Player Matchup

Osiris
Osiris
Gold I
Blackdynamite11
Osiris
Gold I
Level 158
God Stats
12W - 5L
1,861 SR
Queue Stats
336W - 336L
1,385 MMR
Solo
Sylvanus
Sylvanus
Silver I
JoHBeM
Sylvanus
Silver I
Level 94
God Stats
16W - 16L
1,538 SR
Queue Stats
373W - 394L
1,323 MMR
Solo
The Morrigan
The Morrigan
Bronze III
MîghtyMîke
The Morrigan
Bronze III
Level 155
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 1L
1,535 MMR
Solo
Hachiman
Hachiman
Gold III
STiMinato
Hachiman
Gold III
Level 148
God Stats
7W - 12L
1,558 SR
Queue Stats
499W - 490L
1,325 MMR
Solo
Ne Zha
Ne Zha
Gold III
XenoAustin
Ne Zha
Gold III
Level 105
God Stats
4W - 5L
1,409 SR
Queue Stats
402W - 403L
1,386 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,530 SR
1,391 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,606 SR
1,394 MMR
Kumbhakarna
Kumbhakarna
Silver II
Blackninja1701
Kumbhakarna
Silver II
Level 109
God Stats
2W - 3L
1,516 SR
Queue Stats
150W - 153L
1,182 MMR
Solo
Charybdis
Charybdis
Gold III
Coverage223
Charybdis
Gold III
Level 122
God Stats
1W - 1L
1,651 SR
Queue Stats
153W - 154L
1,498 MMR
Solo
Tiamat
Tiamat
Gold V
LordAstria
Tiamat
Gold V
Level 121
God Stats
12W - 30L
1,320 SR
Queue Stats
287W - 283L
1,346 MMR
Solo
Bellona
Bellona
Gold IV
Wakaflockamane
Bellona
Gold IV
Level 109
God Stats
2W - 1L
1,841 SR
Queue Stats
185W - 195L
1,447 MMR
Solo
Loki
Loki
Gold III
simonpaquin69
Loki
Gold III
Level 148
God Stats
5W - 4L
1,700 SR
Queue Stats
166W - 159L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 6
7,668
548
7,148
10,612
8,252
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
JoHBeM
Sylvanus
12
1 / 0 / 12
7,356
525
4,906
11,544
11,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
MîghtyMîke
The Morrigan
13
7 / 0 / 6
8,511
608
10,038
3,496
1,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
STiMinato
Hachiman
14
10 / 2 / 5
8,706
622
11,239
10,705
3,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
XenoAustin
Ne Zha
16
7 / 1 / 7
9,101
650
9,974
11,763
5,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
AnhurGebSetOdinBaba Yaga

VS

Bans
UllrArtioPoseidonKhepriMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Blackninja1701
Kumbhakarna
8
0 / 7 / 2
5,768
412
2,581
13,453
6,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Coverage223
Charybdis
10
0 / 6 / 1
6,141
439
5,103
8,176
1,196
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
LordAstria
Tiamat
12
0 / 4 / 0
7,204
515
3,860
9,807
5,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 1
6,844
489
8,376
13,311
12,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
4 / 6 / 0
7,235
517
5,885
10,447
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
28
Kills
5
5
Deaths
28
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Kumbhakarna
Blackninja1701
Kumbhakarna
0
7
2
0.14
L
Charybdis
Coverage223
Charybdis
0
6
1
0.08
W
Sylvanus
JoHBeM
Sylvanus
1
0
12
7
L
Tiamat
LordAstria
Tiamat
0
4
0
0
W
The Morrigan
MîghtyMîke
The Morrigan
7
0
6
10
W
Hachiman
STiMinato
Hachiman
10
2
5
6.25
L
1
5
1
0.3
W
Ne Zha
XenoAustin
Ne Zha
7
1
7
10.5
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,305
Damage
25,805
48,120
Taken
55,194
29,738
Mitigated
27,789
19,310
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,148
2,310
0
4,031
10,612
8,252
335
185
9,491
5,243
35,695
L
Kumbhakarna
Blackninja1701
Kumbhakarna
2,581
214
0
1,526
13,453
6,625
0
5,415
8,038
17,247
0
L
Charybdis
Coverage223
Charybdis
5,103
2,188
0
879
8,176
1,196
302
1,027
7,149
0
36,067
W
Sylvanus
JoHBeM
Sylvanus
4,906
1,713
1,034
3,160
11,544
11,160
41
2,841
8,447
19,060
0
L
Tiamat
LordAstria
Tiamat
3,860
82
0
2,758
9,807
5,157
72
2,661
7,146
45,545
0
W
The Morrigan
MîghtyMîke
The Morrigan
10,038
2,525
0
851
3,496
1,815
556
924
2,443
44,538
3,117
W
Hachiman
STiMinato
Hachiman
11,239
6,153
0
4,053
10,705
3,192
1,074
1,026
9,667
0
55,576
L
8,376
2,488
0
3,108
13,311
12,584
0
2,758
10,553
0
38,185
W
Ne Zha
XenoAustin
Ne Zha
9,974
3,328
0
6,181
11,763
5,319
0
1,089
10,523
0
65,587
L
5,885
801
0
1,930
10,447
2,227
0
2,080
8,367
0
36,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,342
Gold Earned
33,192
421
Minions Killed
367
0
Camps Cleared
0
1,438,626
Distance Traveled
1,278,451
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,668
548
78
6
0
282,976
2
L
Kumbhakarna
5,768
412
25
2
0
270,048
5
L
Charybdis
6,141
439
80
6
0
266,402
2
W
Sylvanus
7,356
525
20
1
0
261,901
6
L
Tiamat
7,204
515
116
8
0
245,184
5
W
The Morrigan
8,511
608
99
7
0
304,978
6
W
Hachiman
8,706
622
108
8
0
268,972
8
L
Bellona
6,844
489
79
6
0
209,150
2
W
Ne Zha
9,101
650
116
8
0
319,799
3
L
Loki
7,235
517
67
5
0
287,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role