Player Matchup

Bellona
Bellona
CallMeQuez
Bellona
Level 120
God Stats
0W - 1L
1,721 SR
Queue Stats
6W - 3L
1,692 Elo+
Solo
Ao Kuang
Ao Kuang
DRAGONLORD69946
Ao Kuang
Level 63
God Stats
2W - 9L
1,189 SR
Queue Stats
274W - 330L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
King_Ray_0801
Tsukuyomi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 37L
1,659 Elo+
Solo
Team Averages
Level 62
1,470 SR
1,590 Elo+

VS

Team Averages
Level 71
1,391 SR
1,396 Elo+
Sol
Sol
PandaNinja95
Sol
Level 109
God Stats
4W - 7L
1,435 SR
Queue Stats
20W - 21L
1,369 Elo+
Solo
Bacchus
Bacchus
Yami27
Bacchus
Level 6
God Stats
1W - 0L
1,237 SR
Queue Stats
4W - 2L
1,547 Elo+
Solo
Charybdis
Charybdis
burtonmarcil
Charybdis
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 201L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CallMeQuez
Bellona
11
1 / 3 / 4
6,617
662
6,428
12,126
11,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
11
4 / 3 / 0
6,981
698
3,232
5,414
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
King_Ray_0801
Tsukuyomi
10
0 / 2 / 4
6,258
626
4,531
6,495
2,227
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
7,117
712
5,846
5,291
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Yami27
Bacchus
11
5 / 0 / 2
7,872
787
5,507
7,717
9,007
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
burtonmarcil
Charybdis
11
1 / 4 / 7
7,235
724
4,395
9,390
3,580
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
8
8
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
CallMeQuez
Bellona
1
3
4
1
L
Ao Kuang
4
3
0
1.33
L
Tsukuyomi
King_Ray_0801
Tsukuyomi
0
2
4
1
W
2
1
5
4.5
W
Bacchus
Yami27
Bacchus
5
0
2
6
W
Charybdis
burtonmarcil
Charybdis
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,191
Damage
15,748
24,035
Taken
22,398
16,163
Mitigated
15,113
5,492
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CallMeQuez
Bellona
6,428
1,283
413
2,831
12,126
11,924
0
5,652
6,474
0
16,308
L
Ao Kuang
3,232
290
0
959
5,414
2,012
0
2,895
2,519
9,165
0
L
Tsukuyomi
King_Ray_0801
Tsukuyomi
4,531
1,328
287
1,002
6,495
2,227
0
2,757
3,738
0
19,045
W
5,846
1,916
699
1,895
5,291
2,526
1,225
405
4,713
21,187
2,255
W
Bacchus
Yami27
Bacchus
5,507
859
476
1,815
7,717
9,007
0
1,719
5,587
12,761
0
W
Charybdis
burtonmarcil
Charybdis
4,395
2,477
210
2,226
9,390
3,580
0
2,091
7,050
0
21,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,856
Gold Earned
22,224
70
Minions Killed
107
4
Camps Cleared
5
536,655
Distance Traveled
501,657
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,617
662
27
3
1
198,419
0
L
Ao Kuang
6,981
698
11
1
1
180,549
1
L
Tsukuyomi
6,258
626
32
3
2
157,687
2
W
Sol
7,117
712
49
5
2
173,555
2
W
Bacchus
7,872
787
12
1
0
186,086
1
W
Charybdis
7,235
724
46
5
3
142,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role