Player Matchup

Geb
Geb
 
Geb
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Farid--83
Izanami
Level 51
God Stats
5W - 15L
1,304 SR
Queue Stats
214W - 278L
1,366 Elo+
Solo
Zeus
Zeus
MafdaY53
Zeus
Level 60
God Stats
9W - 10L
1,449 SR
Queue Stats
320W - 335L
1,470 Elo+
Solo
Hou Yi
Hou Yi
RMG_Ca3eRaider
Hou Yi
Level 47
God Stats
11W - 13L
1,557 SR
Queue Stats
34W - 44L
1,493 Elo+
Party 1
Horus
Horus
vinograd_VDV
Horus
Level 89
God Stats
12W - 5L
1,486 SR
Queue Stats
64W - 58L
1,552 Elo+
Solo
Team Averages
Level 62
1,459 SR
1,476 Elo+

VS

Team Averages
Level 71
1,515 SR
1,435 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Crowboy10
Izanami
Level 122
God Stats
1W - 3L
1,423 SR
Queue Stats
7W - 7L
1,358 Elo+
Solo
Nox
Nox
Dr_Ghast93
Nox
Level 27
God Stats
20W - 21L
1,521 SR
Queue Stats
77W - 70L
1,450 Elo+
Party 2
Geb
Geb
Golem109
Geb
Level 38
God Stats
17W - 19L
1,541 SR
Queue Stats
120W - 133L
1,428 Elo+
Party 2
Ares
Ares
PutchenQeen
Ares
Level 107
God Stats
68W - 43L
1,589 SR
Queue Stats
856W - 897L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
3 / 0 / 13
11,955
1,196
15,010
16,419
19,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Farid--83
Izanami
17
2 / 5 / 9
10,413
1,041
13,707
14,824
5,477
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
17
6 / 2 / 9
11,071
1,107
20,775
7,761
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 2 / 10
11,188
1,119
12,889
11,612
4,604
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 4 / 9
9,268
927
5,113
17,260
15,632
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

224

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
2 / 1 / 8
9,734
973
7,008
5,433
2,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Crowboy10
Izanami
17
4 / 5 / 8
10,642
1,064
21,153
15,141
7,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 3 / 6
10,600
1,060
13,639
12,186
5,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 0 / 10
9,366
937
7,975
10,215
8,917
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 8 / 10
10,320
1,032
13,685
26,852
27,167
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
55
17
Kills
13
13
Deaths
17
50
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
0
13
9.5
L
Cliodhna
 
Cliodhna
2
1
8
6
L
Izanami
Crowboy10
Izanami
4
5
8
1.6
L
4
3
6
2.33
W
Izanami
Farid--83
Izanami
2
5
9
1.3
L
0
0
10
5
W
Zeus
6
2
9
5.25
L
3
8
10
1
W
6
2
10
5.5
W
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,494
Damage
63,460
67,876
Taken
69,827
48,999
Mitigated
51,967
19,007
Healing
6,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
15,010
911
0
1,814
16,419
19,999
0
7,843
8,576
31,848
0
L
Cliodhna
 
Cliodhna
7,008
217
0
0
5,433
2,280
0
1,940
3,493
0
16,510
L
Izanami
Crowboy10
Izanami
21,153
13,644
0
2,736
15,141
7,890
0
6,763
8,378
0
50,108
L
13,639
1,095
0
0
12,186
5,713
0
6,534
5,652
42,581
1,136
W
Izanami
Farid--83
Izanami
13,707
12,726
0
0
14,824
5,477
0
6,995
7,829
0
38,119
L
7,975
301
156
554
10,215
8,917
0
6,252
3,963
11,416
0
W
Zeus
20,775
1,744
0
608
7,761
3,287
0
4,423
3,338
39,839
0
L
13,685
1,112
0
3,444
26,852
27,167
0
14,296
12,556
26,640
0
W
12,889
5,814
0
3,008
11,612
4,604
0
6,653
4,959
0
39,436
W
5,113
2,576
6,098
7,479
17,260
15,632
0
9,051
8,209
0
8,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,895
Gold Earned
50,662
219
Minions Killed
186
5
Camps Cleared
4
987,352
Distance Traveled
934,179
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,955
1,196
14
1
0
236,547
1
L
Cliodhna
9,734
973
27
3
3
184,589
0
L
Izanami
10,642
1,064
73
7
0
162,754
0
L
Nox
10,600
1,060
63
6
0
191,698
0
W
Izanami
10,413
1,041
64
6
2
183,529
0
L
Geb
9,366
937
13
1
1
201,809
0
W
Zeus
11,071
1,107
58
6
1
185,212
0
L
Ares
10,320
1,032
10
1
0
193,329
4
W
Hou Yi
11,188
1,119
71
7
0
202,216
0
W
Horus
9,268
927
12
1
2
179,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role