Player Matchup

Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FJUGGZ
Tsukuyomi
Level 28
God Stats
5W - 4L
1,865 SR
Queue Stats
12W - 7L
1,735 Elo+
Party 1
Ares
Ares
LEEROYNEGS
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nox
Nox
Troythetrap
Nox
Level 7
God Stats
7W - 5L
1,761 SR
Queue Stats
7W - 6L
1,681 Elo+
Party 1
Team Averages
Level 14
1,625 SR
1,583 Elo+

VS

Team Averages
Level 12
1,453 SR
1,322 Elo+
Cthulhu
Cthulhu
Carnage64152
Cthulhu
Level 6
God Stats
1W - 2L
1,537 SR
Queue Stats
2W - 3L
1,511 Elo+
Party 2
Neith
Neith
Confusedjack
Neith
Level 8
God Stats
1W - 4L
1,399 SR
Queue Stats
3W - 8L
1,208 Elo+
Party 3
Fafnir
Fafnir
EinsLegendae
Fafnir
Level 12
God Stats
0W - 3L
1,115 SR
Queue Stats
5W - 16L
1,155 Elo+
Party 3
Chronos
Chronos
Fibonaccixi
Chronos
Level 29
God Stats
2W - 1L
1,715 SR
Queue Stats
139W - 161L
1,373 Elo+
Solo
Danzaburou
Danzaburou
MaLLoLeTKa
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
7 / 1 / 1
6,883
626
9,314
7,879
3,702
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
 
Hou Yi
10
7 / 0 / 0
6,515
592
4,287
4,040
1,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
FJUGGZ
Tsukuyomi
9
1 / 1 / 6
5,513
501
3,695
4,673
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 7
5,973
543
1,802
3,163
2,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 1 / 1
6,004
546
4,163
3,771
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Carnage64152
Cthulhu
8
1 / 4 / 0
4,844
440
3,825
7,846
5,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 4 / 0
4,428
403
2,889
4,945
777
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
7
0 / 4 / 1
4,989
454
989
6,217
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Fibonaccixi
Chronos
10
2 / 3 / 0
5,901
536
3,049
8,205
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
MaLLoLeTKa
Danzaburou
7
0 / 3 / 1
4,776
434
1,198
4,994
1,007
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
18
Kills
3
3
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
1
7.5
W
Hou Yi
 
Hou Yi
7
0
0
7
L
Cthulhu
Carnage64152
Cthulhu
1
4
0
0.25
L
0
4
0
0
L
Fafnir
0
4
1
0.13
W
Tsukuyomi
FJUGGZ
Tsukuyomi
1
1
6
4
L
Chronos
Fibonaccixi
Chronos
2
3
0
0.67
W
0
0
7
3.5
L
Danzaburou
MaLLoLeTKa
Danzaburou
0
3
1
0.17
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,261
Damage
11,950
23,526
Taken
32,207
11,411
Mitigated
12,107
9,031
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,314
414
24
4,295
7,879
3,702
266
3,511
3,847
38,307
0
W
Hou Yi
 
Hou Yi
4,287
2,388
0
1,107
4,040
1,210
1,716
986
3,054
0
36,903
L
Cthulhu
Carnage64152
Cthulhu
3,825
683
0
1,191
7,846
5,190
110
4,081
3,765
11,250
0
L
2,889
1,777
0
557
4,945
777
0
1,688
3,257
0
17,036
L
Fafnir
989
349
0
385
6,217
3,149
0
3,358
2,758
4,423
0
W
Tsukuyomi
FJUGGZ
Tsukuyomi
3,695
610
0
1,795
4,673
1,466
0
641
3,954
0
22,148
L
Chronos
Fibonaccixi
Chronos
3,049
657
0
2,014
8,205
1,984
0
3,005
5,200
27,217
0
W
1,802
41
0
1,133
3,163
2,401
504
705
2,458
7,373
0
L
Danzaburou
MaLLoLeTKa
Danzaburou
1,198
808
0
973
4,994
1,007
1,334
3,046
1,948
0
19,768
W
4,163
855
0
677
3,771
2,632
263
1,695
2,076
27,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,888
Gold Earned
24,938
251
Minions Killed
152
0
Camps Cleared
0
1,040,935
Distance Traveled
992,700
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,883
626
64
6
0
179,927
0
W
Hou Yi
6,515
592
67
6
0
195,436
3
L
Cthulhu
4,844
440
17
2
0
222,603
2
L
Neith
4,428
403
40
4
0
192,446
3
L
Fafnir
4,989
454
11
1
0
193,402
0
W
Tsukuyomi
5,513
501
47
4
0
239,328
0
L
Chronos
5,901
536
42
4
0
200,636
2
W
Ares
5,973
543
9
1
0
227,276
0
L
Danzaburou
4,776
434
42
4
0
183,613
3
W
Nox
6,004
546
64
6
0
198,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role