Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
BingleBongup
Vulcan
Level 107
God Stats
0W - 1L
1,888 SR
Queue Stats
131W - 151L
1,493 Elo+
Party 1
Neith
Neith
Nucl3us
Neith
Level 126
God Stats
2W - 1L
1,795 SR
Queue Stats
21W - 19L
1,514 Elo+
Solo
Cerberus
Cerberus
rizzla02
Cerberus
Level 43
God Stats
4W - 2L
1,581 SR
Queue Stats
25W - 24L
1,564 Elo+
Party 2
Chaac
Chaac
thehelpfulclam
Chaac
Level 19
God Stats
1W - 2L
1,701 SR
Queue Stats
19W - 28L
1,499 Elo+
Party 1
Team Averages
Level 65
1,693 SR
1,514 Elo+

VS

Team Averages
Level 111
1,558 SR
1,622 Elo+
Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
JocLaSunet
Anhur
Level 119
God Stats
4W - 4L
1,425 SR
Queue Stats
258W - 133L
1,698 Elo+
Party 3
Raijin
Raijin
Melynne
Raijin
Level 146
God Stats
1W - 1L
1,321 SR
Queue Stats
118W - 82L
1,679 Elo+
Party 3
Chaac
Chaac
SergiuQQ
Chaac
Level 14
God Stats
5W - 0L
1,942 SR
Queue Stats
62W - 13L
1,759 Elo+
Party 3
Sylvanus
Sylvanus
ThelLaw
Sylvanus
Level 128
God Stats
38W - 23L
1,604 SR
Queue Stats
480W - 483L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 3 / 1
5,422
542
1,291
5,897
1,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
9
0 / 6 / 2
5,216
522
2,311
6,061
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Nucl3us
Neith
7
0 / 3 / 2
4,466
447
3,923
6,362
1,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
rizzla02
Cerberus
6
2 / 4 / 0
4,377
438
3,336
6,745
3,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 1 / 1
4,735
474
3,266
5,097
2,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 1 / 2
6,197
620
3,376
5,038
1,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
10
3 / 1 / 4
6,011
601
6,336
6,356
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
Melynne
Raijin
11
8 / 0 / 0
6,976
698
4,081
4,753
1,586
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
SergiuQQ
Chaac
9
2 / 1 / 5
5,991
599
5,236
6,456
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
ThelLaw
Sylvanus
11
1 / 1 / 0
6,227
623
3,458
5,895
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
17
17
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
1
0.83
W
Loki
 
Loki
3
1
2
4
L
Vulcan
0
6
2
0.17
W
Anhur
3
1
4
5
W
Raijin
Melynne
Raijin
8
0
0
8
L
Neith
Nucl3us
Neith
0
3
2
0.33
W
Chaac
SergiuQQ
Chaac
2
1
5
4.5
W
Sylvanus
ThelLaw
Sylvanus
1
1
0
1
L
Cerberus
rizzla02
Cerberus
2
4
0
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,127
Damage
22,487
30,162
Taken
28,498
10,014
Mitigated
11,328
10,653
Healing
12,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,291
0
0
3,912
5,897
1,179
0
711
5,186
0
16,053
W
Loki
 
Loki
3,376
602
0
2,797
5,038
1,250
0
133
4,840
0
35,381
L
Vulcan
2,311
638
0
866
6,061
1,836
0
2,968
3,093
27,419
0
W
Anhur
6,336
3,149
0
1,924
6,356
1,212
213
1,403
4,688
0
31,653
W
Raijin
Melynne
Raijin
4,081
640
0
2,184
4,753
1,586
60
838
3,863
38,674
0
L
Neith
Nucl3us
Neith
3,923
1,577
0
2,655
6,362
1,091
0
1,123
5,239
0
21,837
W
Chaac
SergiuQQ
Chaac
5,236
825
0
3,187
6,456
3,929
0
1,531
4,727
3,021
16,700
W
Sylvanus
ThelLaw
Sylvanus
3,458
805
99
2,389
5,895
3,351
392
1,198
4,004
24,511
6,968
L
Cerberus
rizzla02
Cerberus
3,336
231
0
1,473
6,745
3,103
0
767
5,978
5,161
0
L
3,266
428
0
1,747
5,097
2,805
0
2,638
2,459
0
17,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,216
Gold Earned
31,402
192
Minions Killed
290
0
Camps Cleared
0
922,465
Distance Traveled
929,673
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,422
542
47
5
0
171,005
1
W
Loki
6,197
620
74
7
0
189,873
2
L
Vulcan
5,216
522
64
6
0
176,409
4
W
Anhur
6,011
601
39
4
0
170,596
2
W
Raijin
6,976
698
75
8
0
180,332
0
L
Neith
4,466
447
37
4
0
173,263
3
W
Chaac
5,991
599
30
3
0
215,826
3
W
Sylvanus
6,227
623
72
7
0
173,046
2
L
Cerberus
4,377
438
5
1
0
197,428
1
L
Chaac
4,735
474
39
4
0
204,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role