Player Matchup

Arachne
Arachne
 
Arachne
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
NFG_KA1JU-403
Thor
Level 18
God Stats
5W - 3L
1,688 SR
Queue Stats
27W - 24L
1,279 Elo+
Party 1
Thanatos
Thanatos
Ty4173
Thanatos
Level 10
God Stats
15W - 17L
1,266 SR
Queue Stats
19W - 22L
1,183 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XXCreed
Ah Muzen Cab
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,588 Elo+
Solo
Ah Puch
Ah Puch
ニチタナ
Ah Puch
Level 5
God Stats
6W - 3L
1,538 SR
Queue Stats
9W - 4L
1,523 Elo+
Solo
Team Averages
Level 13
1,498 SR
1,415 Elo+

VS

Team Averages
Level 13
1,543 SR
1,356 Elo+
Set
Set
SlickrThanAPlanB
Set
Level 23
God Stats
2W - 6L
1,296 SR
Queue Stats
152W - 182L
1,256 Elo+
Solo
Hun Batz
Hun Batz
grimley-fiendish
Hun Batz
Level 17
God Stats
2W - 1L
1,686 SR
Queue Stats
4W - 2L
1,623 Elo+
Solo
Eset
Eset
hyper_clappz
Eset
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,332 Elo+
Solo
Kukulkan
Kukulkan
james11223
Kukulkan
Level 10
God Stats
3W - 2L
1,730 SR
Queue Stats
3W - 4L
1,445 Elo+
Solo
Guan Yu
Guan Yu
khazal77
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
6 / 1 / 13
12,269
944
11,166
10,446
3,813
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
7 / 4 / 19
14,019
1,078
13,258
14,287
9,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Ty4173
Thanatos
19
5 / 6 / 15
12,405
954
10,320
13,358
10,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
XXCreed
Ah Muzen Cab
20
4 / 1 / 23
13,299
1,023
15,263
8,656
2,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
ニチタナ
Ah Puch
20
14 / 2 / 18
15,414
1,186
23,310
6,072
2,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 11 / 8
12,237
941
5,826
24,470
12,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

19
10 / 11 / 3
14,158
1,089
17,086
27,183
9,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 6 / 5
10,328
794
4,564
8,223
2,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
james11223
Kukulkan
19
3 / 8 / 8
13,262
1,020
15,460
19,942
7,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
khazal77
Guan Yu
15
0 / 0 / 0
9,450
727
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
38
36
Kills
14
14
Deaths
36
88
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
13
12.5
W
7
4
19
4.13
L
1
11
8
0.45
W
Thanatos
Ty4173
Thanatos
5
6
15
2.08
W
Ah Muzen Cab
XXCreed
Ah Muzen Cab
4
1
23
15.5
L
10
11
3
1.05
L
0
6
5
0.42
L
Kukulkan
james11223
Kukulkan
3
8
8
0.88
L
Guan Yu
khazal77
Guan Yu
0
0
0
0
W
Ah Puch
ニチタナ
Ah Puch
14
2
18
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,317
Damage
42,936
52,819
Taken
79,818
28,238
Mitigated
32,898
10,780
Healing
3,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,166
6,611
0
1,438
10,446
3,813
0
4,294
6,152
115
22,066
W
13,258
5,048
0
545
14,287
9,215
0
5,075
9,212
0
46,017
L
5,826
2,111
279
725
24,470
12,793
0
6,032
18,114
0
18,120
W
Thanatos
Ty4173
Thanatos
10,320
3,558
0
4,772
13,358
10,243
0
3,818
9,540
0
17,634
W
Ah Muzen Cab
XXCreed
Ah Muzen Cab
15,263
9,420
0
2,114
8,656
2,555
0
5,501
3,155
0
41,940
L
17,086
5,685
0
1,422
27,183
9,769
0
9,643
17,167
0
36,221
L
4,564
690
94
368
8,223
2,654
0
1,867
6,265
6,988
0
L
Kukulkan
james11223
Kukulkan
15,460
1,348
0
1,060
19,942
7,682
0
5,883
13,601
67,924
0
L
Guan Yu
khazal77
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
ニチタナ
Ah Puch
23,310
1,515
0
1,911
6,072
2,412
0
1,336
4,736
44,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,406
Gold Earned
59,435
224
Minions Killed
231
10
Camps Cleared
3
1,191,865
Distance Traveled
743,773
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,269
944
24
2
1
248,569
0
W
Thor
14,019
1,078
81
6
7
248,157
2
L
Set
12,237
941
28
2
0
203,501
0
W
Thanatos
12,405
954
13
1
0
210,657
3
W
Ah Muzen Cab
13,299
1,023
52
4
1
235,584
1
L
Hun Batz
14,158
1,089
48
4
3
241,938
0
L
Eset
10,328
794
8
1
0
78,718
0
L
Kukulkan
13,262
1,020
147
11
0
219,616
0
L
Guan Yu
9,450
727
0
0
0
0
0
W
Ah Puch
15,414
1,186
54
4
1
248,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role