Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Jarell78
Ravana
Level 29
God Stats
5W - 11L
1,315 SR
Queue Stats
84W - 113L
1,414 Elo+
Solo
Hel
Hel
NeoDafna
Hel
Level 26
God Stats
13W - 20L
1,459 SR
Queue Stats
49W - 85L
1,295 Elo+
Party 1
Team Averages
Level 32
1,425 SR
1,403 Elo+

VS

Team Averages
Level 36
1,438 SR
1,268 Elo+
Yemoja
Yemoja
Gotart69
Yemoja
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 413L
1,247 Elo+
Party 2
Ares
Ares
WadeeQT
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,323 Elo+
Solo
Fenrir
Fenrir
santi15355
Fenrir
Level 47
God Stats
96W - 181L
1,314 SR
Queue Stats
171W - 343L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 0 / 8
8,316
756
7,295
14,225
17,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Jarell78
Ravana
10
2 / 2 / 7
7,354
669
7,450
8,095
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
7 / 2 / 6
8,280
753
8,936
9,441
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gotart69
Yemoja
10
0 / 4 / 2
7,010
637
6,421
10,416
10,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
WadeeQT
Ares
7
0 / 2 / 2
6,230
566
3,917
7,819
5,039
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
santi15355
Fenrir
11
4 / 7 / 0
7,826
711
13,243
11,021
8,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
4
4
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
8
8
L
Yemoja
Gotart69
Yemoja
0
4
2
0.25
W
Ravana
Jarell78
Ravana
2
2
7
2.75
W
7
2
6
5
L
Ares
WadeeQT
Ares
0
2
2
0.5
L
Fenrir
santi15355
Fenrir
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,681
Damage
23,581
31,761
Taken
29,256
23,684
Mitigated
23,652
16,139
Healing
5,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,295
1,350
690
4,178
14,225
17,239
145
5,054
9,171
13,448
0
L
Yemoja
Gotart69
Yemoja
6,421
2,485
1,537
1,509
10,416
10,495
0
5,178
5,238
18,017
0
W
Ravana
Jarell78
Ravana
7,450
3,243
0
1,532
8,095
3,048
496
3,154
4,941
0
18,850
W
8,936
447
5,301
4,438
9,441
3,397
0
2,783
6,658
21,730
0
L
Ares
WadeeQT
Ares
3,917
887
0
251
7,819
5,039
0
5,736
2,083
7,123
0
L
Fenrir
santi15355
Fenrir
13,243
3,273
533
1,239
11,021
8,118
0
5,317
5,704
0
21,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,950
Gold Earned
21,066
70
Minions Killed
48
4
Camps Cleared
2
623,282
Distance Traveled
493,853
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,316
756
13
1
2
221,393
2
L
Yemoja
7,010
637
21
2
0
169,129
0
W
Ravana
7,354
669
30
3
2
185,318
1
W
Hel
8,280
753
27
2
0
216,571
1
L
Ares
6,230
566
1
0
0
134,626
0
L
Fenrir
7,826
711
26
2
2
190,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role