Player Matchup

The Morrigan
The Morrigan
Ambicus
The Morrigan
Level 142
God Stats
17W - 13L
1,578 SR
Queue Stats
582W - 593L
1,494 Elo+
Solo
Xbalanque
Xbalanque
Drakmur
Xbalanque
Level 144
God Stats
2W - 3L
1,509 SR
Queue Stats
262W - 269L
1,569 Elo+
Solo
Bacchus
Bacchus
Lynnsan
Bacchus
Level 151
God Stats
6W - 8L
1,729 SR
Queue Stats
1,232W - 1,281L
1,505 Elo+
Solo
Janus
Janus
Nitai14
Janus
Level 128
God Stats
9W - 14L
1,397 SR
Queue Stats
374W - 377L
1,546 Elo+
Solo
Fafnir
Fafnir
THELEGENDofGOLD
Fafnir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,375 Elo+
Solo
Team Averages
Level 125
1,542 SR
1,498 Elo+

VS

Team Averages
Level 116
1,381 SR
1,571 Elo+
Eset
Eset
NoPlayerID
Eset
Level 160
God Stats
1W - 1L
1,538 SR
Queue Stats
205W - 202L
1,573 Elo+
Party 1
Charybdis
Charybdis
Scomitch
Charybdis
Level 122
God Stats
1W - 0L
1,083 SR
Queue Stats
45W - 39L
1,563 Elo+
Party 1
Merlin
Merlin
XxSharks00
Merlin
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,606 Elo+
Solo
Bacchus
Bacchus
joikokira
Bacchus
Level 107
God Stats
1W - 1L
1,344 SR
Queue Stats
155W - 125L
1,604 Elo+
Solo
Bellona
Bellona
nadim771
Bellona
Level 141
God Stats
11W - 16L
1,439 SR
Queue Stats
610W - 589L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ambicus
The Morrigan
15
3 / 6 / 2
8,059
733
6,665
8,316
3,956
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Drakmur
Xbalanque
15
2 / 7 / 4
8,249
750
13,577
12,279
6,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Lynnsan
Bacchus
14
5 / 5 / 3
8,602
782
7,326
14,886
21,485
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Nitai14
Janus
14
1 / 6 / 6
8,014
729
8,798
8,697
3,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 6 / 4
7,669
697
3,449
16,939
19,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 16
10,450
950
15,736
8,496
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Scomitch
Charybdis
17
11 / 1 / 11
10,101
918
15,215
8,980
5,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
XxSharks00
Merlin
15
4 / 3 / 14
9,023
820
11,004
9,362
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
joikokira
Bacchus
16
3 / 2 / 24
9,732
885
8,368
15,442
20,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
nadim771
Bellona
15
2 / 4 / 20
8,919
811
7,495
14,235
13,624
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
115
11
Kills
30
30
Deaths
11
19
Assists
85
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Ambicus
The Morrigan
3
6
2
0.67
L
Xbalanque
Drakmur
Xbalanque
2
7
4
0.57
L
Bacchus
Lynnsan
Bacchus
5
5
3
1.3
L
Janus
Nitai14
Janus
1
6
6
0.67
W
10
1
16
18
W
Charybdis
Scomitch
Charybdis
11
1
11
16.5
L
0
6
4
0.33
W
Merlin
XxSharks00
Merlin
4
3
14
3.67
W
Bacchus
joikokira
Bacchus
3
2
24
7.5
W
Bellona
nadim771
Bellona
2
4
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,815
Damage
57,818
61,117
Taken
56,515
54,404
Mitigated
48,473
13,095
Healing
25,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Ambicus
The Morrigan
6,665
284
1,084
1,514
8,316
3,956
0
4,434
3,738
17,042
1,451
L
Xbalanque
Drakmur
Xbalanque
13,577
5,727
692
2,313
12,279
6,096
0
6,205
5,830
0
25,909
L
Bacchus
Lynnsan
Bacchus
7,326
341
220
1,592
14,886
21,485
0
6,758
7,992
11,993
0
L
Janus
Nitai14
Janus
8,798
313
827
703
8,697
3,844
0
5,004
3,599
21,027
0
W
15,736
741
5,472
3,176
8,496
4,225
852
3,878
4,618
37,886
0
W
Charybdis
Scomitch
Charybdis
15,215
8,895
1,093
2,826
8,980
5,107
1,431
5,259
3,721
0
26,597
L
3,449
462
436
3,714
16,939
19,023
0
11,703
4,842
5,021
0
W
Merlin
XxSharks00
Merlin
11,004
861
1,033
1,730
9,362
4,563
425
4,409
4,953
25,730
0
W
Bacchus
joikokira
Bacchus
8,368
1,220
1,777
4,882
15,442
20,954
458
6,002
9,440
13,511
0
W
Bellona
nadim771
Bellona
7,495
2,543
1,001
2,140
14,235
13,624
980
5,575
8,660
0
14,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,593
Gold Earned
48,225
100
Minions Killed
138
0
Camps Cleared
0
917,276
Distance Traveled
1,026,150
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,059
733
18
2
0
181,930
2
L
Xbalanque
8,249
750
32
3
0
172,501
1
L
Bacchus
8,602
782
4
0
0
192,045
1
L
Janus
8,014
729
43
4
0
178,786
2
W
Eset
10,450
950
46
4
0
238,264
2
W
Charybdis
10,101
918
18
2
0
203,926
1
L
Fafnir
7,669
697
3
0
0
192,014
0
W
Merlin
9,023
820
45
4
0
177,854
1
W
Bacchus
9,732
885
16
1
0
206,373
3
W
Bellona
8,919
811
13
1
0
199,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role