Player Matchup

Thor
Thor
Caving
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 71L
1,598 Elo+
Party 1
Horus
Horus
Jaksparow
Horus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 43L
1,556 Elo+
Party 2
Izanami
Izanami
SantaXCVI
Izanami
Level 29
God Stats
42W - 29L
1,580 SR
Queue Stats
151W - 130L
1,545 Elo+
Party 1
Chronos
Chronos
deadspacexxx123
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,483 Elo+
Party 2
Nu Wa
Nu Wa
noX1096
Nu Wa
Level 27
God Stats
7W - 7L
1,441 SR
Queue Stats
7W - 7L
1,457 Elo+
Solo
Team Averages
Level 25
1,504 SR
1,528 Elo+

VS

Team Averages
Level 23
1,557 SR
1,447 Elo+
Zeus
Zeus
Mr_Marafi_Q8
Zeus
Level 69
God Stats
3W - 4L
1,482 SR
Queue Stats
344W - 411L
1,462 Elo+
Party 3
Hel
Hel
R3ndezvous
Hel
Level 17
God Stats
28W - 27L
1,578 SR
Queue Stats
143W - 118L
1,528 Elo+
Solo
Cerberus
Cerberus
Xsamurai_xx
Cerberus
Level 18
God Stats
5W - 8L
1,505 SR
Queue Stats
9W - 25L
1,376 Elo+
Party 3
Olorun
Olorun
dragonMarafiq8
Olorun
Level 5
God Stats
3W - 4L
1,508 SR
Queue Stats
3W - 7L
1,425 Elo+
Party 3
Hou Yi
Hou Yi
just_fair_
Hou Yi
Level 8
God Stats
2W - 3L
1,710 SR
Queue Stats
5W - 7L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Caving
Thor
17
8 / 0 / 11
10,838
1,084
15,399
6,355
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Jaksparow
Horus
17
3 / 0 / 16
10,020
1,002
6,752
7,447
8,403
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SantaXCVI
Izanami
17
8 / 2 / 14
10,691
1,069
27,271
9,129
3,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 2 / 15
9,913
991
12,419
10,541
4,249
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
noX1096
Nu Wa
17
3 / 0 / 19
10,388
1,039
13,463
3,309
1,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

318

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 1
8,982
898
11,457
16,210
5,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 0 / 2
8,716
872
5,989
6,534
2,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
Xsamurai_xx
Cerberus
14
0 / 7 / 2
9,099
910
6,542
28,618
28,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 5 / 1
8,672
867
3,120
16,222
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
just_fair_
Hou Yi
15
1 / 5 / 3
8,937
894
4,911
13,201
4,589
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
13
26
Kills
4
4
Deaths
26
75
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
Caving
Thor
8
0
11
13.5
W
Horus
Jaksparow
Horus
3
0
16
11
L
1
9
1
0.17
L
1
0
2
2
W
Izanami
SantaXCVI
Izanami
8
2
14
7.5
L
Cerberus
Xsamurai_xx
Cerberus
0
7
2
0.14
W
4
2
15
5.75
L
1
5
1
0.3
L
Hou Yi
just_fair_
Hou Yi
1
5
3
0.5
W
Nu Wa
noX1096
Nu Wa
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,304
Damage
32,019
36,781
Taken
80,785
19,596
Mitigated
46,947
10,090
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Caving
Thor
15,399
1,874
0
312
6,355
2,225
0
4,178
2,057
0
27,575
W
Horus
Jaksparow
Horus
6,752
3,196
3,203
2,716
7,447
8,403
0
5,158
2,083
0
11,252
L
11,457
1,058
108
673
16,210
5,627
0
4,429
11,781
58,974
0
L
5,989
972
3,600
1,278
6,534
2,287
0
1,656
4,878
18,646
0
W
Izanami
SantaXCVI
Izanami
27,271
21,175
0
861
9,129
3,526
0
6,496
2,448
60
54,834
L
Cerberus
Xsamurai_xx
Cerberus
6,542
295
0
3,478
28,618
28,773
0
9,254
19,364
21,167
0
W
12,419
7,177
168
2,756
10,541
4,249
0
7,948
2,353
17,411
0
L
3,120
2,252
0
1,382
16,222
5,671
0
5,004
11,218
14,264
0
L
Hou Yi
just_fair_
Hou Yi
4,911
1,723
0
488
13,201
4,589
0
5,599
7,602
0
13,237
W
Nu Wa
noX1096
Nu Wa
13,463
3,732
0
74
3,309
1,193
0
2,511
732
48,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,850
Gold Earned
44,406
195
Minions Killed
198
10
Camps Cleared
4
959,958
Distance Traveled
808,637
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,838
1,084
28
3
3
203,591
0
W
Horus
10,020
1,002
9
1
0
205,166
0
L
Zeus
8,982
898
89
9
0
139,684
4
L
Hel
8,716
872
40
4
1
186,543
0
W
Izanami
10,691
1,069
64
6
3
166,127
1
L
Cerberus
9,099
910
41
4
0
195,085
4
W
Chronos
9,913
991
14
1
0
191,440
2
L
Olorun
8,672
867
19
2
1
161,896
0
L
Hou Yi
8,937
894
9
1
2
125,429
1
W
Nu Wa
10,388
1,039
80
8
4
193,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role