Player Matchup

Da Ji
Da Ji
KimTaeyong56
Da Ji
Level 14
God Stats
1W - 1L
1,710 SR
Queue Stats
35W - 27L
1,391 Elo+
Solo
Mulan
Mulan
MonkeyBoy_1305
Mulan
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
98W - 62L
1,578 Elo+
Solo
Ra
Ra
Mr DarkRaven1
Ra
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 172L
1,468 Elo+
Solo
Neith
Neith
Mumaru
Neith
Level 4
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 4L
1,379 Elo+
Solo
Sol
Sol
RapidestCub
Sol
Level 12
God Stats
56W - 67L
1,615 SR
Queue Stats
63W - 75L
1,514 Elo+
Solo
Team Averages
Level 18
1,602 SR
1,466 Elo+

VS

Team Averages
Level 19
1,460 SR
1,466 Elo+
Skadi
Skadi
Emel Jaye
Skadi
Level 28
God Stats
25W - 24L
1,482 SR
Queue Stats
194W - 241L
1,364 Elo+
Solo
Freya
Freya
Griffey 574
Freya
Level 7
God Stats
2W - 1L
1,387 SR
Queue Stats
2W - 4L
1,334 Elo+
Solo
Danzaburou
Danzaburou
M1mbaz
Danzaburou
Level 5
God Stats
1W - 0L
1,287 SR
Queue Stats
4W - 3L
1,361 Elo+
Solo
Baron Samedi
Baron Samedi
MiserableEgg
Baron Samedi
Level 28
God Stats
1W - 2L
1,255 SR
Queue Stats
131W - 79L
1,653 Elo+
Solo
Mulan
Mulan
NetherBerry
Mulan
Level 28
God Stats
5W - 0L
1,888 SR
Queue Stats
114W - 102L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 8 / 4
8,711
484
14,026
15,439
6,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
10 / 3 / 6
10,656
592
21,965
20,341
16,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 7 / 1
8,514
473
3,347
12,415
6,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Mumaru
Neith
1
0 / 1 / 0
4,963
276
63
515
29
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 4 / 3
8,385
466
6,731
11,520
4,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Emel Jaye
Skadi
14
2 / 4 / 3
9,108
506
4,497
10,690
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 7 / 4
9,082
505
5,995
12,634
3,816
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
M1mbaz
Danzaburou
11
3 / 6 / 0
8,137
452
1,623
8,211
2,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
MiserableEgg
Baron Samedi
18
11 / 3 / 3
11,169
621
18,287
18,390
13,621
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 4 / 6
9,931
552
14,843
19,982
19,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
23
Kills
23
23
Deaths
24
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
Emel Jaye
Skadi
2
4
3
0.88
W
3
7
4
0.71
L
8
8
4
1.25
W
Danzaburou
M1mbaz
Danzaburou
3
6
0
0.5
W
Baron Samedi
MiserableEgg
Baron Samedi
11
3
3
4.17
L
10
3
6
4.33
L
2
7
1
0.36
L
Neith
Mumaru
Neith
0
1
0
0
W
4
4
6
1.75
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,132
Damage
45,245
60,230
Taken
69,907
33,511
Mitigated
41,940
23,194
Healing
27,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Emel Jaye
Skadi
4,497
2,046
0
2,598
10,690
2,629
2,373
301
10,389
0
54,030
W
5,995
2,074
0
2,032
12,634
3,816
1,118
2,820
9,814
25,367
0
L
14,026
3,434
0
2,201
15,439
6,132
0
4,760
10,352
0
48,635
W
Danzaburou
M1mbaz
Danzaburou
1,623
886
0
1,050
8,211
2,292
1,992
944
7,267
0
24,307
W
Baron Samedi
MiserableEgg
Baron Samedi
18,287
1,999
1,564
10,118
18,390
13,621
0
3,196
15,194
72,974
0
L
21,965
4,331
551
12,446
20,341
16,390
0
7,704
11,743
0
71,080
L
3,347
373
560
3,566
12,415
6,443
0
9,743
2,623
40,662
0
L
Neith
Mumaru
Neith
63
63
0
0
515
29
0
0
479
0
1,024
W
14,843
1,613
265
10,042
19,982
19,582
1,073
2,341
17,641
15,054
47,025
L
6,731
2,788
0
3,870
11,520
4,517
0
5,222
6,163
49,898
6,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,229
Gold Earned
47,427
324
Minions Killed
412
0
Camps Cleared
0
1,282,280
Distance Traveled
1,509,062
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,108
506
87
5
0
304,102
3
W
Freya
9,082
505
46
3
0
313,148
0
L
Da Ji
8,711
484
68
4
0
301,774
0
W
Danzaburou
8,137
452
50
3
0
253,010
0
W
Baron Samedi
11,169
621
121
7
0
310,873
2
L
Mulan
10,656
592
95
5
0
323,007
2
L
Ra
8,514
473
71
4
0
306,177
2
L
Neith
4,963
276
3
0
0
27,202
0
W
Mulan
9,931
552
108
6
0
327,929
2
L
Sol
8,385
466
87
5
0
324,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role