Player Matchup

Vulcan
Vulcan
OniChan0987
Vulcan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,448 Elo+
Solo
Hel
Hel
alkhnfriksa
Hel
Level 149
God Stats
1W - 3L
1,425 SR
Queue Stats
159W - 158L
1,509 Elo+
Solo
Fenrir
Fenrir
demas051
Fenrir
Level 87
God Stats
4W - 7L
1,246 SR
Queue Stats
398W - 384L
1,475 Elo+
Solo
Xbalanque
Xbalanque
turcusefu
Xbalanque
Level 129
God Stats
2W - 3L
1,515 SR
Queue Stats
117W - 96L
1,543 Elo+
Solo
Poseidon
Poseidon
ÜzülenAdam
Poseidon
Level 23
God Stats
0W - 1L
1,604 SR
Queue Stats
5W - 10L
1,395 Elo+
Solo
Team Averages
Level 82
1,458 SR
1,474 Elo+

VS

Team Averages
Level 72
1,552 SR
1,598 Elo+
Bellona
Bellona
Babyfackmcgeesax
Bellona
Level 27
God Stats
1W - 3L
1,537 SR
Queue Stats
129W - 76L
1,591 Elo+
Party 1
Tiamat
Tiamat
Butterkesky
Tiamat
Level 39
God Stats
3W - 3L
1,529 SR
Queue Stats
211W - 131L
1,605 Elo+
Party 1
Hercules
Hercules
Hakaishin_Akuma
Hercules
Level 121
God Stats
3W - 1L
1,675 SR
Queue Stats
245W - 165L
1,599 Elo+
Party 1
Yemoja
Yemoja
Pepperjack1986
Yemoja
Level 146
God Stats
25W - 24L
1,518 SR
Queue Stats
1,116W - 1,166L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
Woromi
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
1 / 6 / 21
10,788
674
28,713
13,278
7,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 2 / 12
11,212
701
10,226
13,281
15,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
demas051
Fenrir
17
4 / 4 / 14
11,271
704
12,982
28,222
39,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
turcusefu
Xbalanque
19
8 / 6 / 16
12,284
768
35,608
22,522
12,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
ÜzülenAdam
Poseidon
20
6 / 3 / 15
12,147
759
38,964
17,382
9,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 9
13,366
835
25,891
25,358
21,176
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
20
5 / 4 / 12
12,025
752
24,111
24,438
20,684
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
20
4 / 2 / 15
11,598
725
16,185
51,292
54,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
0 / 4 / 14
10,426
652
4,703
18,609
17,352
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Woromi
Zhong Kui
15
1 / 9 / 5
9,904
619
10,412
23,660
24,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
76
25
Kills
21
21
Deaths
25
78
Assists
55
Player
Kills
Deaths
Assists
KDA
W
11
6
9
2.58
W
Tiamat
5
4
12
2.75
W
Hercules
4
2
15
5.75
L
Vulcan
1
6
21
1.92
W
0
4
14
1.75
W
Zhong Kui
Woromi
Zhong Kui
1
9
5
0.39
L
6
2
12
6
L
Fenrir
demas051
Fenrir
4
4
14
2.75
L
Xbalanque
turcusefu
Xbalanque
8
6
16
2.67
L
Poseidon
ÜzülenAdam
Poseidon
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,493
Damage
81,302
94,685
Taken
143,357
83,796
Mitigated
138,305
53,671
Healing
75,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,891
5,958
1,878
3,108
25,358
21,176
1,660
15,391
9,967
0
47,460
W
Tiamat
24,111
1,324
2,920
8,892
24,438
20,684
1,474
13,229
11,209
53,974
0
W
Hercules
16,185
4,041
2,951
26,962
51,292
54,210
326
27,485
23,807
0
33,070
L
Vulcan
28,713
13,190
1,144
493
13,278
7,215
1,046
4,438
8,840
50,363
0
W
4,703
1,175
22,223
5,104
18,609
17,352
1,188
10,818
7,791
13,900
0
W
Zhong Kui
Woromi
Zhong Kui
10,412
792
0
1,618
23,660
24,883
401
10,980
12,680
26,787
0
L
10,226
108
25,318
7,731
13,281
15,669
178
5,637
7,644
13,906
0
L
Fenrir
demas051
Fenrir
12,982
1,872
1,617
3,999
28,222
39,311
638
10,714
17,508
0
15,132
L
Xbalanque
turcusefu
Xbalanque
35,608
18,524
1,965
2,452
22,522
12,443
2,402
10,129
12,393
0
47,908
L
Poseidon
ÜzülenAdam
Poseidon
38,964
4,378
4,697
4,255
17,382
9,158
959
8,308
9,074
66,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,702
Gold Earned
57,319
162
Minions Killed
180
0
Camps Cleared
0
1,536,068
Distance Traveled
1,330,532
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,366
835
32
2
0
260,722
0
W
Tiamat
12,025
752
61
4
0
299,394
0
W
Hercules
11,598
725
25
2
0
318,965
0
L
Vulcan
10,788
674
46
3
0
316,148
1
W
Yemoja
10,426
652
18
1
0
234,991
0
W
Zhong Kui
9,904
619
44
3
0
216,460
0
L
Hel
11,212
701
13
1
0
350,931
3
L
Fenrir
11,271
704
6
0
0
328,277
2
L
Xbalanque
12,284
768
33
2
0
228,095
0
L
Poseidon
12,147
759
64
4
0
312,617
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role