Player Matchup

Agni
Agni
 
Agni
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dzestis
Thanatos
Level 17
God Stats
50W - 53L
1,564 SR
Queue Stats
164W - 182L
1,352 Elo+
Solo
Charybdis
Charybdis
RLiveZzz
Charybdis
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 11L
1,143 Elo+
Solo
Khepri
Khepri
ThroughtTheWall
Khepri
Level 25
God Stats
3W - 1L
1,795 SR
Queue Stats
35W - 39L
1,367 Elo+
Solo
Team Averages
Level 22
1,572 SR
1,372 Elo+

VS

Team Averages
Level 20
1,433 SR
1,327 Elo+
Geb
Geb
IqzItxchi
Geb
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,426 Elo+
Solo
Artemis
Artemis
LILRILBIL
Artemis
Level 29
God Stats
20W - 25L
1,418 SR
Queue Stats
61W - 79L
1,343 Elo+
Solo
Osiris
Osiris
MheySide
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 147L
1,242 Elo+
Solo
Da Ji
Da Ji
Tendouu
Da Ji
Level 22
God Stats
2W - 5L
1,247 SR
Queue Stats
57W - 47L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
modeBABAROZA
Zhong Kui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
12 / 2 / 4
11,241
625
16,824
14,620
5,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
 
Chiron
13
4 / 2 / 3
8,036
446
8,422
9,961
4,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
Dzestis
Thanatos
18
9 / 1 / 1
10,722
596
7,239
12,077
6,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
RLiveZzz
Charybdis
15
2 / 5 / 3
9,211
512
6,198
10,430
3,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 7
8,124
451
5,273
9,210
10,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
8,142
452
6,334
14,308
13,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
LILRILBIL
Artemis
13
5 / 6 / 0
8,409
467
10,449
11,137
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
MheySide
Osiris
14
2 / 5 / 4
8,171
454
9,587
11,284
7,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Tendouu
Da Ji
10
2 / 4 / 2
7,259
403
5,157
9,992
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
modeBABAROZA
Zhong Kui
12
2 / 9 / 0
7,711
428
7,906
17,358
8,791
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
28
Kills
12
12
Deaths
28
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
12
2
4
7
W
Chiron
 
Chiron
4
2
3
2.75
W
Thanatos
Dzestis
Thanatos
9
1
1
9.5
L
1
4
4
0.75
L
Artemis
LILRILBIL
Artemis
5
6
0
0.83
L
Osiris
MheySide
Osiris
2
5
4
0.8
W
Charybdis
RLiveZzz
Charybdis
2
5
3
0.7
L
Da Ji
Tendouu
Da Ji
2
4
2
0.75
W
1
2
7
2.25
L
Zhong Kui
modeBABAROZA
Zhong Kui
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,956
Damage
39,433
56,298
Taken
64,079
30,810
Mitigated
36,165
29,196
Healing
13,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
16,824
1,899
0
7,897
14,620
5,329
80
7,557
7,063
77,083
0
W
Chiron
 
Chiron
8,422
3,490
578
4,085
9,961
4,290
0
2,086
7,875
0
42,334
W
Thanatos
Dzestis
Thanatos
7,239
2,203
0
13,786
12,077
6,456
168
1,515
10,562
0
78,286
L
6,334
1,280
177
3,465
14,308
13,343
0
3,170
11,138
26,940
0
L
Artemis
LILRILBIL
Artemis
10,449
5,968
264
2,077
11,137
2,956
0
3,699
7,438
0
42,970
L
Osiris
MheySide
Osiris
9,587
2,088
0
134
11,284
7,716
850
1,514
9,770
0
43,927
W
Charybdis
RLiveZzz
Charybdis
6,198
3,125
0
1,273
10,430
3,974
3,002
687
9,743
0
56,507
L
Da Ji
Tendouu
Da Ji
5,157
1,625
0
3,322
9,992
3,359
0
2,738
7,254
0
31,428
W
5,273
550
0
1,577
9,210
10,761
222
2,395
6,815
20,798
0
L
Zhong Kui
modeBABAROZA
Zhong Kui
7,906
1,943
43
4,061
17,358
8,791
374
10,976
6,382
42,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,334
Gold Earned
39,692
499
Minions Killed
340
0
Camps Cleared
0
1,599,517
Distance Traveled
1,389,576
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,241
625
143
8
0
328,337
4
W
Chiron
8,036
446
93
5
0
265,133
0
W
Thanatos
10,722
596
115
6
0
380,692
0
L
Geb
8,142
452
31
2
0
282,697
1
L
Artemis
8,409
467
94
5
0
264,641
0
L
Osiris
8,171
454
77
4
0
341,788
0
W
Charybdis
9,211
512
118
7
0
292,867
2
L
Da Ji
7,259
403
61
3
0
219,945
2
W
Khepri
8,124
451
30
2
0
332,488
3
L
Zhong Kui
7,711
428
77
4
0
280,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role