Player Matchup

Ra
Ra
Beltazar
Ra
Level 28
God Stats
1W - 1L
1,315 SR
Queue Stats
64W - 67L
1,427 Elo+
Party 2
Rama
Rama
Draymonk
Rama
Level 48
God Stats
2W - 1L
1,502 SR
Queue Stats
34W - 37L
1,429 Elo+
Party 4
Nemesis
Nemesis
Shezy92
Nemesis
Level 66
God Stats
20W - 8L
1,035 SR
Queue Stats
165W - 190L
1,375 Elo+
Party 2
Ymir
Ymir
crisabyss
Ymir
Level 23
God Stats
10W - 9L
1,517 SR
Queue Stats
21W - 29L
1,349 Elo+
Party 4
Amaterasu
Amaterasu
jesusXDlol
Amaterasu
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 39L
1,438 Elo+
Party 2
Team Averages
Level 38
1,374 SR
1,404 Elo+

VS

Team Averages
Level 45
1,531 SR
1,439 Elo+
Discordia
Discordia
AndreiVlad21
Discordia
Level 105
God Stats
1W - 2L
1,630 SR
Queue Stats
83W - 60L
1,488 Elo+
Party 1
Xbalanque
Xbalanque
Andy2345
Xbalanque
Level 53
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 29L
1,456 Elo+
Party 1
Ares
Ares
EL_AsEzInOx
Ares
Level 38
God Stats
1W - 3L
1,523 SR
Queue Stats
112W - 108L
1,384 Elo+
Party 3
Bakasura
Bakasura
aMGreedy
Bakasura
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 100L
1,367 Elo+
Party 3
Guan Yu
Guan Yu
rapidistul23
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 11
10,031
590
13,252
12,989
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
15
3 / 3 / 9
9,038
532
6,147
9,618
4,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Shezy92
Nemesis
17
13 / 4 / 4
10,659
627
12,526
14,419
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
13
3 / 4 / 11
8,775
516
5,782
14,972
12,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
jesusXDlol
Amaterasu
14
5 / 6 / 9
9,112
536
8,883
12,760
8,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AndreiVlad21
Discordia
15
4 / 5 / 3
9,458
556
11,441
9,401
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Andy2345
Xbalanque
15
7 / 5 / 3
9,770
575
15,073
13,639
5,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 5
7,813
460
6,353
13,196
5,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
aMGreedy
Bakasura
12
3 / 8 / 4
8,166
480
8,649
13,889
5,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
rapidistul23
Guan Yu
12
4 / 6 / 3
8,303
488
7,272
13,885
11,673
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
38
31
Kills
20
20
Deaths
31
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
AndreiVlad21
Discordia
4
5
3
1.1
L
Xbalanque
Andy2345
Xbalanque
7
5
3
1.7
W
7
3
11
4.17
W
Rama
3
3
9
2.5
L
2
7
5
0.64
W
Nemesis
Shezy92
Nemesis
13
4
4
3.75
L
Bakasura
aMGreedy
Bakasura
3
8
4
0.63
W
Ymir
3
4
11
2.13
W
Amaterasu
jesusXDlol
Amaterasu
5
6
9
1.58
L
Guan Yu
rapidistul23
Guan Yu
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,590
Damage
48,788
64,758
Taken
64,010
35,670
Mitigated
31,066
18,160
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AndreiVlad21
Discordia
11,441
924
0
260
9,401
3,129
929
4,508
4,675
56,343
0
L
Xbalanque
Andy2345
Xbalanque
15,073
9,249
0
3,899
13,639
5,157
2,469
3,203
10,330
0
68,188
W
13,252
2,551
1,295
5,676
12,989
4,804
1,354
4,105
8,315
54,191
0
W
Rama
6,147
4,994
0
1,557
9,618
4,510
2,368
2,263
7,184
0
55,471
L
6,353
1,405
0
160
13,196
5,615
378
3,774
9,384
23,795
0
W
Nemesis
Shezy92
Nemesis
12,526
6,634
0
4,856
14,419
5,087
222
3,368
10,831
0
55,200
L
Bakasura
aMGreedy
Bakasura
8,649
5,367
0
2,323
13,889
5,492
45
4,948
8,727
0
38,319
W
Ymir
5,782
1,406
0
2,598
14,972
12,920
0
4,175
10,310
19,559
0
W
Amaterasu
jesusXDlol
Amaterasu
8,883
4,705
0
2,178
12,760
8,349
1,034
2,676
9,822
0
25,378
L
Guan Yu
rapidistul23
Guan Yu
7,272
1,565
135
2,448
13,885
11,673
30
1,967
11,860
0
28,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,615
Gold Earned
43,510
397
Minions Killed
389
0
Camps Cleared
0
1,541,458
Distance Traveled
1,503,618
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,458
556
98
6
0
299,483
2
L
Xbalanque
9,770
575
133
8
0
293,371
0
W
Ra
10,031
590
115
7
0
306,027
0
W
Rama
9,038
532
120
7
0
273,301
0
L
Ares
7,813
460
28
2
0
292,804
1
W
Nemesis
10,659
627
95
6
0
350,373
1
L
Bakasura
8,166
480
74
4
0
320,856
0
W
Ymir
8,775
516
13
1
0
300,514
3
W
Amaterasu
9,112
536
54
3
0
311,243
0
L
Guan Yu
8,303
488
56
3
0
297,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role