Player Matchup

Fenrir
Fenrir
Rekawer112
Fenrir
Level 5
God Stats
2W - 1L
1,796 SR
Queue Stats
2W - 1L
1,662 Elo+
Party 1
Ra
Ra
RustProofHippo
Ra
Level 28
God Stats
19W - 18L
1,682 SR
Queue Stats
174W - 141L
1,663 Elo+
Solo
Loki
Loki
azureus92
Loki
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 116L
1,621 Elo+
Solo
Ares
Ares
tramsekorven2
Ares
Level 27
God Stats
5W - 3L
1,743 SR
Queue Stats
29W - 30L
1,649 Elo+
Solo
Tiamat
Tiamat
Фад112
Tiamat
Level 43
God Stats
3W - 2L
1,420 SR
Queue Stats
25W - 24L
1,504 Elo+
Party 1
Team Averages
Level 25
1,628 SR
1,620 Elo+

VS

Team Averages
Level 18
1,500 SR
1,500 Elo+
Anhur
Anhur
Merinkroft
Anhur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Athena
Athena
Nidrhog
Athena
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
Ruukia1
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
fr0nk
Arachne
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
nixonesvk
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rekawer112
Fenrir
10
1 / 4 / 6
5,969
543
3,216
6,109
1,972
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 0 / 3
7,857
714
3,023
2,380
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
12
8 / 1 / 4
7,291
663
5,033
6,500
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

10
2 / 0 / 7
6,291
572
4,403
4,535
2,648
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Фад112
Tiamat
11
7 / 0 / 8
6,971
634
7,339
3,218
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
7
0 / 6 / 2
4,532
412
1,837
6,394
2,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Nidrhog
Athena
7
3 / 5 / 1
5,398
491
3,586
6,567
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Ruukia1
Mulan
7
2 / 3 / 0
5,192
472
990
5,129
2,270
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
fr0nk
Arachne
4
0 / 6 / 0
3,946
359
1,324
6,896
1,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
6
0 / 5 / 0
4,072
370
457
5,069
1,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
24
Kills
5
5
Deaths
25
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
6
2
0.17
L
Athena
Nidrhog
Athena
3
5
1
0.7
W
Fenrir
Rekawer112
Fenrir
1
4
6
1
W
6
0
3
7.5
L
Mulan
Ruukia1
Mulan
2
3
0
0.67
W
Loki
8
1
4
10
L
Arachne
fr0nk
Arachne
0
6
0
0
L
Thor
0
5
0
0
W
2
0
7
5.5
W
Tiamat
Фад112
Tiamat
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,014
Damage
8,194
22,742
Taken
30,055
9,332
Mitigated
12,455
8,861
Healing
3,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
1,837
771
0
348
6,394
2,166
0
3,859
2,309
0
14,922
L
Athena
Nidrhog
Athena
3,586
1,545
0
682
6,567
4,896
0
1,409
5,104
14,803
0
W
Fenrir
Rekawer112
Fenrir
3,216
1,187
0
1,425
6,109
1,972
453
2,510
3,599
38
19,178
W
3,023
307
487
1,539
2,380
828
1,245
64
2,316
57,832
0
L
Mulan
Ruukia1
Mulan
990
187
0
750
5,129
2,270
0
2,795
2,132
0
7,444
W
Loki
5,033
1,619
0
1,446
6,500
2,520
0
522
5,978
0
40,350
L
Arachne
fr0nk
Arachne
1,324
1,005
0
1,222
6,896
1,576
0
2,679
4,055
0
7,736
L
Thor
457
53
0
510
5,069
1,547
0
3,146
1,664
0
6,399
W
4,403
668
103
1,935
4,535
2,648
413
48
4,487
21,018
0
W
Tiamat
Фад112
Tiamat
7,339
1,063
0
1,926
3,218
1,364
457
442
2,776
30,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,379
Gold Earned
23,140
349
Minions Killed
104
0
Camps Cleared
0
1,055,364
Distance Traveled
976,270
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,532
412
29
3
0
190,316
4
L
Athena
5,398
491
29
3
0
191,219
2
W
Fenrir
5,969
543
41
4
0
190,515
4
W
Ra
7,857
714
122
11
0
237,398
4
L
Mulan
5,192
472
14
1
0
200,608
2
W
Loki
7,291
663
75
7
0
227,308
3
L
Arachne
3,946
359
16
1
0
190,417
0
L
Thor
4,072
370
16
1
0
203,710
2
W
Ares
6,291
572
36
3
0
212,382
0
W
Tiamat
6,971
634
75
7
0
187,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role