Player Matchup

Sol
Sol
Albo42
Sol
Level 58
God Stats
1W - 4L
1,701 SR
Queue Stats
71W - 52L
1,555 Elo+
Party 1
Skadi
Skadi
NDirty12
Skadi
Level 129
God Stats
1W - 1L
1,918 SR
Queue Stats
109W - 88L
1,578 Elo+
Party 1
Terra
Terra
RedyBrek
Terra
Level 145
God Stats
1W - 1L
1,703 SR
Queue Stats
269W - 265L
1,481 Elo+
Party 2
Amaterasu
Amaterasu
ScionOfOldGhis
Amaterasu
Level 120
God Stats
8W - 8L
1,634 SR
Queue Stats
481W - 548L
1,345 Elo+
Party 2
Cerberus
Cerberus
mpekasminimal
Cerberus
Level 160
God Stats
5W - 1L
1,724 SR
Queue Stats
144W - 160L
1,399 Elo+
Solo
Team Averages
Level 122
1,736 SR
1,472 Elo+

VS

Team Averages
Level 120
1,562 SR
1,440 Elo+
Bellona
Bellona
 
Bellona
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Skrymiiiir
Horus
Level 66
God Stats
16W - 6L
1,667 SR
Queue Stats
543W - 544L
1,535 Elo+
Solo
Chiron
Chiron
YunahMoon
Chiron
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,263 Elo+
Party 3
Sol
Sol
peffe89
Sol
Level 160
God Stats
2W - 2L
1,240 SR
Queue Stats
224W - 259L
1,421 Elo+
Party 3
Vamana
Vamana
poppins9989
Vamana
Level 146
God Stats
8W - 3L
1,902 SR
Queue Stats
437W - 424L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Albo42
Sol
20
5 / 4 / 10
12,694
747
45,360
20,462
10,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Skadi
NDirty12
Skadi
18
2 / 6 / 5
10,612
624
31,827
22,033
11,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
RedyBrek
Terra
17
1 / 4 / 11
10,471
616
11,393
32,112
27,888
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
ScionOfOldGhis
Amaterasu
15
2 / 7 / 8
9,923
584
14,434
30,014
28,149
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
mpekasminimal
Cerberus
20
6 / 2 / 9
12,447
732
20,121
31,479
35,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
6 / 3 / 16
12,897
759
17,598
32,371
36,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
19
4 / 3 / 17
12,419
731
22,249
48,323
39,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
YunahMoon
Chiron
19
4 / 3 / 14
11,686
687
27,864
16,775
6,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
19
4 / 4 / 7
11,997
706
23,326
21,729
8,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
20
5 / 3 / 15
12,755
750
32,469
32,360
45,544
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
92
16
Kills
23
23
Deaths
16
43
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
3
16
4.67
L
Sol
Albo42
Sol
5
4
10
2.5
L
Skadi
NDirty12
Skadi
2
6
5
0.75
L
Terra
RedyBrek
Terra
1
4
11
1.63
L
Amaterasu
ScionOfOldGhis
Amaterasu
2
7
8
0.86
W
Horus
4
3
17
4.17
W
Chiron
YunahMoon
Chiron
4
3
14
3.67
L
Cerberus
mpekasminimal
Cerberus
6
2
9
5.25
W
Sol
4
4
7
1.88
W
Vamana
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,135
Damage
123,506
136,100
Taken
151,558
114,434
Mitigated
136,331
63,958
Healing
84,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
17,598
6,923
3,977
7,005
32,371
36,164
806
14,419
17,952
0
28,504
L
Sol
Albo42
Sol
45,360
15,177
1,142
5,040
20,462
10,740
498
4,432
16,030
78,018
0
L
Skadi
NDirty12
Skadi
31,827
10,511
1,432
1,720
22,033
11,941
307
3,542
18,491
0
53,901
L
Terra
RedyBrek
Terra
11,393
1,218
12,006
11,482
32,112
27,888
130
7,266
24,846
19,665
0
L
Amaterasu
ScionOfOldGhis
Amaterasu
14,434
7,200
2,789
9,066
30,014
28,149
726
4,260
25,754
0
21,345
W
Horus
22,249
10,583
18,167
25,907
48,323
39,635
355
22,647
25,676
0
31,983
W
Chiron
YunahMoon
Chiron
27,864
6,846
3,022
4,282
16,775
6,673
1,415
11,339
5,425
0
51,470
L
Cerberus
mpekasminimal
Cerberus
20,121
1,311
5,831
13,450
31,479
35,716
333
9,380
22,099
37,599
0
W
Sol
23,326
3,575
3,937
6,210
21,729
8,315
1,687
13,780
7,949
49,974
0
W
Vamana
32,469
10,883
1,683
10,748
32,360
45,544
1,658
14,678
17,682
14,489
44,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,147
Gold Earned
61,754
213
Minions Killed
199
0
Camps Cleared
0
1,456,055
Distance Traveled
1,696,330
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,897
759
19
1
0
346,818
2
L
Sol
12,694
747
89
5
0
281,695
0
L
Skadi
10,612
624
47
3
0
269,794
1
L
Terra
10,471
616
19
1
0
316,756
4
L
Amaterasu
9,923
584
8
0
0
281,588
0
W
Horus
12,419
731
18
1
0
367,214
0
W
Chiron
11,686
687
70
4
0
313,928
0
L
Cerberus
12,447
732
50
3
0
306,222
0
W
Sol
11,997
706
51
3
0
336,380
1
W
Vamana
12,755
750
41
2
0
331,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role