Player Matchup

Odin
Odin
AbidingComb739
Odin
Level 27
God Stats
145W - 118L
1,598 SR
Queue Stats
276W - 231L
1,482 Elo+
Solo
Mercury
Mercury
DraconicMancer
Mercury
Level 23
God Stats
3W - 3L
1,732 SR
Queue Stats
80W - 84L
1,440 Elo+
Party 2
Medusa
Medusa
ElGordoGrande
Medusa
Level 8
God Stats
2W - 3L
1,339 SR
Queue Stats
20W - 24L
1,448 Elo+
Solo
Ares
Ares
IImSully
Ares
Level 21
God Stats
8W - 2L
1,502 SR
Queue Stats
161W - 168L
1,435 Elo+
Party 2
Discordia
Discordia
JvoSavage
Discordia
Level 29
God Stats
2W - 3L
1,478 SR
Queue Stats
183W - 181L
1,458 Elo+
Solo
Team Averages
Level 22
1,530 SR
1,453 Elo+

VS

Team Averages
Level 42
1,640 SR
1,531 Elo+
Bastet
Bastet
Awaiting_Respawn
Bastet
Level 28
God Stats
27W - 13L
1,615 SR
Queue Stats
137W - 91L
1,543 Elo+
Solo
Zeus
Zeus
DANIEL3000BC_
Zeus
Level 5
God Stats
6W - 0L
1,904 SR
Queue Stats
8W - 4L
1,576 Elo+
Party 1
Jing Wei
Jing Wei
IAmMilwaukee
Jing Wei
Level 29
God Stats
2W - 1L
1,570 SR
Queue Stats
41W - 32L
1,551 Elo+
Solo
Kumbhakarna
Kumbhakarna
NoCoCain21
Kumbhakarna
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 82L
1,473 Elo+
Party 1
Hel
Hel
acheron2015
Hel
Level 28
God Stats
116W - 77L
1,613 SR
Queue Stats
145W - 120L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 1
9,262
926
15,960
15,610
14,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 9 / 2
8,569
857
7,377
17,117
7,126
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 9 / 2
8,842
884
8,174
16,272
7,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
15
2 / 3 / 2
9,203
920
4,681
15,564
18,087
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Discordia
JvoSavage
Discordia
16
1 / 5 / 4
9,459
946
9,130
11,041
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

123

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 13
11,751
1,175
21,781
9,950
4,178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
6 / 0 / 12
10,365
1,037
14,459
9,135
3,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
IAmMilwaukee
Jing Wei
17
7 / 3 / 14
11,038
1,104
13,949
9,816
4,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
NoCoCain21
Kumbhakarna
18
5 / 1 / 21
10,774
1,077
8,912
11,184
15,090
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 3 / 17
10,473
1,047
9,675
8,730
3,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
110
7
Kills
33
33
Deaths
7
11
Assists
77
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
11
0
13
17.5
W
6
0
12
12
L
0
9
2
0.11
L
1
9
2
0.22
W
Jing Wei
IAmMilwaukee
Jing Wei
7
3
14
4.67
L
Ares
2
3
2
1
L
Discordia
JvoSavage
Discordia
1
5
4
0.6
W
Kumbhakarna
NoCoCain21
Kumbhakarna
5
1
21
15.5
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,322
Damage
68,776
75,604
Taken
48,815
51,568
Mitigated
30,386
1,824
Healing
6,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,960
2,971
0
436
15,610
14,393
0
9,193
6,297
0
21,929
W
21,781
7,282
0
746
9,950
4,178
0
2,292
7,548
0
26,714
W
14,459
2,036
0
355
9,135
3,259
0
1,363
7,668
28,401
0
L
7,377
4,856
0
918
17,117
7,126
0
5,941
11,176
0
25,029
L
8,174
2,621
0
377
16,272
7,530
0
5,966
10,306
0
27,973
W
Jing Wei
IAmMilwaukee
Jing Wei
13,949
7,987
0
0
9,816
4,211
0
2,301
7,387
0
37,263
L
Ares
4,681
327
0
0
15,564
18,087
0
7,019
8,545
12,359
0
L
Discordia
JvoSavage
Discordia
9,130
101
0
93
11,041
4,432
0
4,927
6,114
22,350
0
W
Kumbhakarna
NoCoCain21
Kumbhakarna
8,912
788
0
0
11,184
15,090
0
4,252
6,666
16,270
0
W
9,675
126
2,912
2,549
8,730
3,648
0
2,889
5,735
23,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,335
Gold Earned
54,401
157
Minions Killed
159
4
Camps Cleared
8
918,554
Distance Traveled
992,409
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,262
926
11
1
0
200,102
0
W
Bastet
11,751
1,175
8
1
2
242,934
1
W
Zeus
10,365
1,037
41
4
1
194,234
0
L
Mercury
8,569
857
50
5
2
214,754
1
L
Medusa
8,842
884
46
5
1
152,353
0
W
Jing Wei
11,038
1,104
56
6
4
168,158
0
L
Ares
9,203
920
12
1
0
184,632
0
L
Discordia
9,459
946
38
4
1
166,713
0
W
Kumbhakarna
10,774
1,077
20
2
1
195,858
0
W
Hel
10,473
1,047
34
3
0
191,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role