,051
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Kzqay
Merlin
12
2 / 4 / 0
7,033
502
8,868
8,359
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Miizzou
Amaterasu
13
0 / 0 / 0
7,669
548
5,528
12,683
9,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 7 / 0
6,388
456
6,951
10,649
3,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 2
6,241
446
2,802
9,624
8,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
16
Kills
5
5
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
2
3
1.75
W
Hachiman
Broken155
Hachiman
8
1
4
10
W
Hercules
IRavenx94
Hercules
0
0
0
0
L
Merlin
Kzqay
Merlin
2
4
0
0.5
L
Amaterasu
Miizzou
Amaterasu
0
0
0
0
L
1
7
0
0.14
L
0
3
2
0.33
W
Ganesha
0
0
13
6.5
W
Ravana
XTracks
Ravana
3
1
4
5
W
Persephone
xIBrownYIx
Persephone
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,639
Damage
32,967
46,142
Taken
51,366
27,659
Mitigated
27,914
18,188
Healing
18,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,818
1,939
0
3,206
10,051
3,703
0
2,124
7,837
0
48,833
W
Hachiman
Broken155
Hachiman
10,746
4,147
0
4,162
10,310
3,709
0
2,968
7,342
0
41,263
W
Hercules
IRavenx94
Hercules
9,542
3,518
0
3,261
8,476
8,996
0
0
8,476
13,888
49,033
L
Merlin
Kzqay
Merlin
8,868
593
0
1,564
8,359
3,042
89
1,941
6,224
48,284
0
L
Amaterasu
Miizzou
Amaterasu
5,528
3,073
0
6,803
12,683
9,394
0
2,722
9,961
0
49,260
L
6,951
5,891
0
1,758
10,649
3,129
0
2,501
8,148
0
46,110
L
2,802
36
1,694
3,407
9,624
8,646
0
3,614
5,926
16,052
0
W
Ganesha
6,506
842
678
3,909
9,606
8,717
0
3,410
6,196
30,479
0
W
Ravana
XTracks
Ravana
4,803
804
0
3,546
9,631
3,534
0
2,016
7,615
0
47,680
W
Persephone
xIBrownYIx
Persephone
4,042
329
53
2,579
8,119
2,703
500
3,324
4,792
42,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,083
Gold Earned
34,785
411
Minions Killed
418
0
Camps Cleared
0
1,367,138
Distance Traveled
1,435,101
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,454
532
90
6
0
307,820
0
W
Hachiman
7,811
558
114
8
0
275,215
3
W
Hercules
8,333
595
130
9
0
250,187
2
L
Merlin
7,033
502
89
6
0
256,861
1
L
Amaterasu
7,669
548
124
9
0
321,928
0
L
Rama
6,388
456
87
6
0
248,455
1
L
Terra
6,241
446
28
2
0
300,037
3
W
Ganesha
8,042
574
9
1
0
278,382
4
W
Ravana
7,695
550
77
6
0
303,644
3
W
Persephone
8,202
586
81
6
0
259,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role