Player Matchup

Mulan
Mulan
Gold I
CH1KKA
Mulan
Gold I
Level 157
God Stats
13W - 4L
1,656 SR
Queue Stats
76W - 75L
1,863 MMR
Solo
Jormungandr
Jormungandr
Silver V
KILLTHEIRHEALER
Jormungandr
Silver V
Level 67
God Stats
1W - 1L
1,606 SR
Queue Stats
8W - 26L
1,146 MMR
Solo
Nu Wa
Nu Wa
Gold V
RROQUE23
Nu Wa
Gold V
Level 109
God Stats
1W - 1L
1,611 SR
Queue Stats
70W - 59L
1,362 MMR
Solo
Arachne
Arachne
Silver III
Sparky1991
Arachne
Silver III
Level 107
God Stats
5W - 4L
1,484 SR
Queue Stats
26W - 42L
929 MMR
Solo
Charybdis
Charybdis
Masters
da bomb3215
Charybdis
Masters
Level 156
God Stats
20W - 14L
1,703 SR
Queue Stats
456W - 431L
2,426 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,612 SR
1,545 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,602 SR
1,525 MMR
Ra
Ra
Platinum I
Chidori XVI
Ra
Platinum I
Level 106
God Stats
27W - 14L
1,730 SR
Queue Stats
322W - 309L
1,809 MMR
Party 1
Fenrir
Fenrir
Gold V
GeneralSimp
Fenrir
Gold V
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,326 MMR
Solo
Ymir
Ymir
Platinum III
Kaioken XVI
Ymir
Platinum III
Level 158
God Stats
23W - 18L
1,563 SR
Queue Stats
667W - 667L
1,579 MMR
Party 1
Izanami
Izanami
Diamond IV
MLG-Fusionz-
Izanami
Diamond IV
Level 97
God Stats
17W - 7L
1,627 SR
Queue Stats
50W - 35L
2,108 MMR
Solo
Cerberus
Cerberus
Silver IV
raymond355
Cerberus
Silver IV
Level 124
God Stats
27W - 18L
1,590 SR
Queue Stats
512W - 523L
805 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CH1KKA
Mulan
15
1 / 2 / 0
8,819
464
9,932
14,102
14,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
KILLTHEIRHEALER
Jormungandr
12
1 / 4 / 4
7,581
399
5,301
8,283
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
RROQUE23
Nu Wa
15
0 / 7 / 2
8,929
470
10,629
12,656
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Sparky1991
Arachne
13
1 / 9 / 0
7,852
413
4,441
16,878
5,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
da bomb3215
Charybdis
16
5 / 4 / 1
10,100
532
10,193
15,713
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LokiMorgan Le FaySusanoGeb

VS

Bans
GilgameshAthenaTiamatRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 5
12,455
656
16,015
10,850
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
3 / 2 / 11
10,253
540
9,071
13,456
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 15
10,286
541
6,197
14,318
16,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
MLG-Fusionz-
Izanami
18
4 / 2 / 4
11,254
592
6,431
11,182
3,438
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
raymond355
Cerberus
17
2 / 1 / 5
10,565
556
9,831
16,914
12,752
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
8
Kills
24
26
Deaths
8
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mulan
CH1KKA
Mulan
1
2
0
0.5
W
13
1
5
15.5
W
Fenrir
3
2
11
4.25
L
Jormungandr
KILLTHEIRHEALER
Jormungandr
1
4
4
0.75
W
2
2
15
4.75
W
Izanami
MLG-Fusionz-
Izanami
4
2
4
3
L
Nu Wa
RROQUE23
Nu Wa
0
7
2
0.14
L
Arachne
Sparky1991
Arachne
1
9
0
0.11
L
Charybdis
da bomb3215
Charybdis
5
4
1
1.38
W
Cerberus
raymond355
Cerberus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,496
Damage
47,545
67,632
Taken
66,720
30,744
Mitigated
42,786
15,395
Healing
30,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
CH1KKA
Mulan
9,932
2,060
0
4,547
14,102
14,340
0
8,556
5,519
0
56,693
W
16,015
1,212
5,811
4,577
10,850
4,517
1,325
4,128
6,722
102,049
0
W
Fenrir
9,071
3,118
0
5,531
13,456
5,413
1,033
2,795
10,661
0
55,736
L
Jormungandr
KILLTHEIRHEALER
Jormungandr
5,301
920
473
906
8,283
3,323
0
3,534
4,641
25,858
0
W
6,197
926
0
1,449
14,318
16,666
352
3,700
10,618
21,628
0
W
Izanami
MLG-Fusionz-
Izanami
6,431
4,368
0
4,440
11,182
3,438
4,609
2,755
8,427
0
96,235
L
Nu Wa
RROQUE23
Nu Wa
10,629
1,661
0
1,618
12,656
3,167
495
7,119
5,216
79,396
0
L
Arachne
Sparky1991
Arachne
4,441
2,781
0
3,332
16,878
5,535
0
7,143
9,517
0
50,179
L
Charybdis
da bomb3215
Charybdis
10,193
3,380
0
4,519
15,713
4,379
0
4,917
10,696
0
80,977
W
Cerberus
raymond355
Cerberus
9,831
866
0
8,330
16,914
12,752
744
2,552
14,362
67,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,281
Gold Earned
54,813
519
Minions Killed
685
0
Camps Cleared
0
1,640,925
Distance Traveled
1,896,370
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,819
464
114
6
0
309,137
6
W
Ra
12,455
656
202
11
0
383,910
3
W
Fenrir
10,253
540
101
5
0
407,561
1
L
Jormungandr
7,581
399
46
2
0
344,469
1
W
Ymir
10,286
541
35
2
0
357,678
2
W
Izanami
11,254
592
168
9
0
371,188
2
L
Nu Wa
8,929
470
133
7
0
305,289
7
L
Arachne
7,852
413
92
5
0
345,809
0
L
Charybdis
10,100
532
134
7
0
336,221
2
W
Cerberus
10,565
556
179
9
0
376,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role