Player Matchup

Horus
Horus
DarkThempes
Horus
Level 5
God Stats
2W - 0L
1,703 SR
Queue Stats
5W - 7L
981 Elo+
Solo
Baron Samedi
Baron Samedi
Demonolog433
Baron Samedi
Level 29
God Stats
1W - 0L
1,596 SR
Queue Stats
1W - 1L
1,186 Elo+
Solo
Hou Yi
Hou Yi
PabloXipri
Hou Yi
Level 29
God Stats
2W - 2L
1,856 SR
Queue Stats
34W - 27L
1,460 Elo+
Solo
Team Averages
Level 21
1,718 SR
1,209 Elo+

VS

Team Averages
Level 56
1,493 SR
1,362 Elo+
Chronos
Chronos
Bushido141
Chronos
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
23W - 20L
1,317 Elo+
Solo
Medusa
Medusa
Fabian995
Medusa
Level 97
God Stats
8W - 10L
1,479 SR
Queue Stats
65W - 65L
1,423 Elo+
Solo
Heimdallr
Heimdallr
Habib690
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 8
8,938
688
2,912
13,115
11,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Demonolog433
Baron Samedi
14
2 / 2 / 11
9,453
727
9,611
11,066
7,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
PabloXipri
Hou Yi
15
11 / 3 / 4
11,181
860
15,273
10,611
3,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bushido141
Chronos
12
2 / 5 / 6
8,415
647
6,854
10,005
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Fabian995
Medusa
12
2 / 6 / 8
8,554
658
10,081
12,565
3,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Habib690
Heimdallr
12
5 / 4 / 4
8,868
682
9,491
7,137
2,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
15
Kills
9
10
Deaths
15
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chronos
Bushido141
Chronos
2
5
6
1
W
2
5
8
1.2
W
Baron Samedi
Demonolog433
Baron Samedi
2
2
11
3.75
L
Medusa
Fabian995
Medusa
2
6
8
1
L
Heimdallr
Habib690
Heimdallr
5
4
4
1.75
W
Hou Yi
PabloXipri
Hou Yi
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,796
Damage
26,426
34,792
Taken
29,707
22,699
Mitigated
8,020
14,247
Healing
4,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Bushido141
Chronos
6,854
1,791
0
1,404
10,005
2,464
0
3,797
6,208
22,205
0
W
2,912
1,445
1,725
3,831
13,115
11,786
567
2,699
10,416
0
16,740
W
Baron Samedi
Demonolog433
Baron Samedi
9,611
210
1,464
4,619
11,066
7,011
557
3,909
7,157
36,012
0
L
Medusa
Fabian995
Medusa
10,081
3,885
0
1,809
12,565
3,381
0
3,965
8,600
0
32,693
L
Heimdallr
Habib690
Heimdallr
9,491
1,846
462
574
7,137
2,175
0
2,314
4,823
0
15,201
W
Hou Yi
PabloXipri
Hou Yi
15,273
6,084
0
2,608
10,611
3,902
1,192
1,297
9,314
0
48,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,572
Gold Earned
25,837
143
Minions Killed
110
8
Camps Cleared
3
786,897
Distance Traveled
666,163
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,415
647
45
3
0
211,943
0
W
Horus
8,938
688
24
2
4
293,995
3
W
Baron Samedi
9,453
727
66
5
0
241,236
1
L
Medusa
8,554
658
46
4
3
232,619
3
L
Heimdallr
8,868
682
19
1
0
221,601
2
W
Hou Yi
11,181
860
53
4
4
251,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role