Player Matchup

Sun Wukong
Sun Wukong
Berbik
Sun Wukong
Level 29
God Stats
21W - 18L
1,495 SR
Queue Stats
97W - 84L
1,428 Elo+
Solo
Ganesha
Ganesha
ClassicTactical
Ganesha
Level 7
God Stats
2W - 3L
1,149 SR
Queue Stats
7W - 11L
1,278 Elo+
Party 3
Discordia
Discordia
GOSUslaves
Discordia
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,316 Elo+
Party 3
Heimdallr
Heimdallr
Tombearpig
Heimdallr
Level 20
God Stats
5W - 2L
1,657 SR
Queue Stats
87W - 56L
1,489 Elo+
Solo
Thanatos
Thanatos
omutGGG
Thanatos
Level 5
God Stats
4W - 5L
1,194 SR
Queue Stats
7W - 9L
1,236 Elo+
Party 3
Team Averages
Level 13
1,399 SR
1,349 Elo+

VS

Team Averages
Level 24
1,485 SR
1,496 Elo+
Nemesis
Nemesis
JesseSuhari
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,828 Elo+
Party 2
Nu Wa
Nu Wa
KitchenBeku
Nu Wa
Level 24
God Stats
2W - 5L
1,442 SR
Queue Stats
60W - 97L
1,303 Elo+
Party 1
Ares
Ares
LuLmurmeli
Ares
Level 25
God Stats
19W - 14L
1,482 SR
Queue Stats
133W - 150L
1,316 Elo+
Party 1
Mulan
Mulan
VainukoiraV2
Mulan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 27L
1,757 Elo+
Party 2
Hachiman
Hachiman
äkänen
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Berbik
Sun Wukong
17
4 / 0 / 0
9,859
548
10,465
13,856
15,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 3 / 11
8,002
445
5,088
10,757
7,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
GOSUslaves
Discordia
13
2 / 2 / 4
8,023
446
3,143
5,724
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Tombearpig
Heimdallr
17
11 / 0 / 6
10,263
570
17,913
11,303
4,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
omutGGG
Thanatos
16
11 / 4 / 6
10,241
569
10,272
14,994
6,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JesseSuhari
Nemesis
11
1 / 5 / 0
7,532
418
2,359
7,609
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 5 / 0
8,380
466
6,145
9,292
2,314
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 2
7,864
437
5,016
15,946
14,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 4 / 0
9,239
513
14,129
17,752
14,410
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
äkänen
Hachiman
11
2 / 9 / 0
7,090
394
4,055
11,342
2,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
28
Kills
8
9
Deaths
28
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Berbik
Sun Wukong
4
0
0
4
W
0
3
11
1.83
W
Discordia
GOSUslaves
Discordia
2
2
4
2
L
Nemesis
JesseSuhari
Nemesis
1
5
0
0.2
L
2
5
0
0.4
L
0
5
2
0.2
W
Heimdallr
Tombearpig
Heimdallr
11
0
6
14
L
3
4
0
0.75
W
Thanatos
omutGGG
Thanatos
11
4
6
3.5
L
Hachiman
äkänen
Hachiman
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,881
Damage
31,704
56,634
Taken
61,941
36,649
Mitigated
36,522
23,747
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Berbik
Sun Wukong
10,465
2,665
0
5,052
13,856
15,976
260
536
13,251
3,789
54,377
W
5,088
470
390
567
10,757
7,860
484
2,346
8,411
29,265
0
W
Discordia
GOSUslaves
Discordia
3,143
223
0
1,147
5,724
1,628
160
2,237
3,487
21,226
0
L
Nemesis
JesseSuhari
Nemesis
2,359
1,487
0
1,167
7,609
2,675
0
677
6,932
0
28,795
L
6,145
1,747
169
1,676
9,292
2,314
2,278
1,514
7,222
41,329
0
L
5,016
102
213
2,949
15,946
14,251
369
1,705
14,197
33,685
0
W
Heimdallr
Tombearpig
Heimdallr
17,913
13,033
0
4,043
11,303
4,477
2,293
4,027
7,276
0
83,516
L
14,129
3,446
0
6,829
17,752
14,410
0
3,140
13,119
0
62,827
W
Thanatos
omutGGG
Thanatos
10,272
3,493
0
12,548
14,994
6,708
1,464
2,426
12,568
0
66,537
L
Hachiman
äkänen
Hachiman
4,055
2,640
0
970
11,342
2,872
408
978
10,348
0
24,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,388
Gold Earned
40,105
423
Minions Killed
330
0
Camps Cleared
0
1,723,010
Distance Traveled
1,645,695
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,859
548
112
6
0
385,243
1
W
Ganesha
8,002
445
16
1
0
337,552
2
W
Discordia
8,023
446
57
3
0
260,792
0
L
Nemesis
7,532
418
49
3
0
348,069
3
L
Nu Wa
8,380
466
57
3
0
293,753
0
L
Ares
7,864
437
57
3
0
377,525
0
W
Heimdallr
10,263
570
151
8
0
343,971
1
L
Mulan
9,239
513
111
6
0
329,538
3
W
Thanatos
10,241
569
87
5
0
395,452
4
L
Hachiman
7,090
394
56
3
0
296,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role