Player Matchup

Loki
Loki
Falcium_Tenqo
Loki
Level 49
God Stats
13W - 17L
1,386 SR
Queue Stats
22W - 31L
1,379 Elo+
Party 2
Zeus
Zeus
GOGOCHASEBELEK
Zeus
Level 24
God Stats
0W - 1L
1,420 SR
Queue Stats
17W - 30L
1,432 Elo+
Party 2
Anubis
Anubis
Trafalgar_-7
Anubis
Level 28
God Stats
11W - 12L
1,429 SR
Queue Stats
30W - 41L
1,424 Elo+
Party 2
Horus
Horus
fredpool2012
Horus
Level 30
God Stats
0W - 3L
1,566 SR
Queue Stats
2W - 6L
1,324 Elo+
Solo
Ares
Ares
x-hadriien
Ares
Level 13
God Stats
3W - 8L
1,642 SR
Queue Stats
6W - 13L
1,350 Elo+
Party 2
Team Averages
Level 29
1,488 SR
1,382 Elo+

VS

Team Averages
Level 26
1,408 SR
1,380 Elo+
Ao Kuang
Ao Kuang
Mocro_340
Ao Kuang
Level 21
God Stats
2W - 3L
1,268 SR
Queue Stats
21W - 25L
1,394 Elo+
Solo
Ares
Ares
butiacapitata
Ares
Level 35
God Stats
5W - 5L
1,288 SR
Queue Stats
153W - 177L
1,364 Elo+
Party 1
Arachne
Arachne
les3saint
Arachne
Level 18
God Stats
28W - 31L
1,367 SR
Queue Stats
133W - 146L
1,254 Elo+
Party 1
Loki
Loki
miklika
Loki
Level 29
God Stats
19W - 25L
1,473 SR
Queue Stats
181W - 161L
1,539 Elo+
Solo
Pele
Pele
zlSentinel_Aim
Pele
Level 26
God Stats
10W - 5L
1,644 SR
Queue Stats
31W - 30L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
10,425
496
7,472
14,059
5,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 12 / 3
7,524
358
2,848
14,647
4,418
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
16
4 / 3 / 4
9,753
464
12,980
8,571
3,791
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 6 / 2
9,918
472
8,373
18,737
18,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 10 / 1
9,457
450
7,729
21,858
20,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Mocro_340
Ao Kuang
14
1 / 5 / 1
8,941
426
1,744
15,841
4,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
5 / 3 / 4
10,648
507
13,840
17,073
18,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
les3saint
Arachne
15
2 / 3 / 5
9,775
465
6,103
16,693
5,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
miklika
Loki
20
23 / 3 / 1
13,741
654
28,721
12,022
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 3 / 5
10,776
513
10,218
13,640
4,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
17
Kills
34
34
Deaths
17
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
L
0
12
3
0.13
W
Ao Kuang
Mocro_340
Ao Kuang
1
5
1
0.3
L
Anubis
4
3
4
2
W
5
3
4
2.33
L
6
6
2
1.17
W
Arachne
les3saint
Arachne
2
3
5
1.5
W
Loki
miklika
Loki
23
3
1
7.83
L
4
10
1
0.45
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,402
Damage
60,626
77,872
Taken
75,269
52,800
Mitigated
38,636
19,251
Healing
18,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,472
1,650
0
4,178
14,059
5,068
0
2,989
11,070
0
59,951
L
2,848
1,051
0
1,196
14,647
4,418
660
1,234
13,413
26,411
0
W
Ao Kuang
Mocro_340
Ao Kuang
1,744
428
0
3,994
15,841
4,110
656
7,417
8,424
32,028
0
L
Anubis
12,980
743
0
3,443
8,571
3,791
468
2,032
6,539
58,732
0
W
13,840
807
0
3,692
17,073
18,939
885
4,323
12,750
55,865
0
L
8,373
3,763
1,971
7,839
18,737
18,571
0
8,161
10,576
0
41,311
W
Arachne
les3saint
Arachne
6,103
5,246
0
7,226
16,693
5,301
1,149
3,238
13,455
0
60,132
W
Loki
miklika
Loki
28,721
8,408
0
1,556
12,022
5,424
2,314
5,404
6,618
0
103,046
L
7,729
496
0
624
21,858
20,952
484
1,168
20,690
28,880
0
W
10,218
3,190
0
2,036
13,640
4,862
483
3,413
10,227
0
74,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,077
Gold Earned
53,881
347
Minions Killed
501
0
Camps Cleared
0
1,941,377
Distance Traveled
1,947,229
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,425
496
90
4
0
475,919
0
L
Zeus
7,524
358
50
2
0
335,255
0
W
Ao Kuang
8,941
426
58
3
0
347,408
0
L
Anubis
9,753
464
102
5
0
397,003
0
W
Ares
10,648
507
72
3
0
357,058
2
L
Horus
9,918
472
54
3
0
357,577
4
W
Arachne
9,775
465
81
4
0
381,486
2
W
Loki
13,741
654
165
8
0
417,620
3
L
Ares
9,457
450
51
2
0
375,623
0
W
Pele
10,776
513
125
6
0
443,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role