Player Matchup

Ymir
Ymir
 
Ymir
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
RyuujiKenshi
Ullr
Level 43
God Stats
2W - 5L
1,200 SR
Queue Stats
48W - 104L
1,214 Elo+
Party 1
Zhong Kui
Zhong Kui
powerhead555
Zhong Kui
Level 111
God Stats
11W - 16L
1,186 SR
Queue Stats
75W - 100L
1,369 Elo+
Party 2
Vulcan
Vulcan
uchiha7itachi
Vulcan
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 103L
1,216 Elo+
Party 1
Team Averages
Level 71
1,377 SR
1,360 Elo+

VS

Team Averages
Level 92
1,464 SR
1,436 Elo+
Vulcan
Vulcan
EmiRCoD
Vulcan
Level 67
God Stats
9W - 4L
1,561 SR
Queue Stats
37W - 32L
1,396 Elo+
Solo
Kali
Kali
Ghøsthâtê
Kali
Level 59
God Stats
7W - 6L
1,448 SR
Queue Stats
139W - 144L
1,479 Elo+
Solo
Izanami
Izanami
Hunor420
Izanami
Level 97
God Stats
15W - 16L
1,481 SR
Queue Stats
465W - 681L
1,411 Elo+
Party 3
Fenrir
Fenrir
novchovek
Fenrir
Level 141
God Stats
2W - 0L
1,277 SR
Queue Stats
148W - 136L
1,475 Elo+
Solo
Nu Wa
Nu Wa
uciii
Nu Wa
Level 97
God Stats
11W - 8L
1,555 SR
Queue Stats
503W - 555L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
2 / 5 / 0
4,967
497
2,021
7,541
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
 
Fenrir
8
2 / 3 / 0
4,966
497
3,199
8,132
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 1
5,231
523
3,460
6,142
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
powerhead555
Zhong Kui
8
0 / 1 / 2
4,593
459
1,741
5,067
3,308
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 5 / 1
4,582
458
2,992
5,233
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
EmiRCoD
Vulcan
10
1 / 1 / 0
5,934
593
4,661
3,090
997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 2 / 2
5,877
588
2,494
7,954
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Hunor420
Izanami
10
4 / 1 / 4
6,272
627
4,791
5,385
1,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
novchovek
Fenrir
9
3 / 1 / 8
6,240
624
6,161
7,423
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
uciii
Nu Wa
11
6 / 0 / 1
6,926
693
5,250
4,168
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
17
17
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
0
0.4
L
Fenrir
 
Fenrir
2
3
0
0.67
W
Vulcan
EmiRCoD
Vulcan
1
1
0
1
W
3
2
2
2
W
Izanami
Hunor420
Izanami
4
1
4
6
L
1
3
1
0.5
W
Fenrir
novchovek
Fenrir
3
1
8
7
L
Zhong Kui
powerhead555
Zhong Kui
0
1
2
1
L
0
5
1
0.1
W
Nu Wa
uciii
Nu Wa
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,413
Damage
23,357
32,115
Taken
28,020
12,301
Mitigated
9,783
8,216
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,021
347
0
1,022
7,541
4,113
0
1,033
6,424
14,676
0
L
Fenrir
 
Fenrir
3,199
1,226
260
3,016
8,132
2,333
0
2,441
5,625
0
19,236
W
Vulcan
EmiRCoD
Vulcan
4,661
2,234
0
185
3,090
997
0
1,450
1,640
28,415
0
W
2,494
1,079
0
4,294
7,954
2,706
36
380
7,574
0
24,146
W
Izanami
Hunor420
Izanami
4,791
3,373
0
896
5,385
1,424
889
1,035
4,302
0
39,012
L
3,460
1,429
0
1,439
6,142
1,348
0
0
6,142
0
24,969
W
Fenrir
novchovek
Fenrir
6,161
1,402
0
2,843
7,423
3,384
40
1,491
5,884
0
22,970
L
Zhong Kui
powerhead555
Zhong Kui
1,741
123
133
2,026
5,067
3,308
0
3,394
1,633
17,082
0
L
2,992
334
0
320
5,233
1,199
0
2,662
2,380
19,124
0
W
Nu Wa
uciii
Nu Wa
5,250
1,611
0
1,100
4,168
1,272
54
2,292
1,718
32,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,339
Gold Earned
31,249
185
Minions Killed
277
0
Camps Cleared
0
869,541
Distance Traveled
889,667
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,967
497
17
2
0
165,859
3
L
Fenrir
4,966
497
49
5
0
183,743
0
W
Vulcan
5,934
593
64
6
0
181,791
4
W
Kali
5,877
588
52
5
0
174,497
0
W
Izanami
6,272
627
67
7
0
168,937
0
L
Ullr
5,231
523
58
6
0
177,064
0
W
Fenrir
6,240
624
34
3
0
190,285
4
L
Zhong Kui
4,593
459
24
2
0
171,644
2
L
Vulcan
4,582
458
37
4
0
171,231
1
W
Nu Wa
6,926
693
60
6
0
174,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role