Player Matchup

Loki
Loki
I3_Dragonscurse
Loki
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 114L
1,388 Elo+
Party 1
Cupid
Cupid
Noo2005
Cupid
Level 88
God Stats
0W - 3L
1,159 SR
Queue Stats
241W - 264L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
Taz_901
Cthulhu
Level 57
God Stats
7W - 9L
1,654 SR
Queue Stats
13W - 26L
1,134 Elo+
Solo
Tiamat
Tiamat
TheeMattPhoenix
Tiamat
Level 105
God Stats
12W - 19L
1,426 SR
Queue Stats
221W - 234L
1,414 Elo+
Solo
Erlang Shen
Erlang Shen
lopito_08
Erlang Shen
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 87L
1,265 Elo+
Solo
Team Averages
Level 72
1,448 SR
1,325 Elo+

VS

Team Averages
Level 86
1,356 SR
1,382 Elo+
Anubis
Anubis
Crunchyy_Cookie
Anubis
Level 68
God Stats
10W - 12L
1,361 SR
Queue Stats
216W - 252L
1,451 Elo+
Solo
Terra
Terra
Easybreezy7848
Terra
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
512W - 694L
1,350 Elo+
Solo
Izanami
Izanami
camelcı
Izanami
Level 102
God Stats
59W - 39L
1,543 SR
Queue Stats
1,133W - 1,255L
1,382 Elo+
Solo
Nike
Nike
daenydracarys
Nike
Level 76
God Stats
6W - 12L
1,209 SR
Queue Stats
334W - 403L
1,400 Elo+
Solo
Cliodhna
Cliodhna
xCOLDACIDBURNx
Cliodhna
Level 83
God Stats
2W - 4L
1,169 SR
Queue Stats
210W - 218L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
7,590
506
5,711
11,453
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Noo2005
Cupid
14
4 / 2 / 1
8,176
545
4,203
10,366
2,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Taz_901
Cthulhu
12
2 / 2 / 4
7,357
490
8,301
9,117
6,884
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 8 / 2
7,247
483
6,342
10,114
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
lopito_08
Erlang Shen
13
3 / 4 / 0
7,872
525
5,626
9,585
6,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 4
8,731
582
10,515
12,731
5,937
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
6,009
401
399
8,190
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
camelcı
Izanami
14
2 / 3 / 0
8,116
541
6,752
9,689
3,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 3 / 1
8,780
585
5,844
8,724
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
14
8 / 1 / 4
8,475
565
8,775
8,630
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
13
Kills
21
21
Deaths
13
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
4
4
2.25
W
0
2
0
0
L
2
5
2
0.6
L
Cupid
Noo2005
Cupid
4
2
1
2.25
L
Cthulhu
Taz_901
Cthulhu
2
2
4
2
L
2
8
2
0.38
W
Izanami
camelcı
Izanami
2
3
0
0.67
W
4
3
1
1.5
L
Erlang Shen
lopito_08
Erlang Shen
3
4
0
0.75
W
Cliodhna
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,183
Damage
32,285
50,635
Taken
47,964
21,876
Mitigated
21,423
12,877
Healing
15,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,515
415
398
5,690
12,731
5,937
774
4,569
7,826
46,920
0
W
399
335
816
1,947
8,190
4,679
0
3,451
4,613
7,050
0
L
5,711
1,041
0
4,142
11,453
3,671
0
2,228
9,225
0
48,519
L
Cupid
Noo2005
Cupid
4,203
2,150
158
3,794
10,366
2,808
279
1,597
8,769
0
50,509
L
Cthulhu
Taz_901
Cthulhu
8,301
908
87
1,347
9,117
6,884
234
2,176
6,941
31,494
0
L
6,342
874
0
973
10,114
2,434
291
4,980
5,134
31,009
0
W
Izanami
camelcı
Izanami
6,752
4,010
0
2,382
9,689
3,341
0
4,440
5,249
0
67,040
W
5,844
2,969
0
1,426
8,724
4,398
198
0
8,724
0
49,590
L
Erlang Shen
lopito_08
Erlang Shen
5,626
2,765
0
2,376
9,585
6,079
648
0
9,585
0
37,012
W
Cliodhna
8,775
1,145
0
2,740
8,630
3,068
0
1,615
6,909
0
40,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,242
Gold Earned
40,111
357
Minions Killed
410
0
Camps Cleared
0
1,466,528
Distance Traveled
1,350,094
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,731
582
88
6
0
242,587
6
W
Terra
6,009
401
10
1
0
251,172
0
L
Loki
7,590
506
83
6
0
311,155
1
L
Cupid
8,176
545
106
7
0
276,215
3
L
Cthulhu
7,357
490
38
3
0
301,492
1
L
Tiamat
7,247
483
68
5
0
265,938
7
W
Izanami
8,116
541
144
10
0
249,300
4
W
Nike
8,780
585
107
7
0
282,802
1
L
Erlang Shen
7,872
525
62
4
0
311,728
6
W
Cliodhna
8,475
565
61
4
0
324,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role