Player Matchup

Olorun
Olorun
 
Olorun
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BergZiege110
Ares
Level 26
God Stats
9W - 6L
1,432 SR
Queue Stats
156W - 120L
1,498 Elo+
Party 2
Merlin
Merlin
Earl Rift
Merlin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,048 Elo+
Solo
Loki
Loki
ImmerAmLauschen
Loki
Level 22
God Stats
3W - 1L
1,277 SR
Queue Stats
103W - 74L
1,557 Elo+
Party 2
Bellona
Bellona
alooy5amanz
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,442 SR
1,421 Elo+

VS

Team Averages
Level 16
1,458 SR
1,483 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Fahad-611-
Janus
Level 28
God Stats
0W - 3L
1,223 SR
Queue Stats
110W - 104L
1,424 Elo+
Party 1
Cliodhna
Cliodhna
Lil Russ1k
Cliodhna
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,494 Elo+
Solo
Chaac
Chaac
Murshed-44
Chaac
Level 25
God Stats
19W - 8L
1,566 SR
Queue Stats
77W - 83L
1,337 Elo+
Party 1
Xbalanque
Xbalanque
T3tYo96_Horka
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
0 / 3 / 2
7,601
475
2,155
12,241
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
7 / 1 / 6
9,491
593
10,074
11,002
9,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Earl Rift
Merlin
12
1 / 2 / 3
7,327
458
4,761
4,917
1,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
10 / 2 / 2
10,397
650
9,943
9,743
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
alooy5amanz
Bellona
12
3 / 4 / 8
7,991
499
6,113
10,745
8,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
2 / 1 / 0
7,780
486
2,784
8,249
5,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
13
3 / 6 / 4
8,286
518
13,008
10,164
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
Lil Russ1k
Cliodhna
15
4 / 2 / 1
8,653
541
11,291
12,880
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
12
3 / 8 / 1
8,091
506
6,429
13,048
5,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
T3tYo96_Horka
Xbalanque
7
0 / 4 / 1
5,596
350
357
5,195
1,399
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
21
Kills
12
12
Deaths
21
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
3
2
0.33
L
Cabrakan
 
Cabrakan
2
1
0
2
W
7
1
6
10
W
Merlin
Earl Rift
Merlin
1
2
3
1.25
L
Janus
3
6
4
0.83
W
10
2
2
5.5
L
Cliodhna
Lil Russ1k
Cliodhna
4
2
1
2.25
L
Chaac
3
8
1
0.44
L
Xbalanque
T3tYo96_Horka
Xbalanque
0
4
1
0.13
W
Bellona
alooy5amanz
Bellona
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,046
Damage
33,869
48,648
Taken
49,536
27,340
Mitigated
19,828
10,168
Healing
13,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,155
1,254
178
6,182
12,241
3,790
901
4,284
7,957
43,004
0
L
Cabrakan
 
Cabrakan
2,784
573
126
3,983
8,249
5,186
766
3,473
4,776
28,202
0
W
10,074
779
0
1,852
11,002
9,981
297
1,223
9,779
39,688
0
W
Merlin
Earl Rift
Merlin
4,761
263
0
500
4,917
1,646
431
2,842
2,075
28,645
0
L
Janus
13,008
1,776
0
1,225
10,164
3,294
231
2,598
7,468
53,312
0
W
9,943
2,529
0
931
9,743
3,649
2,000
2,505
7,238
0
82,969
L
Cliodhna
Lil Russ1k
Cliodhna
11,291
2,233
0
5,344
12,880
4,643
0
4,148
8,511
0
64,276
L
Chaac
6,429
1,825
0
2,633
13,048
5,306
0
6,334
5,884
0
32,142
L
Xbalanque
T3tYo96_Horka
Xbalanque
357
140
0
629
5,195
1,399
156
1,050
4,145
0
12,050
W
Bellona
alooy5amanz
Bellona
6,113
1,261
0
525
10,745
8,274
347
4,938
5,807
6,105
14,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,807
Gold Earned
38,406
403
Minions Killed
355
0
Camps Cleared
0
1,441,433
Distance Traveled
1,265,572
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,601
475
88
6
0
271,954
0
L
Cabrakan
7,780
486
57
4
0
249,829
3
W
Ares
9,491
593
78
5
0
276,222
3
W
Merlin
7,327
458
53
3
0
290,532
0
L
Janus
8,286
518
94
6
0
271,428
5
W
Loki
10,397
650
141
9
0
320,200
0
L
Cliodhna
8,653
541
112
7
0
323,734
1
L
Chaac
8,091
506
70
4
0
261,588
1
L
Xbalanque
5,596
350
22
1
0
158,993
0
W
Bellona
7,991
499
43
3
0
282,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role