Player Matchup

Rama
Rama
Kuoii
Rama
Level 26
God Stats
16W - 11L
1,525 SR
Queue Stats
54W - 50L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
R0gueTaco
Morgan Le Fay
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,446 Elo+
Solo
Cthulhu
Cthulhu
Ricoblaadjes
Cthulhu
Level 29
God Stats
5W - 3L
1,726 SR
Queue Stats
15W - 18L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
VIGUEN
Sun Wukong
Level 25
God Stats
4W - 2L
1,380 SR
Queue Stats
130W - 105L
1,487 Elo+
Solo
Ah Puch
Ah Puch
sacrificethepug
Ah Puch
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
184W - 195L
1,467 Elo+
Solo
Team Averages
Level 26
1,526 SR
1,459 Elo+

VS

Team Averages
Level 17
1,539 SR
1,457 Elo+
Chang'e
Chang'e
FoxPeach
Chang'e
Level 23
God Stats
8W - 10L
1,395 SR
Queue Stats
65W - 74L
1,413 Elo+
Solo
Neith
Neith
HOODIENEE
Neith
Level 10
God Stats
1W - 1L
1,716 SR
Queue Stats
32W - 19L
1,472 Elo+
Party 1
Anubis
Anubis
Ketaloch
Anubis
Level 18
God Stats
12W - 5L
1,522 SR
Queue Stats
36W - 19L
1,520 Elo+
Party 1
Jormungandr
Jormungandr
Stanislav777
Jormungandr
Level 16
God Stats
0W - 3L
1,255 SR
Queue Stats
85W - 93L
1,459 Elo+
Solo
Nemesis
Nemesis
somi727
Nemesis
Level 18
God Stats
1W - 2L
1,807 SR
Queue Stats
40W - 45L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Kuoii
Rama
20
9 / 4 / 21
14,402
1,108
22,945
14,373
4,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
R0gueTaco
Morgan Le Fay
20
8 / 3 / 18
13,234
1,018
23,257
13,935
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Ricoblaadjes
Cthulhu
20
2 / 2 / 27
12,752
981
12,892
21,923
22,539
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
VIGUEN
Sun Wukong
20
4 / 5 / 22
12,323
948
17,361
25,000
21,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
11 / 2 / 18
14,787
1,137
27,476
12,153
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

141

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FoxPeach
Chang'e
19
1 / 5 / 7
11,520
886
6,635
20,734
11,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
HOODIENEE
Neith
19
4 / 6 / 9
12,358
951
23,059
20,311
8,078
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Ketaloch
Anubis
19
5 / 11 / 11
13,289
1,022
28,760
25,545
12,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Stanislav777
Jormungandr
19
0 / 7 / 13
11,601
892
12,812
21,312
29,721
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
somi727
Nemesis
19
6 / 5 / 8
12,948
996
12,676
23,134
10,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
64
34
Kills
16
16
Deaths
34
106
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chang'e
FoxPeach
Chang'e
1
5
7
0.9
L
Neith
HOODIENEE
Neith
4
6
9
1.42
L
Anubis
Ketaloch
Anubis
5
11
11
0.95
W
Rama
Kuoii
Rama
9
4
21
4.88
W
Morgan Le Fay
R0gueTaco
Morgan Le Fay
8
3
18
5.67
W
Cthulhu
Ricoblaadjes
Cthulhu
2
2
27
7.75
L
Jormungandr
Stanislav777
Jormungandr
0
7
13
0.93
W
Sun Wukong
VIGUEN
Sun Wukong
4
5
22
3
W
11
2
18
10
L
Nemesis
somi727
Nemesis
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,931
Damage
83,942
87,384
Taken
111,036
56,321
Mitigated
72,367
15,564
Healing
27,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
FoxPeach
Chang'e
6,635
587
5,586
6,133
20,734
11,502
0
13,553
7,181
32,736
0
L
Neith
HOODIENEE
Neith
23,059
12,612
0
3,931
20,311
8,078
0
10,629
9,682
0
45,139
L
Anubis
Ketaloch
Anubis
28,760
1,085
891
8,300
25,545
12,482
0
16,113
9,432
48,252
0
W
Rama
Kuoii
Rama
22,945
19,714
0
4,776
14,373
4,292
0
7,524
6,849
0
52,770
W
Morgan Le Fay
R0gueTaco
Morgan Le Fay
23,257
1,462
465
2,319
13,935
4,645
0
8,709
5,226
47,871
0
W
Cthulhu
Ricoblaadjes
Cthulhu
12,892
514
118
350
21,923
22,539
0
12,191
9,732
24,884
0
L
Jormungandr
Stanislav777
Jormungandr
12,812
1,979
0
0
21,312
29,721
0
12,463
8,849
41,455
0
W
Sun Wukong
VIGUEN
Sun Wukong
17,361
2,460
442
3,943
25,000
21,032
0
12,874
12,126
0
26,760
W
27,476
2,236
0
3,151
12,153
3,813
0
6,909
5,244
64,960
0
L
Nemesis
somi727
Nemesis
12,676
3,772
0
2,953
23,134
10,584
0
10,867
12,267
0
38,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,498
Gold Earned
61,716
260
Minions Killed
327
6
Camps Cleared
9
1,220,986
Distance Traveled
1,226,255
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,520
886
53
4
4
251,593
0
L
Neith
12,358
951
73
6
1
225,595
0
L
Anubis
13,289
1,022
47
4
1
218,832
0
W
Rama
14,402
1,108
70
5
5
215,680
0
W
Morgan Le Fay
13,234
1,018
55
4
0
257,889
0
W
Cthulhu
12,752
981
16
1
0
258,710
1
L
Jormungandr
11,601
892
67
5
0
228,685
0
W
Sun Wukong
12,323
948
29
2
1
248,717
0
W
Ah Puch
14,787
1,137
90
7
0
239,990
1
L
Nemesis
12,948
996
87
7
3
301,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role