Player Matchup

Janus
Janus
 
Janus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Kentа
Hachiman
Level 129
God Stats
2W - 0L
1,767 SR
Queue Stats
220W - 219L
1,510 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Redisonchik
Morgan Le Fay
Level 88
God Stats
5W - 5L
1,490 SR
Queue Stats
523W - 497L
1,510 Elo+
Party 1
Ares
Ares
crytdance
Ares
Level 144
God Stats
5W - 1L
1,798 SR
Queue Stats
224W - 208L
1,493 Elo+
Solo
Cernunnos
Cernunnos
Галлифрей
Cernunnos
Level 88
God Stats
3W - 4L
1,332 SR
Queue Stats
368W - 337L
1,492 Elo+
Party 1
Team Averages
Level 117
1,577 SR
1,501 Elo+

VS

Team Averages
Level 90
1,484 SR
1,525 Elo+
Mercury
Mercury
 
Mercury
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Eldarion41
Anubis
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,443 Elo+
Party 2
Hou Yi
Hou Yi
NothTheFrost
Hou Yi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,457 Elo+
Solo
Sol
Sol
Tiennou41
Sol
Level 111
God Stats
0W - 1L
1,732 SR
Queue Stats
3W - 2L
1,720 Elo+
Party 2
Nemesis
Nemesis
vAAnOO
Nemesis
Level 57
God Stats
3W - 2L
1,190 SR
Queue Stats
209W - 200L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
9 / 2 / 10
9,900
990
11,710
9,226
4,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Kentа
Hachiman
14
0 / 3 / 18
8,228
823
6,333
9,349
4,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Redisonchik
Morgan Le Fay
15
1 / 2 / 17
8,498
850
8,017
7,109
3,490
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
16
4 / 1 / 15
9,492
949
4,986
10,279
12,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
7 / 1 / 10
9,468
947
6,012
7,463
3,905
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
1
0 / 0 / 0
2,624
262
0
0
0
Anubis
Eldarion41
Anubis
13
1 / 7 / 3
7,135
714
2,350
8,484
3,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
14
0 / 7 / 4
7,203
720
6,077
10,415
3,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 5 / 3
9,183
918
14,592
11,491
4,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
vAAnOO
Nemesis
16
4 / 2 / 3
8,754
875
7,866
9,032
8,603
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
22
21
Kills
9
9
Deaths
21
70
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
2
10
7
L
Mercury
 
Mercury
0
0
0
0
L
Anubis
Eldarion41
Anubis
1
7
3
0.36
W
Hachiman
Kentа
Hachiman
0
3
18
3
L
Hou Yi
0
7
4
0.29
W
Morgan Le Fay
Redisonchik
Morgan Le Fay
1
2
17
4.75
L
4
5
3
1.1
W
Ares
4
1
15
11.5
L
Nemesis
vAAnOO
Nemesis
4
2
3
2.75
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,058
Damage
30,885
43,426
Taken
39,422
28,348
Mitigated
20,560
17,769
Healing
10,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,710
849
1,708
2,469
9,226
4,066
387
3,308
5,918
25,150
0
L
Mercury
 
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Eldarion41
Anubis
2,350
182
0
538
8,484
3,717
0
4,659
3,825
8,217
0
W
Hachiman
Kentа
Hachiman
6,333
2,339
2,688
2,211
9,349
4,179
1,368
4,107
5,242
0
15,298
L
Hou Yi
6,077
772
0
984
10,415
3,526
0
7,257
3,158
0
16,619
W
Morgan Le Fay
Redisonchik
Morgan Le Fay
8,017
126
1,993
760
7,109
3,490
725
2,771
4,338
20,685
0
L
14,592
2,212
584
4,675
11,491
4,714
0
7,871
3,620
32,162
1,119
W
Ares
4,986
83
879
2,694
10,279
12,708
286
2,983
7,296
8,758
0
L
Nemesis
vAAnOO
Nemesis
7,866
1,025
370
3,541
9,032
8,603
0
4,926
4,106
0
16,682
W
6,012
2,852
776
1,591
7,463
3,905
1,597
3,265
4,198
0
16,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,586
Gold Earned
34,899
110
Minions Killed
102
0
Camps Cleared
0
1,041,559
Distance Traveled
760,170
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,900
990
27
3
0
206,560
0
L
Mercury
2,624
262
0
0
0
0
0
L
Anubis
7,135
714
17
2
0
146,789
1
W
Hachiman
8,228
823
22
2
0
200,094
0
L
Hou Yi
7,203
720
25
3
0
193,836
0
W
Morgan Le Fay
8,498
850
29
3
0
233,608
0
L
Sol
9,183
918
35
4
0
189,803
1
W
Ares
9,492
949
5
1
0
202,106
5
L
Nemesis
8,754
875
25
3
0
229,742
1
W
Cernunnos
9,468
947
27
3
0
199,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role