Player Matchup

Ah Puch
Ah Puch
Atw1n27
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Terra
Terra
Gibbon sama
Terra
Level 158
God Stats
4W - 1L
1,458 SR
Queue Stats
207W - 192L
1,517 Elo+
Solo
Osiris
Osiris
Trindyh
Osiris
Level 147
God Stats
5W - 5L
1,213 SR
Queue Stats
238W - 242L
1,505 Elo+
Solo
Merlin
Merlin
creedAltair17
Merlin
Level 151
God Stats
1W - 3L
1,270 SR
Queue Stats
322W - 321L
1,561 Elo+
Solo
Janus
Janus
kof20029238
Janus
Level 120
God Stats
4W - 3L
1,603 SR
Queue Stats
215W - 188L
1,566 Elo+
Solo
Team Averages
Level 119
1,409 SR
1,530 Elo+

VS

Team Averages
Level 123
1,498 SR
1,592 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Alexis555OoO555
Zhong Kui
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,715 Elo+
Party 2
Apollo
Apollo
LaChimoltrufia
Apollo
Level 107
God Stats
1W - 0L
1,355 SR
Queue Stats
11W - 5L
1,596 Elo+
Party 2
Vamana
Vamana
Xiyº
Vamana
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,612 Elo+
Party 1
Mulan
Mulan
Ysoo
Mulan
Level 160
God Stats
2W - 0L
1,634 SR
Queue Stats
110W - 112L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Atw1n27
Ah Puch
12
1 / 5 / 2
7,090
709
5,647
7,837
3,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 3 / 5
7,762
776
6,363
12,782
14,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
Trindyh
Osiris
14
3 / 5 / 3
7,651
765
14,149
11,849
8,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 4 / 4
7,976
798
10,659
9,025
3,966
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 2
6,611
661
5,588
5,426
1,799
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 2 / 13
7,590
759
8,527
8,090
4,881
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Alexis555OoO555
Zhong Kui
17
10 / 1 / 8
9,722
972
10,925
11,176
8,471
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 10
7,079
708
4,338
8,547
3,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
Xiyº
Vamana
16
7 / 1 / 9
8,973
897
11,585
14,517
15,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mulan
Ysoo
Mulan
12
0 / 4 / 12
6,743
674
6,803
12,260
11,687
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
8
Kills
20
20
Deaths
9
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
13
4.25
W
Zhong Kui
Alexis555OoO555
Zhong Kui
10
1
8
14
L
Ah Puch
Atw1n27
Ah Puch
1
5
2
0.4
L
1
3
5
1.17
W
1
1
10
6
L
Osiris
Trindyh
Osiris
3
5
3
0.9
W
Vamana
Xiyº
Vamana
7
1
9
11.5
W
Mulan
Ysoo
Mulan
0
4
12
1.5
L
2
4
4
1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,406
Damage
42,178
46,919
Taken
54,590
31,841
Mitigated
44,532
15,896
Healing
28,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,527
1,708
8,071
2,483
8,090
4,881
216
5,154
2,936
10,848
0
W
Zhong Kui
Alexis555OoO555
Zhong Kui
10,925
650
2,259
5,051
11,176
8,471
312
5,608
5,568
29,336
0
L
Ah Puch
Atw1n27
Ah Puch
5,647
212
0
200
7,837
3,223
47
1,778
5,971
12,157
0
L
6,363
410
5,235
4,806
12,782
14,103
29
5,132
7,404
14,148
0
W
4,338
2,754
325
1,281
8,547
3,823
31
5,282
3,265
0
10,949
L
Osiris
Trindyh
Osiris
14,149
3,121
949
1,908
11,849
8,750
0
5,482
6,081
0
21,899
W
Vamana
Xiyº
Vamana
11,585
3,684
2,319
3,828
14,517
15,670
182
7,189
7,328
0
23,809
W
Mulan
Ysoo
Mulan
6,803
771
1,469
1,865
12,260
11,687
105
5,024
7,236
0
9,472
L
10,659
1,026
435
1,055
9,025
3,966
0
3,871
5,108
25,695
0
L
5,588
280
600
708
5,426
1,799
0
2,411
2,903
10,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,090
Gold Earned
40,107
97
Minions Killed
105
0
Camps Cleared
0
872,540
Distance Traveled
985,370
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,590
759
7
1
0
191,814
0
W
Zhong Kui
9,722
972
46
5
0
207,467
0
L
Ah Puch
7,090
709
12
1
0
179,007
0
L
Terra
7,762
776
10
1
0
198,874
1
W
Apollo
7,079
708
17
2
0
195,515
0
L
Osiris
7,651
765
18
2
0
184,670
0
W
Vamana
8,973
897
22
2
0
201,369
0
W
Mulan
6,743
674
13
1
0
189,205
3
L
Merlin
7,976
798
41
4
0
171,290
0
L
Janus
6,611
661
16
2
0
138,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role