Player Matchup

Cabrakan
Cabrakan
ChilliWilli
Cabrakan
Level 124
God Stats
2W - 2L
1,534 SR
Queue Stats
206W - 190L
1,486 Elo+
Party 2
Nemesis
Nemesis
DuGinator
Nemesis
Level 144
God Stats
7W - 8L
1,507 SR
Queue Stats
278W - 245L
1,502 Elo+
Solo
Chernobog
Chernobog
Exolute
Chernobog
Level 68
God Stats
0W - 3L
1,258 SR
Queue Stats
91W - 96L
1,446 Elo+
Party 2
Agni
Agni
FrSp_je_t-aime
Agni
Level 144
God Stats
0W - 1L
1,788 SR
Queue Stats
26W - 26L
1,544 Elo+
Solo
Nu Wa
Nu Wa
susardu
Nu Wa
Level 157
God Stats
24W - 23L
1,558 SR
Queue Stats
1,278W - 1,317L
1,528 Elo+
Solo
Team Averages
Level 127
1,529 SR
1,501 Elo+

VS

Team Averages
Level 60
1,460 SR
1,539 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
BananaChief
He Bo
Level 21
God Stats
1W - 1L
1,326 SR
Queue Stats
9W - 3L
1,699 Elo+
Solo
Freya
Freya
K0sTniiX
Freya
Level 128
God Stats
21W - 21L
1,467 SR
Queue Stats
1,077W - 1,093L
1,538 Elo+
Solo
Bacchus
Bacchus
misiek2468
Bacchus
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 64L
1,500 Elo+
Solo
Discordia
Discordia
saraakasatan
Discordia
Level 41
God Stats
1W - 1L
1,509 SR
Queue Stats
26W - 34L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChilliWilli
Cabrakan
16
4 / 6 / 7
10,172
782
9,358
20,147
35,125
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Nemesis
DuGinator
Nemesis
17
4 / 4 / 8
9,497
731
8,517
15,768
12,005
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Exolute
Chernobog
16
5 / 10 / 8
10,279
791
7,176
15,108
7,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 6 / 7
9,407
724
11,265
10,550
4,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
susardu
Nu Wa
16
2 / 5 / 10
9,112
701
11,716
10,727
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
5 / 7 / 15
10,666
820
16,520
12,848
7,325
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
13 / 6 / 9
11,986
922
17,747
13,116
5,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
K0sTniiX
Freya
18
6 / 2 / 14
10,598
815
10,626
13,492
5,746
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
misiek2468
Bacchus
18
5 / 2 / 14
10,677
821
6,602
11,852
16,534
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
saraakasatan
Discordia
16
2 / 3 / 12
9,683
745
9,822
8,207
3,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
95
19
Kills
31
31
Deaths
20
40
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
7
15
1.79
W
13
6
9
2.92
L
Cabrakan
ChilliWilli
Cabrakan
4
6
7
1.25
L
Nemesis
DuGinator
Nemesis
4
4
8
2
L
Chernobog
Exolute
Chernobog
5
10
8
0.9
L
4
6
7
1.25
W
Freya
K0sTniiX
Freya
6
2
14
6.5
W
Bacchus
misiek2468
Bacchus
5
2
14
6
W
Discordia
saraakasatan
Discordia
2
3
12
2.67
L
Nu Wa
susardu
Nu Wa
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,032
Damage
61,317
72,300
Taken
59,515
63,570
Mitigated
38,883
16,732
Healing
22,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
16,520
5,195
1,155
1,674
12,848
7,325
1,092
6,809
6,039
0
29,797
W
17,747
1,124
650
3,136
13,116
5,918
861
5,409
7,707
29,045
0
L
Cabrakan
ChilliWilli
Cabrakan
9,358
830
2,194
3,774
20,147
35,125
0
11,460
8,687
17,061
0
L
Nemesis
DuGinator
Nemesis
8,517
1,214
850
3,811
15,768
12,005
441
8,602
7,166
0
13,668
L
Chernobog
Exolute
Chernobog
7,176
3,072
710
1,319
15,108
7,332
0
10,329
4,779
0
11,904
L
11,265
191
1,284
1,325
10,550
4,662
842
6,482
4,068
32,849
0
W
Freya
K0sTniiX
Freya
10,626
3,703
2,387
7,040
13,492
5,746
2,302
7,683
5,809
36,215
0
W
Bacchus
misiek2468
Bacchus
6,602
980
1,240
1,980
11,852
16,534
527
7,902
3,950
15,371
0
W
Discordia
saraakasatan
Discordia
9,822
759
1,303
1,650
8,207
3,360
916
4,536
3,671
25,343
0
L
Nu Wa
susardu
Nu Wa
11,716
2,650
288
1,177
10,727
4,446
743
7,924
2,803
28,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,467
Gold Earned
53,610
106
Minions Killed
165
0
Camps Cleared
0
1,102,311
Distance Traveled
1,167,736
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,666
820
23
2
0
216,037
0
W
He Bo
11,986
922
32
2
0
212,171
0
L
Cabrakan
10,172
782
9
1
0
194,111
3
L
Nemesis
9,497
731
17
1
0
253,321
1
L
Chernobog
10,279
791
15
1
0
215,706
1
L
Agni
9,407
724
32
2
0
210,565
0
W
Freya
10,598
815
57
4
0
231,124
0
W
Bacchus
10,677
821
10
1
0
268,264
0
W
Discordia
9,683
745
43
3
0
240,140
1
L
Nu Wa
9,112
701
33
3
0
228,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role