Player Matchup

Izanami
Izanami
ASYEZ-TOROMBOLO
Izanami
Level 44
God Stats
35W - 52L
1,381 SR
Queue Stats
121W - 162L
1,362 Elo+
Solo
Scylla
Scylla
Jeannie0-0
Scylla
Level 89
God Stats
5W - 8L
1,453 SR
Queue Stats
225W - 237L
1,427 Elo+
Party 1
Guan Yu
Guan Yu
MaxL1379
Guan Yu
Level 152
God Stats
2W - 4L
1,366 SR
Queue Stats
27W - 48L
1,424 Elo+
Solo
Ares
Ares
Prince__Rose_
Ares
Level 14
God Stats
1W - 2L
1,699 SR
Queue Stats
25W - 30L
1,326 Elo+
Party 1
He Bo
He Bo
QuayQuay7
He Bo
Level 117
God Stats
82W - 83L
1,602 SR
Queue Stats
740W - 702L
1,561 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,420 Elo+

VS

Team Averages
Level 86
1,585 SR
1,512 Elo+
Tiamat
Tiamat
BearGribble
Tiamat
Level 66
God Stats
16W - 18L
1,546 SR
Queue Stats
139W - 127L
1,484 Elo+
Solo
Nike
Nike
Dark_LightZZ47
Nike
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
203W - 210L
1,418 Elo+
Solo
Da Ji
Da Ji
Perdicion Lee
Da Ji
Level 129
God Stats
14W - 7L
1,647 SR
Queue Stats
470W - 459L
1,602 Elo+
Solo
Zeus
Zeus
Wang_hame
Zeus
Level 60
God Stats
88W - 64L
1,580 SR
Queue Stats
243W - 249L
1,536 Elo+
Solo
Xbalanque
Xbalanque
babygirl1995 95
Xbalanque
Level 109
God Stats
10W - 3L
1,650 SR
Queue Stats
186W - 204L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 3
9,561
869
6,322
13,750
5,010
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Jeannie0-0
Scylla
16
3 / 5 / 1
10,162
924
8,726
11,409
3,929
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
MaxL1379
Guan Yu
16
1 / 2 / 5
11,018
1,002
6,353
17,726
19,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 2 / 3
9,076
825
4,512
15,019
11,706
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
QuayQuay7
He Bo
16
1 / 4 / 4
9,502
864
8,198
14,186
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

151

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
0 / 0 / 12
10,327
939
9,088
5,259
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
1 / 2 / 11
9,795
890
9,793
14,032
11,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
8 / 0 / 9
11,451
1,041
14,049
6,385
2,556
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
17
9 / 3 / 6
12,174
1,107
23,567
6,148
1,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
babygirl1995 95
Xbalanque
17
2 / 1 / 6
9,942
904
12,337
7,205
2,523
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
6
Kills
20
20
Deaths
6
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Tiamat
0
0
12
6
W
1
2
11
3.25
L
Scylla
Jeannie0-0
Scylla
3
5
1
0.7
L
Guan Yu
MaxL1379
Guan Yu
1
2
5
1.75
W
8
0
9
12.5
L
0
2
3
0.75
L
He Bo
QuayQuay7
He Bo
1
4
4
0.75
W
Zeus
9
3
6
4
W
Xbalanque
babygirl1995 95
Xbalanque
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,111
Damage
68,834
72,090
Taken
39,029
44,658
Mitigated
20,922
8,455
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,322
4,804
0
0
13,750
5,010
0
5,562
8,072
0
22,310
W
Tiamat
9,088
629
115
2,917
5,259
2,581
0
2,348
2,911
43,728
0
W
9,793
917
126
877
14,032
11,533
0
8,717
5,315
0
21,674
L
Scylla
Jeannie0-0
Scylla
8,726
337
564
228
11,409
3,929
0
4,729
6,558
41,459
0
L
Guan Yu
MaxL1379
Guan Yu
6,353
238
2,506
3,602
17,726
19,709
0
8,231
9,006
0
11,981
W
14,049
3,209
0
264
6,385
2,556
0
3,313
3,072
0
21,518
L
4,512
0
0
0
15,019
11,706
0
9,142
5,621
16,695
0
L
He Bo
QuayQuay7
He Bo
8,198
118
58
1,497
14,186
4,304
0
3,854
10,178
27,186
0
W
Zeus
23,567
115
0
825
6,148
1,729
0
3,731
2,417
43,713
0
W
Xbalanque
babygirl1995 95
Xbalanque
12,337
5,486
0
1,287
7,205
2,523
0
3,327
3,878
0
24,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,319
Gold Earned
53,689
198
Minions Killed
218
5
Camps Cleared
8
983,858
Distance Traveled
1,009,465
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,561
869
51
5
2
141,619
0
W
Tiamat
10,327
939
83
8
2
208,253
0
W
Nike
9,795
890
19
2
1
207,375
1
L
Scylla
10,162
924
69
6
2
191,263
0
L
Guan Yu
11,018
1,002
21
2
0
238,599
1
W
Da Ji
11,451
1,041
15
1
3
213,400
0
L
Ares
9,076
825
18
2
0
199,877
0
L
He Bo
9,502
864
39
4
1
212,500
0
W
Zeus
12,174
1,107
78
7
1
194,464
0
W
Xbalanque
9,942
904
23
2
1
185,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role