Player Matchup

Khepri
Khepri
Barney__cz
Khepri
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,507 Elo+
Solo
Serqet
Serqet
FinickyLily4472
Serqet
Level 40
God Stats
14W - 15L
1,430 SR
Queue Stats
135W - 152L
1,403 Elo+
Solo
Medusa
Medusa
GOJO-EN-TWINGO
Medusa
Level 27
God Stats
22W - 43L
1,348 SR
Queue Stats
35W - 60L
1,273 Elo+
Party 3
Hel
Hel
NeroEris
Hel
Level 36
God Stats
13W - 24L
1,641 SR
Queue Stats
233W - 324L
1,427 Elo+
Solo
Hercules
Hercules
ZORO-EN-TWINGO
Hercules
Level 58
God Stats
2W - 8L
1,235 SR
Queue Stats
161W - 194L
1,355 Elo+
Party 3
Team Averages
Level 39
1,431 SR
1,393 Elo+

VS

Team Averages
Level 65
1,488 SR
1,398 Elo+
Athena
Athena
AnubisDB
Athena
Level 110
God Stats
80W - 79L
1,504 SR
Queue Stats
919W - 1,069L
1,421 Elo+
Party 2
Ymir
Ymir
BurghfieldBen
Ymir
Level 39
God Stats
6W - 13L
1,319 SR
Queue Stats
111W - 170L
1,247 Elo+
Party 2
Scylla
Scylla
EMP__04
Scylla
Level 84
God Stats
11W - 17L
1,454 SR
Queue Stats
86W - 75L
1,440 Elo+
Party 1
Artemis
Artemis
RELAXAT
Artemis
Level 28
God Stats
5W - 3L
1,599 SR
Queue Stats
66W - 65L
1,430 Elo+
Party 1
Cliodhna
Cliodhna
ragefern13
Cliodhna
Level 64
God Stats
7W - 6L
1,565 SR
Queue Stats
58W - 49L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Barney__cz
Khepri
13
0 / 7 / 5
9,421
428
3,618
18,240
19,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
2 / 7 / 6
8,779
399
3,021
17,972
5,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 8 / 1
10,687
486
10,352
16,688
4,369
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 11 / 3
9,244
420
7,221
18,621
6,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
15
5 / 6 / 2
9,985
454
13,398
19,168
12,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AnubisDB
Athena
17
2 / 5 / 14
11,371
517
8,289
21,183
19,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

5
0 / 3 / 0
6,485
295
853
4,465
2,489
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
EMP__04
Scylla
18
8 / 2 / 9
11,719
533
18,047
12,212
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
RELAXAT
Artemis
20
13 / 5 / 5
13,333
606
26,679
16,417
7,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
ragefern13
Cliodhna
19
16 / 1 / 10
12,443
566
18,262
13,833
6,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
77
15
Kills
39
39
Deaths
16
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Athena
AnubisDB
Athena
2
5
14
1.8
L
Khepri
Barney__cz
Khepri
0
7
5
0.36
W
0
3
0
0
W
Scylla
EMP__04
Scylla
8
2
9
6.25
L
2
7
6
0.71
L
8
8
1
1.06
L
0
11
3
0.14
W
Artemis
RELAXAT
Artemis
13
5
5
3.1
L
Hercules
5
6
2
1
W
Cliodhna
ragefern13
Cliodhna
16
1
10
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,610
Damage
72,130
90,689
Taken
68,110
49,172
Mitigated
40,296
16,341
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AnubisDB
Athena
8,289
2,116
0
2,926
21,183
19,126
36
2,507
17,334
56,396
0
L
Khepri
Barney__cz
Khepri
3,618
788
179
1,927
18,240
19,487
234
2,449
15,721
20,624
0
W
853
265
0
1,121
4,465
2,489
0
0
4,157
6,522
0
W
Scylla
EMP__04
Scylla
18,047
1,217
0
2,527
12,212
4,536
597
3,909
8,254
79,064
0
L
3,021
501
0
2,384
17,972
5,633
0
4,379
13,449
0
32,805
L
10,352
5,786
195
2,763
16,688
4,369
704
2,962
13,722
0
50,159
L
7,221
239
1,744
4,741
18,621
6,956
722
5,502
12,901
56,531
0
W
Artemis
RELAXAT
Artemis
26,679
20,732
0
6,724
16,417
7,169
68
2,846
13,571
0
125,618
L
Hercules
13,398
3,955
0
2,408
19,168
12,727
841
11,201
7,707
0
50,379
W
Cliodhna
ragefern13
Cliodhna
18,262
1,996
0
597
13,833
6,976
536
1,650
11,948
0
83,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,116
Gold Earned
55,351
382
Minions Killed
537
0
Camps Cleared
0
1,815,815
Distance Traveled
1,860,513
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,371
517
100
5
0
424,741
5
L
Khepri
9,421
428
40
2
0
359,674
0
W
Ymir
6,485
295
14
1
0
106,881
0
W
Scylla
11,719
533
134
6
0
413,713
2
L
Serqet
8,779
399
54
2
0
403,375
3
L
Medusa
10,687
486
86
4
0
311,657
1
L
Hel
9,244
420
100
5
0
364,819
2
W
Artemis
13,333
606
164
7
0
398,228
3
L
Hercules
9,985
454
102
5
0
376,290
0
W
Cliodhna
12,443
566
125
6
0
516,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role